All Classes

Class Summary 
Class Description
A1_GeoElevationGrid
Specification example shows the use of the GeoElevationGrid and the GeoViewpoint nodes.
A2_AnimatedGeoViewpoint
Specification example shows animated GeoViewpoint, using GeoPositionInterpolator between latitude/longitude locations for London, Paris, and New York.
A3_GeoInline
Specification example: on-demand inlining via GeoInline for scene resource management.
A4_GeoLocation
Specification example georeferencing VRML objects: display standard VRML cone at latitude/longitude location of Lossiemouth, Scotland.
A5_GeoOrigin
Specification example shows use of GeoOrigin node to provide accurate geospatial positioning.
AceticAcid
Autogenerated version of AceticAcid.x3d scene produced from AceticAcid.xml Chemical Markup Language (CML) version 1.0 source file.
AddDynamicRoutesECMAScript
This example shows how to add dynamic ROUTE connections to a scene.
AddDynamicRoutesJava
This example shows adding dynamic ROUTE connections to a scene.
AdditiveSubtractiveLight
This example tests various color combination capabilities, and also demonstrating that filtering (negative colors) are not supported in the X3D/VRML color model.
Alanine
Autogenerated version of Alanine.x3d scene produced from Alanine.xml Chemical Markup Language (CML) version 1.0 source file.
AlarmClock
X3D encodings example: alarm clock plays chimes once each interval.
AllenDutton
Articulated human model developed from laser-scan data using X3D native tags, rather than prototypes.
AllenDutton
Laser scan by Cyberware.
AllenDuttonBlurryMotion
Articulated human model developed from laser-scan data in x3d Native Tags.
AllenDuttonProtoInstances
Articulated human model developed from laser-scan data.
AllenDuttonVillage
Primitive village.
AllenStandShootRifleM24
Canonical H-Anim 1 -1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.
AllVrml97Nodes
List all VRML nodes in a single nonrendering scene as a convenient simple test for translation programs.
AmelaExampleScene
Amela example developed at VRST 99.
AnimatedNurbsPatchSurfaceHead
Example of animating controlPoint to simulate facial expressions - read my lips (pretty creepy!).
Arc2dComponentPrototype
X3D Geometry2D component node, implemented as prototype for backwards compatibility with VRML 97.
ArchimedesDefaultPoints
PointSet rendering of 3D scan with color applied per vertex.
ArchimedesPointProperties
PointSet rendering of 3D scan with color applied per vertex, rendered with proposed PointProperties extension.
AriesEspduPrototype
Prototype for a DIS enabled (including articulated parameters) for inclusion in a VRML Scene.
ArtDecoExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
ArtDecoPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
AutomatedEntityGeometryCreator
Example scene for DISEntityManager and DISEntityTypeMapping, showing design pattern to detect presence of new DIS entities and automatically produce EspduTransform holding an Inline copy of the appropriate model.
AutumnExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
AutumnPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
BallBounce
Example scene for RigidBodyPhysics component.
BallBounceSimple
Example scene for RigidBodyPhysics component.
BallJointExample
Example scene for RigidBodyPhysics component.
BaseballBackspin
MV4472 example demonstration of the effects of backspin on baseball trajectory, communicated via DIS ESPDUs.
BasicAbdomen
Volume rendering of a CT scan of a human abdomen, rendered with default (opacity map) render style.
BasicBackpack
Volume rendering of a CT scan of a backpack and contents, rendered with default (opacityMap) render style.
BasicBody
CT Scan of a human torso.
BasicBrain
Volume rendering of a brain MR image, rendered with default (opacityMapped) style.
BasicInternals
PET scan of human torso exibiting several abnormalities.
BasicPointSprites
PointProperties test case, suitable for X3Dv4 implementation comparisons and conformance.
BasicSkull
Volume rendering of a CT scan of a skull, rendered with default (opacity map) render style.
BasicVentricles
Volume rendering of a segmented brain dataset, rendered with default (opacity map) render style.
BeachTanks
NPS beach-site old sewage treatment tanks.
BeckyRoadOverpass
Sixth grade project to build a highway overpass.
BlendedBodyInternals
Blended rendering of a human torso and internal structure.
BlendedComposedVolumes
Composed and blended rendering of a human torso and internal structure.
BodyGeometry
Example scene for RigidBodyPhysics component.
BodySkinIndexedFaceSetNIST
Human body skin made of IndexedFaceSet polygons, gender neutral, semi-transparent for use with MedicalMetadata and MedicalMetadataViewer.x3d.
BonesAllSkeleton
Human bone model for Skeleton.
BonesChest
Human bone model for Chest.
BonesGirdle
Human bone model for Girdle.
BonesHead
Human bone model for Head.
BonesLeftFemur
Human bone model for Left Femur.
BonesLeftFoot
Human bone model for Left Foot.
BonesLeftHand
Human bone model for Left Hand.
BonesLeftHumerus
Human bone model for Left Humerus.
BonesLeftRadiusUlna
Human bone model for Left Radius Ulna.
BonesLeftTibiaFibula
Human bone model for Left Tibia Fibula.
BonesMandible
Human bone model for Mandible.
BonesRightFemur
Human bone model for Right Femur.
BonesRightFoot
Human bone model for Right Foot.
BonesRightHand
Human bone model for Right Hand.
BonesRightHumerus
Human bone model for Right Humerus.
BonesRightRadiusUlna
Human bone model for Right RadiusUlna.
BonesRightTibiaFibula
Human bone model for Right Tibia Fibula.
BonesSpine
Human bone model for Spine.
BonesTeethBottom
Human bone model for Teeth cBottom.
BonesTeethTop
Human bone model for Teeth cTop.
BooleanSequencerExample
This example shows how to use the BooleanSequencer prototype in an animated scenario.
BooleanSequencerPrototype
BooleanSequencer is modeled after ScalarInterpolator and generates true or false values.
BounceTrimesh
Example scene for RigidBodyPhysics component.
Box
Simple Box shape used as test scene for GeoInline/Inline loading and unloading.
BoxEaiJava
External Authoring Interface (EAI) Java example from VRML 97 Amendment 2 specification.
BoxMan
A Seamless VRML Human, demonstrating the H-Anim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).
BoxManAnimationPanel
A Seamless VRML Human, demonstrating the H-Anim 2001 Specification, animation panel shows multiple behaviors.
BradenPrototypeInitializeExample
Default color red, overridden color green: example answer to email question showing how to initialize a node field when creating a ProtoInstance.
Bubbles
Bubble animation used by Nancy Diving example.
ButanedioicAcid
Autogenerated version of ButanedioicAcid.x3d scene produced from ButanedioicAcid.xml Chemical Markup Language (CML) version 1.0 source file.
CadDesignPatternExampleBushing
Design pattern examples demonstrating proper hierarchy of CAD nodes: CADLayer, CADAssembly, CADPart, and then CADFace.
CadGeometryExternPrototypes
This scene provides tool developers with X3D Amendment 1 CAD Component node prototypes, providing backwards compatibility with VRML97 and X3D v3.0.
CadGeometryPrototypes
This scene provides tool developers with X3D Amendment 1 CAD Component node prototypes, providing backwards compatibility with VRML97 and X3D v3.0.
CADPartChildNoTransformation
Developer scene to explore Mantis Issue 528, providing a baseline example with no transformation of CADPart children.
CADPartChildTransformationAlternativeA
Developer scene to explore Mantis Issue 528 Alternative A for transformation of CADFace children: allow Transform node as child of CADFace.
CADPartChildTransformationAlternativeB
Developer scene to explore Mantis Issue 528 Alternative B for transformation of CADFace children: add transformation fields to CADFace specification.
CADPartChildTransformationAlternativeC
Developer scene to explore Mantis Issue 528 Alternative C for transformation of of CADFace children: allow Transform between CADPart and CADFace nodes.
CadTeapot
Teapot model demonstrating proper hierarchy of CAD nodes: CADLayer, CADAssembly, CADPart, and then CADFace.
Caffeine
Autogenerated version of Caffeine.x3d scene produced from Caffeine.xml Chemical Markup Language (CML) version 1.0 source file.
CaliforniaCampuses
Viewpoints and tour of California campuses.
CaliforniaCampusesTour3Altitudes
Viewpoints and tour of California campuses.
CaliforniaCampusesTour4Altitudes
Viewpoints and tour of California campuses.
CaliforniaCampusesTour5Altitudes
Viewpoints and tour of California campuses.
CameraExamples
Camera, CameraShot and CameraMove examples that demonstrate storyboard capabilities and precise camera operation.
CameraPrototypes
Camera, CameraShot and CameraMovement prototypes that demonstrate storyboard capabilities and precise camera operation.
CameraShape
Simple video camera shape.
CannonProject
Physically Based Modeling project for MV-4472, showing a projectile motion model that takes into account drag, changing air densities with altitude, and wind.
CarDemoMain
Example scene for RigidBodyPhysics component, runnable as Xj3D application and invoked using shell script runogl.
CarDemoWorldModel
Example scene for RigidBodyPhysics component.
CartoonBackpack
Volume rendering of a CT scan of a backpack and contents, rendered with cartoon rendering style.
CatiaHubAssemblyCombined
Single file combining all information for the CatiaHubAssembly model, demonstrating CAD assembly structure conserving transform information of each CADAssembly.
CatiaHubAssemblyInline
CatiaHubAssembly model demonstrating external referencing of geometry files using Prototype with Inline.
CatiaHubBushing
Provide a bushing part (a hollow cylinder) for use by CatiaHubAssemblyInline scene, using CADAssembly and Inline nodes.
CatiaHubCap
Provide a Cap part for use by CatiaHubAssemblyInline using CADAssembly and Inline nodes.
CatiaHubDiscWithHoles
Provide a Disc with holes part for use by CatiaHubAssemblyInline using CADAssembly and Inline nodes.
CatiaHubGasket
Provide a Gasket part for use by CatiaHubAssemblyInline using CADAssembly and Inline nodes.
Chair
A chair for a room, modeled as a Prototype for reuse.
Chess8Levels
Multi-layered Chess Board in 3 dimensions.
Cholesterol
Autogenerated version of Cholesterol.x3d scene produced from Cholesterol.xml Chemical Markup Language (CML) version 1.0 source file.
Chopper
Rotor node provides animation and serves as an ExternProtoDeclare example.
ChopperBody
VRML 97 specification example: main body for Chopper example, used as an Inline to show scene composition.
ChopperBody
X3D encodings example: main body for Chopper example, used as an Inline to show scene composition.
ChopperRotor
VRML 97 specification example: Rotor node provides animation and serves as an ExternProtoDeclare example.
ChopperRotor
X3D encodings example: spinning rotor (with replacable children) Prototype for Chopper example.
ClickToAnimate
X3D encodings example: click to animate a Box.
ClipPlaneExample
Illustrate use of two ClipPlane intersections across four sets of primitive geometry.
CoasterClassical
X3D example showing a flying model using classical animation techniques.
CoasterDamper
X3D example showing a flying model using Follower animation techniques.
CodedCompressedPrototypes
Prototypes for CodedIndexedFaceSet decoding and CompressedIndexedFaceSet decompression, with links to example scenes.
ColladaLogo
Collada logo converted from Collada dae format to X3D, using Xj3D functionality embedded in X3D-Edit importers.
ColorInterpolatorExample
X3D encodings example: ColorInterpolator demonstration modifies Material color.
ComposedBackpack
Volume rendering of a CT scan of a backpack and contents, rendered with composed edge and silhouette render styles.
ComputerKeyboard
A computer keyboard for the control panel in the CVN bridge control.
CoordinateAxesX3dDIS
X Y Z axis arrows and labels in X3D and DIS coordinate systems.
CoordinateAxesX3dDISGeoLoc
X Y Z axis arrows and labels in X3D, DIS and GeoLocation coordinate systems.
CoordinateInterpolator2dExample
Example to interpolate a Vector2FloatArray - click geometry to activate animation loop.
CoordinateInterpolator2dPrototype
CoordinateInterpolator2D prototype declaration, to interpolate across an array of Vector2FloatArray/MFVec2f values to produce an interpolated Vector2FloatArray - click text to see example.
Cortisone
Autogenerated version of Cortisone.x3d scene produced from Cortisone.xml Chemical Markup Language (CML) version 1.0 source file.
CreateNodesECMAScript
This example shows how to use createX3DFromString to create nodes.
CreateNodesFromPrototypeECMAScript
This example shows creation of nodes from a prototype.
CreateNodesFromPrototypeJava
This example shows creation of nodes from a prototype.
CreateNodesJava
This example shows how to use createX3DFromString to create nodes.
CreateSphereEaiJava
External Authoring Interface (EAI) Java example from VRML 97 Amendment 2 specification.
CreateVrmlFromStringRandomBoxes
Sample world constructed in a Script node using the EcmaScript Browser call createVrmlFromString.
CreateX3DFromStringRandomSpheres
Sample world constructed in a Script node using the EcmaScript Browser call createX3DFromString.
CubeLogoPrototype
This file defines a prototype cube of size 2 x 2 x 2.
CyclohexeneOxide
Autogenerated version of CyclohexeneOxide.x3d scene produced from CyclohexeneOxide.xml Chemical Markup Language (CML) version 1.0 source file.
Cyclopentanamine
Autogenerated version of Cyclopentanamine.x3d scene produced from Cyclopentanamine.xml Chemical Markup Language (CML) version 1.0 source file.
DeadReckoningComparisons
Compare different dead-reckoning algorithms to see relative effects of velocity and acceleration on animation smoothness.
desert1
Panoramic background for Universal Media, showing desert and sky at sunset.
desert2
Panoramic background for Universal Media, showing a high-contrasts blue sky above the desert with a set of rocky outcroppings nearby.
desert3
Panoramic background for Universal Media, showing dark desert floor and an orange-purple dusk sky, with a small grove of trees nearby.
Desk
A reusable desk prototype - click on drawers to open/shut.
DeskLamp
A file decribing a desk lamp.
DiamondManLOA_0
H-Anim skeletal structure for Level of Action (LOA) zero, with one diamond at the base node for the structure.
DiamondManLOA_1
H-Anim skeletal structure for Level of Action (LOA) one, with diamonds at the Joint centers.
DiamondManLOA_2
hanim skeletal structure at level of articulation two, one diamond at the base node for the structure.
Digitoxigenin
Autogenerated version of Digitoxigenin.x3d scene produced from Digitoxigenin.xml Chemical Markup Language (CML) version 1.0 source file.
DimethylSulfoxide
Autogenerated version of DimethylSulfoxide.x3d scene produced from DimethylSulfoxide.xml Chemical Markup Language (CML) version 1.0 source file.
DirectionalLightExample
X3D encodings example: a DirectionalLight source illuminates only the objects in its enclosing grouping node.
DirtBike
Simple dirt bike model.
DISEntityPrototypes
Prototype definitions for DISEntityManager and DISEntityTypeMapping.
DoorClassical
X3D Follower example.
DoorDesired
X3D Follower example.
DoubleHingeJoint
Example scene for RigidBodyPhysics component.
DraggingSphere
A sphere that drags its tail around a box in the XY-plane.
DuttonVillage
Primitive village.
ECMAScriptAnnexExample2
A simple script example with no visible rendering results.
ECMAScriptSaiAddDynamicRoutes
Java Scene Authoring Interface (JSAI) scene and source code example that show adding dynamic ROUTEs to a scene.
ECMAScriptSaiCreateNodes
Java Scene Authoring Interface (JSAI) scene and source code example that show using createX3DFromString to create nodes.
ECMAScriptSaiCreateNodesFromPrototype
Java Scene Authoring Interface (JSAI) scene and source code example that show creation of nodes from a prototype.
ECMAScriptSaiPerFrameNotification
Java Scene Authoring Interface (JSAI) scene and source code example that show how to use per frame notification to produce a frame rate annotation.
ECMAScriptSaiTouchSensorIsOverEvent
Java Scene Authoring Interface (JSAI) scene and source code example that demonstrate a scripted response to a TouchSensor isOver event by changing the color of a Box from blue to red.
EdgeBrain
Volume rendering of a brain MR image, rendered with basic edge enhancement style.
Eight
IndexedFaceSet example.
EightCoded
ASCII-coded IndexedFaceSet example.
EightCompressed
Compressed IndexedFaceSet example.
Elevator
X3D encodings example: example of animating the camera by depicting an elevator to ease access to a multi-story building.
EspduTransformExample
This is the simplest example on how to add DIS networking to a VRML/X3D scene.
EspduTransformPrototypes
Prototype definition for EspduTransform which handles network communications for multiple DIS Prototype Data Units (PDUs): EntityState, Collision, Detonate, Fire, CreateEntity and RemoveEntity.
EspduTransformSenderReceiver
Example DIS communications: sending and receiving data via EspduTransform nodes.
Ethanol
Autogenerated version of Ethanol.x3d scene produced from Ethanol.xml Chemical Markup Language (CML) version 1.0 source file.
EventUtilityExamples
Event utility node examples for boolean filtering and other event utility nodes.
EventUtilityPrototypes
Event utility node prototypes for boolean filtering and other event utility nodes.
Example02
VRML 97 specification example: a simple scene defining a view of a red Sphere and a blue Bbox, lit by a DirectionalLight.
Example03
VRML 97 specification example: Reading the following file results in three spheres being drawn.
Example04
VRML 97 specification example: Prototype.
Example05
VRML 97 specification example: This Script node decides whether or not to open a bank vault given openVault and combinationEntered messages.
Example06
VRML 97 specification example: Geometric properties.
Example07
VRML 97 specification example: Prototypes and alternate representations.
Example08
VRML 97 specification example: Anchor examples.
Example09
VRML 97 specification example: A DirectionalLight source illuminates only the objects in its enclosing grouping node.
Example10
VRML 97 specification example: simple PointSet example composed of 3 points.
Example11
VRML 97 specification example: The LOD node is typically used for switching between different versions of geometry at specified distances from the viewer.
Example12
VRML 97 specification example: ColorInterpolator interpolates from red to green to blue to red in a 10 second cycle.
Example13_2
VRML 97 specification example: click to animate a Box.
Example13_3
VRML 97 specification example: alarm clock plays chimes once each interval.
Example15
VRML 97 specification example: Robot.
Example16
VRML 97 specification example: Chopper.
Example17
VRML 97 specification example: VRML provides control of the viewer's camera through use of a script.
Example18
VRML 97 specification example: another example of animating the camera by depicting an elevator to ease access to a multi-storey building.
Example19
VRML 97 specification example: Execution model demonstrated.
ExampleExternPrototype1
Show example ExternProto syntax for a nonexistent prototype with simple-type fields.
ExampleExternPrototype2
Show example ExternProto syntax for a nonexistent prototype with node-type fields.
ExecutionModel
X3D encodings example: execution model demonstrated.
ExternProtoDeclareDefinitions
These developmental definitions provide ExternProtoDeclare examples for supported DIS PDUs.
ExtrusionCrossSectionExampleShip
Ship model as example use of ExtrusionCrossSectionPrototype for drawing several different Extrusion spines and cross sections.
ExtrusionCrossSectionExampleTorus
Torus example demonstrating cross-section prototype for Extrusion node that also draws spine line plus oriented, scaled cross sections at each spine point.
ExtrusionCrossSectionPrototype
Shape prototype for Extrusion node that also draws spine line plus oriented, scaled cross sections at each spine point.
ExtrusionEdgeCases
Scene incorporating extrusion edge cases.
ExtrusionExampleShip
Ship model for drawing several different Extrusion spines and cross sections - see ExtrusionCrossSectionExampleShip for corresponding use of ExtrusionCrossSectionPrototype.
ExtrusionFigureX3dSpecification
X3D Extrusion spine-aligned cross-section plane (SCP) at a spine point.
ExtrusionHeart
Simple extrusion of a Valentine heart.
Fish
Simple fish example used for encoding and compression comparisons.
FishCoded
Fish example with IndexedFaceSet encoding.
FishCompressed
Fish example with IndexedFaceSet compression.
FishingLure
Unique fishing lure ("If it were any more real, I would actually be fishing").
Flutter
Shader test.
FollowerExternalPrototypeDeclarations
X3D Follower example.
FollowerPrototypeDeclarations
Original implementation pattern as prototype declarations for Follower (Chaser and Damper) nodes, useful for browser developers.
forest1
Panoramic background for Universal Media, showing a small sunlit meadow deep in a green forest, during early morning or late afternoon.
forest2
Panoramic background for Universal Media, surrounded by high plants with purple flowers, during mid-morning in the middle of a forest.
forest3
Panoramic background for Universal Media, centered on a fast-running brook at mid-day, closely surrounded by an old-growth forest.
FormulaOneRaceCar
A FormulaOne Race Car running in a predefined path.
FourDucks
Nurbs exemplar using NurbsPatchSurface that shows four duck models.
FredTheBunny
NURBS exemplar created using X3D NURBS Export Plugin for Maya.
GeometricProperties
X3D encodings example: simple demonstration of geometric-property nodes.
Geometry2dComponentExamples
Examples showing native use of X3D Geometry2D component nodes (Arc2D ArcClose2D Circle2D Disk2D Polyline2D Polypoint2D Rectangle2D TriangleSet2D), implemented as prototypes for backwards compatibility with VRML 97.
Geometry2dComponentExternProtos
ExternProto declarations and examples for developmental use showing X3D Geometry2D component nodes (Arc2D ArcClose2D Circle2D Disk2D Polyline2D Polypoint2D Rectangle2D TriangleSet2D), implemented as prototypes for backwards compatibility with VRML 97.
Geometry2dComponentPrototypes
X3D Geometry2D component nodes, implemented as prototypes for developmental use to provide backwards compatibility with VRML 97.
GeometryExample
User-modifiable example to examine the role of the geometry tag.
GeospatialCoordinateAxesNsewExample
X Y Z axis arrows and labels in Geospatial coordinate system.
GeoSpatialExternProtoDeclarations
GeoVrml Recommendation, Example 1: GeoElevation, using ExternProtoDeclare statements instead of GeoSpatial DTD.
GeoTouchSensorExample
This example shows the use of the GeoTouchSensor in order to retrieve the geographic coordinate that the user is pointing to.
Gimbals
Gimbals for user-driven roll pitch and yaw angle conversions, also shows conversion from X3D (VRML) to DIS coordinate system.
GlassExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
GlassPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
GlycerolDiacetate
Autogenerated version of GlycerolDiacetate.x3d scene produced from GlycerolDiacetate.xml Chemical Markup Language (CML) version 1.0 source file.
gridBack
Checkerboard grid background for X3D/VRML materials selection.
GroupFormation
Simple example to demonstrate rotating a Group of copied, elongated Boxes.
GuidedTour
X3D encodings example: provides control of the viewpoint through use of a script.
HAnimBehaviorPrototypes
Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregated behaviors.
HAnimModelFootLeft
Left foot, using high-fidelity definitions for HAnim version 2.0.
HAnimModelFootRight
Right foot, using high-fidelity definitions for HAnim version 2.0.
HAnimModelHandLeft
Left hand, using high-fidelity definitions for HAnim version 2.0.
HAnimModelHandRight
Right hand using high-fidelity definitions for HAnim version 2.0.
HAnimModelsHandsFeet
Left and right hands and feet, using high-fidelity definitions for HAnim version 2.0.
HAnimPrototypes
Example implementation of X3D Humanoid Animation (H-Anim) nodes using X3D prototypes.
HAnimSpecificationLOA3Illustrated
H-Anim Specification reference example providing full coverage and visibility of all specified H-Anim constructs, also suitable for re-use as an authoring template.
HAnimSpecificationLOA3Invisible
H-Anim Specification reference example providing full coverage (and no illustrated visibility) of all specified H-Anim constructs, also suitable for re-use as an authoring template.
HAnimSpecificationLOA3Motion
H-Anim Specification reference example providing full coverage and visibility of all specified H-Anim constructs, plus motion animations.
HeaderExample
Nonrendering example showing X3D profile and component definitions.
HelixEaiJava
External Authoring Interface (EAI) Java example from VRML 97 Amendment 2 specification.
HelloEarth
Simplest example to load X3D Earth into an X3D scene.
HelloEarthOpenAerialMap
Simplest example to load X3D Earth into an X3D scene.
HelloEarthOpenStreetMap
Simplest example to load X3D Earth into an X3D scene.
HelloSiggraph2000
A simple VRML/X3D scene-graph example.
HelloSiggraph2003
A simple VRML/X3D scene graph example for May 2000 WWW symposium.
HelloWorld
Simple X3D example.
HelloWorld
Simple X3D model example: Hello World!.
HelloWorldDecrypted
Simple X3D example for XML encryption for security; actual encrypted result is in XML file HelloWorldEncryptionResult.xml.
HelloWorldEncryptionInput
Simple X3D example for XML encryption for security; actual encrypted result is in XML file HelloWorldEncryptionResult.xml.
HelloWorldSigned
Simple X3D example with XML digital signature for author authentication, also used for example combined with encryption.
HelloWorldSignedDecrypted
Simple X3D example with XML digital signature for author authentication, also used for example combined with encryption.
HelloWWW9
A simple VRML/X3D scene graph example for May 2000 WWW symposium.
HelloX3dAuthors
Simple example showing spinning globe and text.
HelloX3dAuthorsAnimationChain
Fully developed animation-chain example showing spinning globe and text.
HelloX3dDay2001
A simple VRML/X3D scene-graph example.
HelloX3dTrademark
Simple example showing spinning globe and X3D™ trademark text.
Histamine
Autogenerated version of Histamine.x3d scene produced from Histamine.xml Chemical Markup Language (CML) version 1.0 source file.
HoleCentered
A NurbsTrimmedSurface node rendering a square centered on the origin in the x-y plane; with sides 8 units length.
HoleLargeOffset
A NurbsTrimmedSurface node rendering a square centered on the origin in the x-y plane; with sides 8 units length.
HoleSmallOffset
A NurbsTrimmedSurface node rendering a square centered on the origin in the x-y plane; with sides 8 units length.
HomeAquarium
Student project showing a small aquarium.
HomeInCreteGreece
Something Special My Home Villa In Crete Greece.
horizon1
Panoramic background for Universal Media, showing a dark-green ocean and solid cloud cover across the horizon, with patchy clouds overhead.
horizon2
Panoramic background for Universal Media, showing a dark-brown sky over a fiery-orange horizon, above a cratered planetary surface.
horizon3
Panoramic background for Universal Media, showing horizon at sea during dusk.
horizon4
Panoramic background for Universal Media showing sun at zenith, dark sky above, and stratospheric clouds below.
horizon5
Panoramic background for Universal Media, showing a dark blue sky with pink clouds at dusk, above a darker-blue field with long straight rows stretching out.
horizon6
Panoramic background for Universal Media, showing grey desert/lunar surface at dusk.
horizon7
Panoramic background for Universal Media, showing a low-hanging moon in the night sky opposite a lens-flare sun at the edge of the horizon.
HurricaneLantern
NURBS model created using X3D NURBS Export Plugin for Maya.
IkeaBeadToy
X3D example Model of an ikea bead toy.
IkeaBench
X3D example Model of an Ikea Bench.
IkeaBlueChair
X3D example Model of an Ikea Blue Chair.
IkeaGreenChair
X3D example Model of an Ikea Green Chair.
IkeaRockingHorse
X3D example Model of an Ikea Rocking Horse.
IkeaTable
X3D example Model of an Ikea Table.
ImageMappingExample
Demonstrate example image mapping to IndexedFaceSet used in Web3dTimeline.x3d.
ImportExportSyntax
Demonstrate IMPORT/EXPORT syntax.
IndexedQuadSetExample
Simple IndexedQuadSet example.
IndexedQuadSetTexture
Demonstrates IndexedQuadSet node of CADGeometry component, includes child nodes for normal vectors and texture coordinates.
Instancing
X3D encodings example: demonstrate reuse of content instances through DEF, USE.
IntegerSequencerExample
This example shows how to use the IntegerSequencer prototype in an animated scenario.
IntegerSequencerPrototype
This proto, modeled after a ScalarInterpolator, generates an array of integer values based on the input fraction and keys.
InterchangableActorsViaDynamicRoutingPrototypes
This example demonstrates interchangeability of avatars (Nancy, Allen, Boxman) and animation behaviors (Stand, Run, Jump, Walk) via dynamic routing.
IsoSurfaceSkull
Volume rendering of a CT scan of a skull, rendered as an isosurface with cartoon render style.
JavaSaiAddDynamicRoutes
Java Scene Authoring Interface (JSAI) scene and source code example that show adding dynamic ROUTEs to a scene.
JavaSaiCreateNodes
Java Scene Authoring Interface (JSAI) scene and source code example that show using createX3DFromString to create nodes.
JavaSaiCreateNodesFromPrototype
Java Scene Authoring Interface (JSAI) scene and source code example that show creation of nodes from a prototype.
JavaSaiPerFrameNotification
Java Scene Authoring Interface (JSAI) scene and source code example that show how to use per frame notification to produce a frame rate annotation.
JavaSaiTouchSensorIsOverEvent
Java Scene Authoring Interface (JSAI) scene and source code example that demonstrate a scripted response to a TouchSensor isOver event by changing the color of a Box from blue to red.
JoeSkinTexcoordDisplacerKick
The Joe model is a Humanoid with textured skin.
KeyboardEightyEightKeys
Eight-eight key keyboard, extrapolated from VRML Sourcebook Figure 24.4, including animation of key movements coordinated with sounding of key when touched.
KeyFobWeb3d2013BasqueCountry
Model of a key chain fob with with WEB3D 2013 conference lettering, using the colors of the Basque Country flag.
KeyFobWeb3d2013Spain
Model of a key chain fob with with WEB3D 2013 conference lettering, using the colors of the Spanish flag.
KeySensorActivationKeySwitchTest
A simple scene to show KeySensor functionality using Text nodes.
KeySensorActivationKeySwitchTestInteractive
A simple scene to show KeySensor functionality using Interactive Profile.
KeySensorActivationKeySwitchTestInterchange
A simple scene to show KeySensor functionality using Core Profile.
KmlPrototypes
X3D prototypes to render Keyhole Markup Language (KML) information.
KoreanCharacter01Jin
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter02Chul
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter03Hyun
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter04Young
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter05Ju
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter06Ga
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter07No
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter08Da
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter09Ru
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter10Mi
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter11Min
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
KoreanCharacter12Sun
Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
Laetitia
Rendered woman's body model, created using 3d Studio Max and then translated into X3D and VRML.
LaetitiaSprints
An animation of human body modeled and animated in 3d Studio Max environment and then translated into x3d environment.
LaetitiaWithDvdController
An animation of human body modeled and animated in 3d Studio Max environment and then translated into X3D environment.
LaserPrinter
How a laser printer works.
LevelOfDetail
X3D encodings example: LevelOfDetail demonstration.
LfovDisplayExemplars
Simple X3D example.
Lion
IndexedFaceSet example.
LionCoded
ASCII-coded IndexedFaceSet example.
LionCompressed
Compressed IndexedFaceSet example.
LOA1_JumpAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_KneelAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_RunAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_StandAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_StopAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_SwimmingFlutterKickAnimation
Humanoid animation prototype reusable by any Humanoid.
LOA1_WalkAnimation
Humanoid animation prototype reusable by any Humanoid.
LoadSensorExample
LoadSensor test: default initial view means no functionality, active view means load in progress, final view means LoadSensor (and loading) success.
LoadSensorPrototype
LoadSensor prototype for VRML 97 use.
LODlevelChangedExample
Example use of (proposed) LOD level_changed outputOnly field to trigger loading of Inline nodes in subsequent levels.
LogoLetterPrototypes
This model contains prototype definitions for individual letters designed to be drawn on an exterior face of another shape.
Marine
Marine model.
Mars
This model was output using the GeoVRML export capabilities of the ESRI 3D Analyst Extension for ArcView/ArcInfo 8.1 product (official release date Q1 2001).
MarsLOD000
ESRI GeoVRML export subscene of Mars.
MarsLOD001
ESRI GeoVRML export subscene of Mars.
MarsLOD002
ESRI GeoVRML export subscene of Mars.
MarsLOD003
ESRI GeoVRML export subscene of Mars.
MarsLOD004
ESRI GeoVRML export subscene of Mars.
MarsLOD005
ESRI GeoVRML export subscene of Mars.
MarsLOD006
ESRI GeoVRML export subscene of Mars.
MarsLOD007
ESRI GeoVRML export subscene of Mars.
MarsLOD008
ESRI GeoVRML export subscene of Mars.
MarsLOD009
ESRI GeoVRML export subscene of Mars.
MarsLOD010
ESRI GeoVRML export subscene of Mars.
MarsLOD011
ESRI GeoVRML export subscene of Mars.
MarsLOD012
ESRI GeoVRML export subscene of Mars.
MarsLOD013
ESRI GeoVRML export subscene of Mars.
MarsLOD015
ESRI GeoVRML export subscene of Mars.
MarsLOD016
ESRI GeoVRML export subscene of Mars.
MarsLOD017
ESRI GeoVRML export subscene of Mars.
MarsLOD018
ESRI GeoVRML export subscene of Mars.
MarsLOD019
ESRI GeoVRML export subscene of Mars.
MarsLOD020
ESRI GeoVRML export subscene of Mars.
MarsLOD021
ESRI GeoVRML export subscene of Mars.
MarsLOD022
ESRI GeoVRML export subscene of Mars.
MarsLOD023
ESRI GeoVRML export subscene of Mars.
MaskAndSnorkel
Diving mask and snorkel tube.
MaterialExample
Material node example for X3D-Edit MaterialEditor, which uses Scene Access Interface (SAI) externally to select/deselect different shapes, axes and lights while modifying Material values.
meadow1
Panoramic background for Universal Media, showing a grassy green meadow atop a wooded hill.
meadow2
Panoramic background for Universal Media, showing a painted grassy meadow with scattered tall trees and nearby surrounding mountains during late afternoon.
MedicalMetadata
MetadataSets demonstrating sample medical ontology integration with X3D scene graph.
MedicalMetadataViewer
Viewer demonstrating sample medical ontology integration with X3D scene graph.
MetadataExamples
Examples showing use of new X3D Metadata nodes in Core component (MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString).
MetadataPrototypes
New X3D Metadata nodes in Core component (MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString) implemented as prototypes for backwards compatibility with VRML 97.
MetalsExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
MetalsPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
Mexico
This GeoVRML scene was converted from an original ESRI Shape file by the Bashir Research ShapeViz tool.
MobiusNurbs
Demonstrates 3 NurbsSurfacePatch nodes defining the outer boundary of a toroidal solid.
ModelOrientation
X Y Z axis arrows and labels of X3D coordinate system to illustrate default entity center of gravity at 0 0 0, with default nose orientation pointing along the +X-axis.
MotorJoint
Example scene for RigidBodyPhysics component.
mountains2
Panoramic background for Universal Media, showing a dark forest with blurry mountains in the backround, a distant lake to one side, and a bright sky overhead.
mountains3
Panoramic background for Universal Media, showing painted sandy mountains standing high before a pastel-clouded sky.
MovingBody
Example scene for RigidBodyPhysics component.
NancyDiving
Nancy having fun scuba diving!.
NancyDivingProtoInstances
Nancy having fun scuba diving - developmental model using ProtoInstance instead of H-Anim native tags, do not use this pattern.
NancyNativeTags
Canonical H-Anim 1.1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.
NancyPrototypes
Canonical H-Anim 1.1 specification example, using ProtoDeclaration and ProtoInstance instead of native X3D tags.
NancyStandShootRifleM24
Canonical H-Anim 1.1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.
NeonExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
NeonPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
NetworkedCamera
Networked control of master/slave viewpoints using DIS EspduTransform node.
NetworkReroutingAlternateRoutes
This scene demonstrates that even though a minimal interference secondary route has been identified in case of link failure, (a) both routes may be invalid due to an overlap at a critical link, and (b) some reasonable third path may exist to route packets.
NetworkReroutingNetwork
This scene represents a simple computer network.
NetworkReroutingRoutes
This file contains a pattern of three routes for a network: a primary, alternate and second-alternate (tertiary).
NetworkSensorConnectionPrototypes
Prototypes for NetworkSensor and Connection nodes.
newGeospatialScene
Sample default scene which shows syntax and provides default relationships among Geospatial nodes.
newScene
*enter description here, short-sentence summaries preferred*.
NoUnitBacteria
Units component example.
NoUnitClamidomonas
Units component example.
NoUnitTable
Units component example for a simple room table.
NurbsCurveExample
NurbsCurve exemplar showing controlPoint animation.
NurbsExternPrototypes
Non-Uniform Rational B-Spline (NURBS) external prototype definitions, used for building VRML 97 signatures for inclusion in X3dToVrml97 conversion stylesheet.
NurbsPatch
This scene contains a single NurbsPatchSurface rendering one-quarter of a cylindrical segment.
NurbsPatchImageTexture
A NURBS patch representing a segment of a cylinder.
NurbsPatchSolid
This scene contains a single NurbsPatchSurface rendering one-quarter of a cylindrical segment.
NurbsPatchSurfaceExample
Animated NURBS patch.
NurbsPatchSurfaceExampleLarge
Animated NURBS patchype.
NurbsPatchSurfaceExampleWithOahuTexture
ImageTexture applied to animated NURBS patch using NurbsPatchSurface.
NurbsPositionInterpolatorExample
Example of animating a ball along a NurbsCurve.
NurbsPrototypes
Non-Uniform Rational B-Spline (NURBS) prototype definitions.
NurbsTrimmedSurfaceExample
This scene contains a single NurbsTrimmedSurface rendering one-quarter of a cylindrical segment; with a triangular notch cut from one edge.
ocean1
Panoramic background for Universal Media, showing ocean and sky with a small island nearby.
ocean2
Panoramic background for Universal Media showing ocean, sky and steep green islands nearby.
ocean3
Panoramic background for Universal Media, showing a blue ocean and blue sky full of scattered clouds, with the sun low above the horizon and reflecting off the ocean surface.
ocean4
Panoramic background for Universal Media, showing a 'fiery' ocean horizon and a big rock.
OpenStreetMapX3dEarthDemo
Example scene OpenStreetMapX3dEarthDemo.
Orbiter
A simple VRML/X3D scene graph example, used to illustrate and discuss schema suitability for X3D.
Oxytocin
Autogenerated version of Oxytocin.x3d scene produced from Oxytocin.xml Chemical Markup Language (CML) version 1.0 source file.
PerFrameNotificationECMAScript
This example shows how to use per-frame notification to produce a frame rate output in the Browser console.
PerFrameNotificationJava
This example shows how to use per-frame notification to produce a frame rate output in the Browser console.
PhysicalUnitRepresentationPrototypes
Prototypes to demonstrate functionality for Real-Length Representation nodes.
PinballTable
A pinball table with some ball animations.
PixelTextureInterpolatorPrototype
Create Script prototype to modify a PixelTexture as an image morph.
PlayRoom
X3D example Model of a Play room.
PointSetExample
X3D encodings example: PointSet demonstration.
PoorMansInertia
X3D Follower example.
PositionInterpolator2dExample
Example to interpolate a Vector2Float value - click geometry to activate animation loop.
PositionInterpolator2dPrototype
PositionInterpolator2D prototype declaration to pairwise interpolate across an array of Vector2Float/SFVec2f values to produce a single Vector2Float value - click text to see example.
PositionInterpolatorExample
Simple PositionInterpolator example that bounces a Box up and down.
ProfileExampleInterchange
List of nodes available in a strictly compliant Interchange profile scene.
ProjectileInterpolatorArena
A projectile motion application which displays range and max height values accoding to Vi and theta inputs.
ProjectileInterpolatorPrototype
A proto which simulates x-y plane projectile motion.
ProjectileSliderBarPrototype
A generic slider bar prototype.
ProjectionMaxVentricles
Volume rendering of a segmented brain dataset, rendered with maximum projection render style.
PropellerControlPanel
Controller buttons and slider for a propeller.
ProtoInstanceExample
Simple PROTO example, includes Node as a field for PROTO.
ProtoMFNodeSensorExample
Nonrendering test scene for sensor relationships inside a prototype declaration to verify multiple MFNode relationships.
ProtoTagDtdDeclarationExamples
Provides Prototype XML-tag-definition examples to demonstrate DTD modularization and extensibility in X3D scenes.
Prototype
X3D encodings example: defining a Prototype, demonstration of IS/connect definitions.
PrototypesPlus
X3D encodings example: using an externally defined prototype.
ProxyShapeExample
Collision node, child test case: can reorder children nodes as Shape Proxy Shape or other variations without problems in XML encoding, but reordering difficulties can occur in other programming language bindings.
Pyramid
Constructing a Pyramid geometric primitive in order to show use of points and coordinate indices.
PyramidWithAxes
Constructing a Pyramid geometric primitive in order to show use of points and coordinate indices.
PyruvicAcid
Autogenerated version of PyruvicAcid.x3d scene produced from PyruvicAcid.xml Chemical Markup Language (CML) version 1.0 source file.
QuadSetColor
Demonstrates QuadSet node of CADGeometry component, includes child nodes for normal vectors and color (per vertex).
QuadSetExample
Simple QuadSet example scene.
RadioCommunicationsObserver
Show how to reference ReceiverPdu SignalPdu and TransmitterPdu for radio communications.
RadioCommunicationsPrototypes
Prototype definitions for ReceiverPdu SignalPdu and TransmitterPdu, all of which share share RadioCommunicationsPduScriptNode class.
RedSphereBlueBox
X3D encodings example: show simple Shapes, including different Materials and geometry.
RefractiveMaterial
VRML 97 specification example: create new node RefractiveMaterial for example D.7.
RefractiveMaterial
X3D encodings example: create new node RefractiveMaterial for example PrototypesPlus.
RenderingComponentExamples
Examples showing use of new X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet), implemented as prototypes for backwards compatibility with VRML 97.
RenderingComponentExternProtoDefinitions
Examples showing use of new X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet), implemented as prototypes for backwards compatibility with VRML 97.
RenderingComponentPrototypes
Prototype implementations of X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet) implemented as prototypes for backwards compatibility with VRML 97.
Riboflavin
Autogenerated version of Riboflavin.x3d scene produced from Riboflavin.xml Chemical Markup Language (CML) version 1.0 source file.
Robot
X3D encodings example: Robot.
RococoExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
RococoPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
Room
A simple room containing protoype instances for chair, desk lamp, wall clock, etc.
RoomDesired
X3D Follower example.
RoomDirect
X3D Follower example.
Rotor
VRML 97 specification example: spinning rotor (with replacable children) Prototype for Example D 16 Chopper.
Rotor
X3D specification example showing a spinning helicopter rotor that is used by the Chopper model.
SantaFeExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SantaFePrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SceneNodePrototype
Expose functionality of Browser class in Java/ECMAscript annexes of VRML 97 specification.
SchemaTest
Test scene for obscure schema validation cases.
Scripting
X3D encodings example: this Script node decides whether or not to open a bank vault given openVault and combinationEntered messages.
ScriptNodeEventOutControl_EcmaScript
Script node interface between VRML and EcmaScript: this conformance example tests event-based VRML-EcmaScript functionality.
ScriptNodeEventOutControl_Java
Script node interface between VRML and Java: this conformance example tests event-based VRML-Java functionality.
ScriptNodeFieldControl_EcmaScript
Script node interface between VRML and EcmaScript: this conformance example tests field-based VRML-EcmaScript functionality.
ScriptNodeFieldControl_Java
Script node interface between VRML and Java: this conformance example tests field-based VRML-Java functionality.
ScriptSyntaxExampleTest
Script node syntax example, testing sample values of various types with simple escaping of apostrophe and quotation mark characters, with results shown on Browser console output.
ScubaTank
Scuba gear used by Nancy Diving example.
SegmentedVentricles
Volume rendering of a segmented brain dataset, rendered with opacity map and tone map render styles.
ShadedBrain
Volume rendering of a CT scan of a human brain, rendered with shaded render style.
ShapeChildRoutingExample
Show routing of a node as an input to a Script - success shows a Sphere, failure shows a Box.
SheenExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SheenPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
ShuttlesAndPendulums
X3D encodings example: animation of shuttle and pendulum prototype nodes.
SilhouetteSkull
Volume rendering of a CT scan of a skull, rendered with silhouette enhancement render style.
SilkyExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SilkyPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SimpleCarrierHull
Using Extrusion to model a simple hull.
SimpleExtrusionShipHull
Using Extrusion to model a ship hull and deck.
SimpleShader
Simple shader example.
SingleHingeJoint
Example scene for RigidBodyPhysics component.
SkeletonCompleteNoNormals
Human skeleton reference example providing all bones, with no polygonal normals precomputed or embedded.
SkeletonCompleteNormals
Human skeleton reference example providing all bones, with polygonal normals precomputed and embedded.
Sky
Sky overhead image.
sky1
Panoramic background for Universal Media, showing a brightly lit sky and high puffy clouds with the sun peeking through.
Slider
X3D Follower example.
SomatoStatin
Autogenerated version of SomatoStatin.x3d scene produced from SomatoStatin.xml Chemical Markup Language (CML) version 1.0 source file.
space1
Panoramic background for Universal Media, showing a space scene from upper stratosphere with lens-flare sun and moon images overhead.
space2
Panoramic background for Universal Media, showing a stratospheric clouds, a mountain and reflective floating spheres.
space3
Panoramic background for Universal Media, showing a pink high-altitude sky with floating reflective globes.
SpringExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SpringPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
Squaw
This model was output using the GeoVRML export capabilities of ESRI's 3D Analyst Extension for ArcView/ArcInfo 8.1 product (official release date Q1 2001).
SquawLOD000
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD001
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD002
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD003
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD004
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD005
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD006
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD007
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD008
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD009
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD010
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD011
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD012
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD013
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD014
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD015
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD016
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD017
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD018
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD019
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD020
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD021
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD022
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD023
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD024
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD025
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD026
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD027
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD028
ESRI GeoVRML export subscene of Squaw Valley California USA.
SquawLOD029
ESRI GeoVRML export subscene of Squaw Valley California USA.
SriCampus
This example shows a 3D model of the SRI International campus in Menlo Park, CA.
SriCampus000
SRI campus building.
SriCampus001
SRI campus building.
SriCampus002
SRI campus building.
SriCampus003
SRI campus building.
SriCampus004
SRI campus building.
SriCampus005
SRI campus building.
SriCampus006
SRI campus building.
SriCampus007
SRI campus building.
SriCampus008
SRI campus building.
SriCampus009
SRI campus building.
SriCampus010
SRI campus building.
SriCampus011
SRI campus building.
SriCampus012
SRI campus building.
SriCampus013
SRI campus building.
SriCampus014
SRI campus building.
SriCampus015
SRI campus building.
SriCampus016
SRI campus building.
SriCampus017
SRI campus building.
SriCampus018
SRI campus building.
SriCampus019
SRI campus building.
SriCampus020
SRI campus building.
SriCampus021
SRI campus building.
SriCampus022
SRI campus building.
SriCampus023
SRI campus building.
SriCampus024
SRI campus building.
SriCampus025
SRI campus building.
SriCampus026
SRI campus building.
SriCampus027
SRI campus building.
SriCampus028
SRI campus building.
SriCampus029
SRI campus building.
SriCampus030
SRI campus building.
SriCampus031
SRI campus building.
SriCampus032
SRI campus building.
SriCampus033
SRI campus building.
SriCampus034
SRI campus building.
SriCampus035
SRI campus building.
SriCampus036
SRI campus building.
SriCampus037
SRI campus building.
SriCampus038
SRI campus building.
SriCampus039
SRI campus building.
SriCampus040
SRI campus building.
SriCampus041
SRI campus building.
SriCampus042
SRI campus building.
SriCampus043
SRI campus building.
SriCampus044
SRI campus building.
SriCampus045
SRI campus building.
SriCampus046
SRI campus building.
SriCampus047
SRI campus building.
SriCampus048
SRI campus building.
SriCampus049
SRI campus building.
SriCampus050
SRI campus building.
SriCampus051
SRI campus building.
SriCampus052
SRI campus building.
SriCampus053
SRI campus building.
SriCampus054
SRI campus building.
SriCampus055
SRI campus building.
SriCampus056
SRI campus building.
SriCampus057
SRI campus building.
SriCampus058
SRI campus building.
SriCampus059
SRI campus building.
SriCampus060
SRI campus building.
SriCampus061
SRI campus building.
SriCampus062
SRI campus building.
SriCampus063
SRI campus building.
SriCampus064
SRI campus building.
SriCampus065
SRI campus building.
SriCampus066
SRI campus building.
SriCampus067
SRI campus building.
SriCampus068
SRI campus building.
SriCampus069
SRI campus building.
SriCampus070
SRI campus building.
SriCampus071
SRI campus building.
SriCampus072
SRI campus building.
SriCampus073
SRI campus building.
SriCampus074
SRI campus building.
SriCampus075
SRI campus building.
SriCampus076
SRI campus building.
SriCampus077
SRI campus building.
SriCampus078
SRI campus building.
SriCampus079
SRI campus building.
SriCampus080
SRI campus building.
SriCampus081
SRI campus building.
SriCampus082
SRI campus building.
SriCampus083
SRI campus building.
SriCampus084
SRI campus building.
SriCampus085
SRI campus building.
SriCampus086
SRI campus building.
SriCampus087
SRI campus building.
SriCampus088
SRI campus building.
SriCampus089
SRI campus building.
SriCampus090
SRI campus building.
SriCampus091
SRI campus building.
SriCampus092
SRI campus building.
SriCampus093
SRI campus building.
SriCampus094
SRI campus building.
SriCampus095
SRI campus building.
SriCampus096
SRI campus building.
SriCampus097
SRI campus building.
SriCampus098
SRI campus building.
SriCampus099
SRI campus building.
SriCampus100
SRI campus building.
SriCampus101
SRI campus building.
SriCampus102
SRI campus building.
SriCampus103
SRI campus building.
SriCampus104
SRI campus building.
SriCampus105
SRI campus building.
SriCampus106
SRI campus building.
SriCampus107
SRI campus building.
SriCampus108
SRI campus building.
SriCampus109
SRI campus building.
SriCampus110
SRI campus building.
SriCampus111
SRI campus building.
SriCampus112
SRI campus building.
SriCampus113
SRI campus building.
SriCampus114
SRI campus building.
SriCampus115
SRI campus building.
SriCampus116
SRI campus building.
SriCampus117
SRI campus building.
SriCampus118
SRI campus building.
SriCampus119
SRI campus building.
SriCampus120
SRI campus building.
SriCampus121
SRI campus building.
SriCampus122
SRI campus building.
SriCampus123
SRI campus building.
SriCampus124
SRI campus building.
SriCampus125
SRI campus building.
SriCampus126
SRI campus building.
SriCampus127
SRI campus building.
SriCampus128
SRI campus building.
SriCampus129
SRI campus building.
SriCampus130
SRI campus building.
SriCampus131
SRI campus building.
SriCampus132
SRI campus building.
SriCampus133
SRI campus building.
SriCampus134
SRI campus building.
SriCampus135
SRI campus building.
SriCampus136
SRI campus building.
SriCampus137
SRI campus building.
SriCampus138
SRI campus building.
SriCampus139
SRI campus building.
SriCampus140
SRI campus building.
SriCampus141
SRI campus building.
SriCampus142
SRI campus building.
SriCampus143
SRI campus building.
SriCampus144
SRI campus building.
SriCampus145
SRI campus building.
SriCampus146
SRI campus building.
SriCampus147
SRI campus building.
SriCampus148
SRI campus building.
SriCampus149
SRI campus building.
SriCampus150
SRI campus building.
SriCampus151
SRI campus building.
StampX3dLetters
A CAD model of a stamp with raised lettering.
StampX3dLettersHalloween
A CAD model of a stamp with raised lettering.
StealthHelo
A sort of Stealth Helo I designed and created.
StringArrayEncodingExamples
Demonstrate simple X3D MFString (string array) encoding.
SummerExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SummerPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
SweetHome
Model of one of the housing types in La Mesa Housing Area.The model is mostly in scale.
SweetHomeFullDetail
Model of one of the housing types in La Mesa Housing Area.
SweetHomeLowDetail
Model of one of the housing types in La Mesa Housing Area.
SwitcherEaiJava
External Authoring Interface (EAI) Java example from VRML 97 Amendment 2 specification.
TartaricAcid
Autogenerated version of TartaricAcid.x3d scene produced from TartaricAcid.xml Chemical Markup Language (CML) version 1.0 source file.
Teapot
IndexedFaceSet example.
TeapotCoded
ASCII-coded IndexedFaceSet example.
TeapotCompressed
Compressed IndexedFaceSet example.
Temple
The temple example shows precise positioning of geometry using double-precision coordinates.
TempleNoOrigin
Temple without GeoOrigin results in jittery locations due to floating-point roundoff error of geospatial position values.
TempleOrigin
Temple with GeoOrigin node coregisters columns to same reference frame, eliminating floating-point roundoff errors and avoiding jitter on column positions.
TemplePretty
Temple with nice Background.
TestBoxEspdu
A simple EspduTransform test to move a Box.
TestColorCount
Scene to test detection of mismatched color-value size by translation stylesheet X3dToVrml97.xslt.
TestContainerFieldValues
Test default and improperly overridden containerField values.
TestCube
Provides a cube-shaped test model with each side face individually labeled.
TestCubeEspdu
DIS-enabled test shape for DIS ESPDU test panel.
TestDiagnosticOverloadedChildNodes
Test error diagnostics for multiple Appearance child nodes, since this possibility is no longer precluded by DTD or Schema due to addition of Shader nodes.
TestDoctype
A simple X3D scene to test XML declaration and DOCTYPE declaration syntax.
TestFieldChecks
Helps to check that X3dToVrml97 xsl translator properly diagnoses content errors with field elements.
TestImages
Verify renderability of png image textures using a Box.
TestJsonEncoding
Test scene to ensure that X3dToJson xslt stylesheet translator properly converts X3D source into JavaScript Object Notation (JSON).
TestMetadataNodes
Test parentage and type checking of MetadataNodes.
TestOrientationFollower
X3D Follower example.
TestOrientationInterpolatorSize
Test ability to handle large OrientationInterpolator sizes.
TestPosition2DFollower
X3D Follower example.
TestPositionFollower
X3D Follower example.
TestProtoInterfaceNodeScope
Test override of color values in prototypes and scripts.
TestPrototypeInterpolators
Test case for Prototype PositionInterpolator OrientationInterpolator, expected behavior: is for both sets of test Text to move identically.
TestSliders
X3D Follower example.
TestViewpointJump
Conformance Test for Viewpoint: immediate switching (jump=true) and smooth animation (jump=false).
Tetrahydrofuran
Autogenerated version of tetrahydrofuran.x3d scene produced from tetrahydrofuran.xml Chemical Markup Language (CML) version 1.0 source file.
TextExamples
Show different escape-character text examples for embedded quotation marks.
ThirdPersonViewChaser
X3D Follower example.
ThirdPersonViewFollower
X3D Follower example.
Torch
Example torch using MovieTexture and flickering lights.
TouchSensorIsOverEventECMAScript
This example demonstrates a scripted response to a TouchSensor isOver event by changing the color of a Box from blue to red.
TouchSensorIsOverEventJava
This example demonstrates a scripted response to a TouchSensor isOver event by changing the color of a Box from blue to red.
TransDCE
Autogenerated version of TransDCE.x3d scene produced from TransDCE.xml Chemical Markup Language (CML) version 1.0 source file.
Trebuchet
Working model of a 14th century Trebuchet Catapult.
TriangleStripSetFigure
X3D specification example for TriangleStripSet.
TrimmedNurbsWithHole
Scene contains a single NurbsTrimmedSurface node which has two Contour2D child nodes, defining a trimmed outer boundary to the patch and an interior hole in the patch.
TrimmingContourExample
Simple example demonstrating NURBS trimming contour content model.
TripsAroundWorld
This GeoVRML scene has a model of the earth which you can drag to rotate.
TripsModel
Individual trip locations and links, integrated as Inline into TripsAroundWorld.
TropicalExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
TropicalPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
UnderstandingSceneGraphsTouchToLight
Put mouse (or pointing device) over ball to turn on light.
UnitBacteria
Units component example.
UnitChair
Units component example for a chair.
UnitClamidomonas
Units component example.
UnitCup
Units component example for a drinking cup.
UnitDisk
Units component example for a computer disk.
UnitMonitor
Units component example showing simple computer monitor.
UnitSaturn
Units component example for planet Saturn.
UnitTable
Units component example for a simple room table.
UnitUranus
Units component example for planet Uranus.
UniversalJointExample
Example scene for RigidBodyPhysics component.
UnquotedTokensNavigationInfoAndFontStyle
This scene tests whether enclosing "quote marks" can be omitted for three tokenized fields in X3D.
UseNodeExample
Simple example showing how to DEF and USE nodes for efficient "copy by reference.".
UserScriptedEntityGeometryCreator
Example scene for DISEntityManager, setting up a Script to process new arrivals.
ViewpointGroupExample
Example to test ViewpointGroup, which contains Viewpoint and ViewpointGroup nodes, allowing nested lists and viewpoint scoping in viewpoint lists.
ViewpointGroupPrototype
ViewpointGroup contains Viewpoint and ViewpointGroup nodes, allowing nested lists and viewpoint scoping in viewpoint lists.
ViewpointGroupTest
Test browser support for ViewpointGroup node.
ViewSwitchEaiJava
External Authoring Interface (EAI) Java example from VRML 97 Amendment 2 specification.
VirtualRealityHackathonLogo
This model defines a spinnable X3D VRH logo for Virtual Reality Hackathon.
VirtualRealityHackathonLogoLetterPrototypes
This model defines a spinning X3D VRH logo for Virtual Reality Hackathon, using a cube of size 2 x 2 x 2 with the letter sequence V, R and H appearing twice around the faces.
VitaminK
Autogenerated version of VitaminK.x3d scene produced from VitaminK.xml Chemical Markup Language (CML) version 1.0 source file.
WallClock
A file describing a wall clock.
WallLamp
A reusable wall lamp: prototype using an inverted cone with embedded PointLight.
WaterTower
A simple water tower, produced as a MV4204 class project.
Web3dLogo
Extruded 3D text for Web3D Consortium logo, fits inside 8m x 2m x 0.5m box centered at origin.
Web3dTimeline
Time line of X3D history with a viewpoint for each milestone.
Web3dX3dLogoAnimated
Combined Web3D and X3D logo animation.
WelcomeToWWW9
A simple example VRML/X3D scene graph, easily modifiable for demonstration at WWW9 Amsterdam.
WinterExamples
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
WinterPrototypes
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
World
World selector for different vertical exaggeration and texturing.
WorldHigh
World selector with high vertical exaggeration.
WorldLow
World with standard vertical height values.
WorldTest
Simple globe using GeoElevationGrid with drag/rotate capability.
WorldTestSolid
Simple globe using GeoElevationGrid.
WrapperTagsExample
Demonstrate and test field-name wrapper tags.
X3dHeaderPrototypeSyntaxExamples
X3D scene header and prototype syntax examples.
X3dRetreatProtoExercise
Solutions to the Proto Exercise posed by Chris Marrin of SONY at the May 2000 X3D Retreat.
_1_4_Dihydronaphthalene
Autogenerated version of _1-4-Dihydronaphthalene.x3d scene produced from _1-4-Dihydronaphthalene.xml Chemical Markup Language (CML) version 1.0 source file.
_3_Methy_1H_indene
Autogenerated version of _3-methyl-1h-indene.x3d scene produced from _3-methyl-1h-indene.xml Chemical Markup Language (CML) source file.
_3_Methyl_1H_indene
Autogenerated version of _3-methyl-1h-indene.x3d scene produced from _3-methyl-1h-indene.xml Chemical Markup Language (CML) version 1.0 source file.