Class SceneNodePrototype

java.lang.Object
Basic.development.SceneNodePrototype

public class SceneNodePrototype extends Object

Expose functionality of Browser class in Java/ECMAscript annexes of VRML 97 specification. Consider promotion to a native node in X3D/VRML 200x scenes.

Related links: SceneNodePrototype.java source, SceneNodePrototype catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SceneNodePrototype.x3d
creator Don Brutzman
created 19 December 2000
modified 20 October 2019
description Expose functionality of Browser class in Java/ECMAscript annexes of VRML 97 specification. Consider promotion to a native node in X3D/VRML 200x scenes.
warning Under development, many of these exposed attributes will be eliminated. Scene node will not be used in X3D proper, but may become a valuable prototype via SAI scripting.
identifier https://www.web3d.org/x3d/content/examples/Basic/development/SceneNodePrototype.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • SceneNodePrototype

      public SceneNodePrototype()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      SceneNodePrototype model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: