Package Basic.Shaders

Class Flutter

java.lang.Object
Basic.Shaders.Flutter

public class Flutter extends Object

Shader test.

Related links: Flutter.java source, Flutter catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Flutter.x3d
description Shader test
creator John Stewart
translator Don Brutzman
translator Jeff Malnick
created 15 February 2010
modified 1 July 2023
reference http://www.opengl.org/wiki/Fragment_Shader
reference http://www.opengl.org/wiki/http://www.opengl.org/wiki/Vertex_Shader
reference http://freewrl.sourceforge.net/examples.html
reference originals/flutter.x3d
reference http://freewrl.sourceforge.net/images/flutter.x3d
subject X3D Shader example
identifier https://www.web3d.org/x3d/content/examples/Basic/Shaders/Flutter.x3d
warning under development
TODO CDATA blocks also saved as file for embedded shader script
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license https://savage.nps.edu/Savage/license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Flutter

      public Flutter()
      Default constructor to create this object.
  • Method Details