X3D 4.0 development is the center of discussion among Web3D working groups and community. We encourage members to participate in these important discussions as we extend X3D to make native authoring and use of X3D models fully integrated with HTML5.
Web3D 2022 from 2-4 November 2022 Evry(Paris), France. The conference is a hybrid event - on-line and in-person. Don't miss this opportunity to learn more about applications and research trends of 3D on the Web! This year’s theme is “The Metaverse” with emphasize on the interoperability of interactive 3D worlds.
Keynote speakers: Marc Petit, Epic Games, Nicholas Polys, Web3D Consortium & Virginia Tech, and Dr. Michael Zyda, Founding Director of USC’s Computer Science Games Program along with presentations from other industry leaders and visionaries.
Conference Highlights: Keynote Speakers, Papers, Posters, Tutorials, Workshops, Panel Session and more.
Join the Web3D Consortium at our Virtual Siggraph 2022 Birds of the Feather(BOF) session on July 26th from 9:00 AM - 10:30 AM Pacific, for a discussion on how Web3D technology contributes to the Metaverse.
Founded in 1997, we are an International, non-profit, member-funded, industry standards development organization. We develop and maintain royalty-free ISO standards for web-based 3D graphics. Our standard X3D (Extensible 3D) originated from VRML and is available in XML, Compressed Binary, and classic VRML formats. X3D is open, royalty free, extensible, interoperable, and runs on all platforms including desktops, tablets, and phones. Our members are from business, academia, government and the military.
Web3D is a nonprofit organization that develops and maintains the X3D, VRML, and HAnim international standards. These are 3D graphics file formats and run-time specifications for the delivery and integration of interactive 3D data over networks. Web3D Consortium members work together to produce open, royalty-free and ISO-ratified capabilities for the Web.