Web3D Consortium Working Groups are technical committees that consider and develop solutions for specific technical challenges and opportunities. Working group charters are reviewed by the Board of Directors to meet the needs of the Consortium and the community.
The Extensible 3D (X3D) Working Group coordinates all technical development efforts. Working groups are essentially driven by the efforts of participants. They focus on issues and technologies that produce improvements to our open standards, always achieving results that are royalty free for any purpose. All efforts are geared towards improving a coordinated set of steadily evolving ISO standards including X3D Version 4.
The Cultural and Natural Heritage (heritage) Working Group is exploring the generation, handling, and display of digital 3D data for cultural and natural heritage.
The Design Printing and Scanning Working Group develops and demonstrates best practices for X3D support of Computer-Aided Design (CAD), 3D Printing, and 3D Scanning applications
The Geospatial (formerly X3D-Earth) Working Group uses the Web architecture, XML languages, and open protocols to build a standards-based X3D geospatial specification usable by governments, industry, scientists, academia, and the general public.
The HAnim Working group develops and demonstrates the Humanoid Animation (HAnim) International Standard. HAnim supports a wide variety of articulated figures, including anatomically correct human models, incorporating haptic and kinematic interfaces in order to enable sharable skeletons, bodies and animations.
The Medical Working Group for X3D develops and demonstrates open interoperable standards for the representation of human anatomy based on a wide variety of imaging modalities.
A Special Interest Group - Mixed and Augmented Reality (MAR) capabilities present computer-generated information within the real world, developing compatible extensions to X3D visualization and interactivity that implement an emerging ISO reference model.
TODO. Immense amounts of technical progress with X3D4, WebXR, OpenXR and related technologies has occurred. This working group needs to review and renew goals, membership and leadership for 2022.
The Web3DUX working group develops and demonstrates best practices for X3D support of rich user experiences using a variety of Web3D technologies and content-delivery platforms.
The X3D Graphics Working Group addresses all X3D specification issues and coordinates the technical development of future improvements.
The X3D Semantic Web Working Group mission is to publish models to the Web using X3D in order to best gain Web interoperability and enable intelligent 3D applications, feature-based 3D model querying, and reasoning over 3D scenes.