Class HelloEarthOpenStreetMap

java.lang.Object
Basic.Geospatial.HelloEarthOpenStreetMap

public class HelloEarthOpenStreetMap
extends java.lang.Object

Simplest example to load X3D Earth into an X3D scene.

Related links: HelloEarthOpenStreetMap.java source, HelloEarthOpenStreetMap catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title HelloEarthOpenStreetMap.x3d
description Simplest example to load X3D Earth into an X3D scene.
creator Byounghyun Yoo, Don Brutzman
created 24 November 2008
modified 20 October 2019
warning under development
reference http://OpenStreetMap.org
reference https://www.web3d.org/x3d-earth
reference http://x3d-earth.nps.edu
reference OpenStreetMapToX3D.php
reference OpenStreetMapExample0.x3d
reference OpenStreetMapExample00.x3d
reference OpenStreetMapExample01.x3d
reference OpenStreetMapExample02.x3d
reference OpenStreetMapExample03.x3d
identifier https://www.web3d.org/x3d/content/examples/Basic/Geospatial/HelloEarthOpenStreetMap.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    HelloEarthOpenStreetMap()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait