Class UnderstandingSceneGraphsTouchToLight

java.lang.Object
Basic.development.UnderstandingSceneGraphsTouchToLight

public class UnderstandingSceneGraphsTouchToLight extends Object

Put mouse (or pointing device) over ball to turn on light. Demonstration example used in Doctor Dobb's Journal (DDJ) article.

Related links: UnderstandingSceneGraphsTouchToLight.java source, UnderstandingSceneGraphsTouchToLight catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title UnderstandingSceneGraphsTouchToLight.x3d
description Put mouse (or pointing device) over ball to turn on light. Demonstration example used in Doctor Dobb's Journal (DDJ) article.
creator Aaron Walsh, Mantiscorp Development
reference aaron@mantiscorp.com(Aaron Walsh)?subject=Understanding Scene Graphs - example feedback
reference http://www.mantiscorp.com/people/aew
created 9 April 2002
modified 20 October 2019
reference http://www.ddj.com
reference UnderstandingSceneGraphs.pdf
reference https://www.web3d.org/x3d/content/examples/Basic/development/UnderstandingSceneGraphs.pdf
identifier https://www.web3d.org/x3d/content/examples/Basic/development/UnderstandingSceneGraphsTouchToLight.x3d
translator Don Brutzman, NPS
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • UnderstandingSceneGraphsTouchToLight

      public UnderstandingSceneGraphsTouchToLight()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      UnderstandingSceneGraphsTouchToLight model
      See Also:
      X3D
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties