Class RefractiveMaterial


public class RefractiveMaterial extends Object

VRML 97 specification example: create new node RefractiveMaterial for example D.7.

Related links: source, RefractiveMaterial catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title RefractiveMaterial.x3d
creator Don Brutzman
created 24 May 2000
modified 28 October 2019
description VRML 97 specification example: create new node RefractiveMaterial for example D.7
reference originals/refractivematerial.wrl
specificationSection VRML 97, ISO/IEC 14772-1, Part 1: Functional specification and UTF-8 encoding, D.7 Prototypes and alternate representations
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • RefractiveMaterial

      public RefractiveMaterial()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      RefractiveMaterial model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties