Class A2_AnimatedGeoViewpoint

java.lang.Object
Basic.Geospatial.A2_AnimatedGeoViewpoint

public class A2_AnimatedGeoViewpoint
extends java.lang.Object

Specification example shows animated GeoViewpoint, using GeoPositionInterpolator between latitude/longitude locations for London, Paris, and New York.

Related links: A2_AnimatedGeoViewpoint.java source, A2_AnimatedGeoViewpoint catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title A2_AnimatedGeoViewpoint.x3d
creator Martin Reddy SRI, original example
creator Don Brutzman NPS, X3D encoding
created 26 June 2000
modified 20 October 2019
description Specification example shows animated GeoViewpoint, using GeoPositionInterpolator between latitude/longitude locations for London, Paris, and New York.
reference http://www.geovrml.org/1.0/doc/examples.html
reference originals/viewanim.wrl
reference VRML 97 encoding http://www.geovrml.org/1.0/doc/examples/viewanim.wrl
identifier https://www.web3d.org/x3d/content/examples/Basic/Geospatial/A2_AnimatedGeoViewpoint.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    A2_AnimatedGeoViewpoint()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait