Webinar Learn X3D

Webinar  Learn X3D - Tuesday 4 August 2020  10:00 AM-12:30 PM EDT 

Learn X3D Webinar is an overview of how to build and publish in X3D (X3D a royalty-free declaritive 3D language), also includes how to examples of X3D scenes illustrating X3D visualization techniques.  This webinar presents a concise demonstration of creating and publishing dynamic 3D content using X3D, emphasizing basic tools such as a text editor and web browsers, and open source freely available software. Examples are available at glitch projects which offers an online development environment for websites that are viewed with a Javascript/WebGL based X3D viewers such as X3DOM or X-ITE. These presentations will be archived for future use.

Explore Extensible 3D (X3D) our open source 3D technology for the Web. X3D, the next generation VRML.

Topics Covered:

Video Presentation  Desscription Presenters
Learn X3D Learn X3D
  1. Building an X3D scene with basic geometry and appearance, lighting, viewpoints, and navigation.
  2. Using desktop and Javascript - WebGL X3D browsers, and publishing content on an HTML5 page.
  3. Importing complex 3D models into X3D using open-source tools.
  4. Adding interactivity and animation to an X3D scene.
Vince Marchetti, Kshell
X3D Examples X3D Examples X3D Cases Studies and Examples  Nicholas Polys, Virginia Tech
    Discussion All

Web3D is making lifetime 3D easily attainable, interoperable, and reusable through our active member community. JOIN WEB3D * CREATE X3D  and partner with us as we build the next generation OPEN 3D platform!

In addition to the Learn X3D Webinar, we continue delivering valuable digital content via our X3D Webinar SeriesThese free Webinars are open to allSign up now!

Webinar Schedule: These webinars will be recorded and archived to our YouTube Channel. 

Web3D Member Meeting 3 Aug 2020 10AM-1PM EDT Annual report, Roadmap, Case Studies, WG activities and X3D4
Learn X3D 4 Aug 2020 10AM-1PM EDT Build and Publish X3D
X3D Browsers 5 Aug 2020 10AM-1PM EDT Open Source X3D Browsers FreeWRL, X3DOM, X_ITE, Castle Game Engine
X3D Authoring Tools 6 Aug 2020 10AM-1PM EDT TITANIA and White Dune

 

 

 

 

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Learn X3D Presenters

Dr. Vincent Marchetti

President, Kshell - Design Printing and Scanning  Working Group Co-Chair

Vincent Marchetti is a consultant currently working on projects involving GPS applications for surveying and the construction industry, and machine learning techniques for financial market analysis and bioinformatics. He has developed X3D applications for landfill management and is currently working on using the X3D standard as a tool for visualization of CAD/CAM information represented in STEP files. A component of this work is an online web application that extracts solid models from STEP files and renders them as X3D or X3DOM content.

He received a Ph.D. in Physics from Cornell University for work in experimental atomic physics and has held teaching positions at Oberlin College and Clarkson University.

Dr. Nicholas F. Polys

Director of Visual Computing, Virginia Tech Advanced Research Computing - President, Web3D Consortium

Nicholas F. Polys is Director of Visual Computing with Virginia Tech Research Computing Group and Affiliate Research Professor in the Department of Computer Science. He has developed interactive 3D graphic content and systems for over 15 years. His research interests lie at the center of graphics and Human Computer Interaction: the intersection of visualization, virtual environments, and perception. After his undergraduate research in Cognitive Science at Vassar College (1996), he jumped into the networked information space of the WWW developing audio, visual, and 3D assets and software. His doctoral work at Virginia Tech (2006) examined perceptual cues and layout behaviors for Information-Rich Virtual Environments for desktop to immersive platforms.

He is a member of ACM, IEEE Computer Society, and the Web3D Consortium. He is a co-author of the international standard (ISO) Extensible 3D (X3D), elected Director and President of the Web3D Consortium, and Chair of the Web3D Medical Working Group.