Class UserScriptedEntityGeometryCreator


public class UserScriptedEntityGeometryCreator
extends java.lang.Object

Example scene for DISEntityManager, setting up a Script to process new arrivals.

Related links: source, UserScriptedEntityGeometryCreator catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title UserScriptedEntityGeometryCreator.x3d
description Example scene for DISEntityManager, setting up a Script to process new arrivals
creator Alan Hudson and Justin Couch
translator Don Brutzman
created 4 March 2005
translated 8 January 2009
modified 20 October 2019
reference UserScriptedEntityGeometryCreatorOriginal.x3dv
subject IEEE Distributed Interactive Simulation DIS
warning under development
error missing script source
generator X3D-Edit 3.3,
generator Xj3D,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructor Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait