Class UnderstandingSceneGraphsTouchToLight

java.lang.Object
Basic.development.UnderstandingSceneGraphsTouchToLight

public class UnderstandingSceneGraphsTouchToLight extends Object

Put mouse (or pointing device) over ball to turn on light. Demonstration example used in Doctor Dobb's Journal (DDJ) article.

Related links: Catalog page UnderstandingSceneGraphsTouchToLight, source UnderstandingSceneGraphsTouchToLight.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title UnderstandingSceneGraphsTouchToLight.x3d
description Put mouse (or pointing device) over ball to turn on light. Demonstration example used in Doctor Dobb's Journal (DDJ) article.
creator Aaron Walsh, Mantiscorp Development
reference aaron@mantiscorp.com(Aaron Walsh)?subject=Understanding Scene Graphs - example feedback
reference http://www.mantiscorp.com/people/aew
created 9 April 2002
modified 20 October 2019
reference http://www.ddj.com
reference UnderstandingSceneGraphs.pdf
reference https://www.web3d.org/x3d/content/examples/Basic/development/UnderstandingSceneGraphs.pdf
identifier https://www.web3d.org/x3d/content/examples/Basic/development/UnderstandingSceneGraphsTouchToLight.x3d
translator Don Brutzman, NPS
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.