Package Basic.NURBS

Class AnimatedNurbsPatchSurfaceHead


public class AnimatedNurbsPatchSurfaceHead
extends java.lang.Object

Example of animating controlPoint to simulate facial expressions - read my lips (pretty creepy!).

Related links: source, AnimatedNurbsPatchSurfaceHead catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title AnimatedNurbsPatchSurfaceHead.x3d
description Example of animating controlPoint to simulate facial expressions - read my lips (pretty creepy!)
creator Charles Adams, Vince Marchetti
translator Exported from Maya 4 by X3D MayaExport Plug-in
created 26 February 2003
modified 20 October 2019
info Animation only working in H3DViewer, InstantReality, OctagaVS
Image images/AnimatedNurbsPatchSurfaceHeadH3DViewer.png
Image images/AnimatedNurbsPatchSurfaceHeadInstantReality.png
Image images/AnimatedNurbsPatchSurfaceHeadOctagaVS.png
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructor Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait