Class ClickToAnimate

java.lang.Object
Basic.X3dSpecifications.ClickToAnimate

public class ClickToAnimate
extends java.lang.Object

X3D encodings example: click to animate a Box.

Related links: ClickToAnimate.java source, ClickToAnimate catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title ClickToAnimate.x3d
description X3D encodings example: click to animate a Box.
creator Don Brutzman and Joe Williams
created 1 June 2002
modified 28 October 2019
specificationSection X3D encodings, ISO/IEC 19776-1.3, Part 1: XML encoding, Annex C.13.2 Click to animate
specificationUrl https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/examples.html#TimeSensorClickToAnimate
identifier https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/ClickToAnimate.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    ClickToAnimate()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait