Class EventUtilityPrototypes


public class EventUtilityPrototypes extends Object

Event utility node prototypes for boolean filtering and other event utility nodes.

Related links: source, EventUtilityPrototypes catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title EventUtilityPrototypes.x3d
description Event utility node prototypes for boolean filtering and other event utility nodes.
creator Nick Polys, Tony Parisi, Don Brutzman, Justin Couch
created 25 September 2002
modified 20 January 2020
warning Under development, IntegerTrigger example needed.
reference EventUtilityExamples.x3d
subject BooleanFilter BooleanToggle BooleanTrigger IntegerTrigger TimeTrigger
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • EventUtilityPrototypes

      public EventUtilityPrototypes()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      EventUtilityPrototypes model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties