Package Basic.Medical

Class SkeletonCompleteNormals

java.lang.Object
Basic.Medical.SkeletonCompleteNormals

public class SkeletonCompleteNormals
extends java.lang.Object

Human skeleton reference example providing all bones, with polygonal normals precomputed and embedded. Scaled to normal size.

Related links: SkeletonCompleteNormals.java source, SkeletonCompleteNormals catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SkeletonCompleteNormals.x3d
description Human skeleton reference example providing all bones, with polygonal normals precomputed and embedded. Scaled to normal size.
created TODO
modified 20 October 2019
creator Damon Hernandez, Joe D. Williams, Don Brutzman
reference SkeletonCompleteNoNormals.x3d
generator UltraEdit, http://www.ultraedit.com
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNoNormals.x3d
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    SkeletonCompleteNormals()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait