Package Basic.Medical

Class BonesGirdle

java.lang.Object
Basic.Medical.BonesGirdle

public class BonesGirdle
extends java.lang.Object

Human bone model for Girdle.

Related links: BonesGirdle.java source, BonesGirdle catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BonesGirdle.x3d
creator Damon Hernandez, Joe Williams
description Human bone model for Girdle
translator Joe Williams, Don Brutzman
created 5 December 2013
modified 20 October 2019
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/Basic/Medical/BonesGirdle.x3d
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    BonesGirdle()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait