Package Basic.Shaders

Class Flutter

java.lang.Object
Basic.Shaders.Flutter

public class Flutter
extends java.lang.Object

Shader test.

Related links: Flutter.java source, Flutter catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Flutter.x3d
description Shader test
creator John Stewart
translators Don Brutzman, Jeff Malnick
created 15 February 2010
modified 20 October 2019
reference http://www.opengl.org/wiki/Fragment_Shader
reference http://www.opengl.org/wiki/http://www.opengl.org/wiki/Vertex_Shader
reference http://freewrl.sourceforge.net/examples.html
reference originals/flutter.x3d
reference http://freewrl.sourceforge.net/images/flutter.x3d
subject X3D Shader example
identifier https://www.web3d.org/x3d/content/examples/Basic/Shaders/Flutter.x3d
warning under development
TODO CDATA blocks also saved as file for embedded shader script
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license https://savage.nps.edu/Savage/license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    Flutter()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait