Package Basic.VolumeRendering
Class BlendedBodyInternals
java.lang.Object
Basic.VolumeRendering.BlendedBodyInternals
Blended rendering of a human torso and internal structure.
Related links: Catalog page BlendedBodyInternals, source BlendedBodyInternals.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | BlendedBodyInternals.x3d |
description | Blended rendering of a human torso and internal structure |
created | 28 April 2011 |
modified | 29 March 2020 |
creator | Andrew Wood, Nicholas Polys: Virginia Tech |
TODO | screenshot image |
TODO | need to clarify what the second style is that is being blended |
reference | Datasets, http://snoid.sv.vt.edu/medical/X3DVolumes/examples/datasets/nrrd/body.nrrd |
reference | Datasets, http://snoid.sv.vt.edu/medical/X3DVolumes/examples/datasets/nrrd/internals.nrrd |
reference | All datasets, http://snoid.sv.vt.edu/medical/X3DVolumes/examples/datasets/datasets.zip |
reference | All datasets, https://savage.nps.edu/Savage/VolumeRendering/datasets/nrrd/datasets.zip |
reference | Run the download target in the Ant build.xml file to install reference nrrd files locally. |
reference | build.xml |
identifier | https://www.web3d.org/x3d/content/examples/Basic/VolumeRendering/BlendedBodyInternals.x3d |
reference | Volume data obtained from http://pubimage.hcuge.ch:8080 |
generator | Volume data converted using Osirix, http://www.osirix-viewer.com |
generator | Nrrd conversion utility located at http://teem.sourceforge.net/unrrdu |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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BlendedBodyInternals
public BlendedBodyInternals()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- BlendedBodyInternals model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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