Uses of Interface
org.web3d.x3d.sai.Texturing.X3DTextureNode
Package
Description
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
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Uses of X3DTextureNode in org.web3d.x3d.jsail.CubeMapTexturing
Modifier and TypeClassDescriptionclass
ComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.class
GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.class
ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side. -
Uses of X3DTextureNode in org.web3d.x3d.jsail.Shape
Modifier and TypeFieldDescriptionstatic final X3DTextureNode
Appearance.TEXTURE_DEFAULT_VALUE
SFNode field named texture has default value null (Java syntax) or NULL (XML syntax).Modifier and TypeMethodDescriptionAppearance.getTexture()
Provide org.web3d.x3d.sai.Texturing.X3DTextureNode instance (using a properly typed node) from inputOutput SFNode field texture.Modifier and TypeMethodDescriptionAppearance.setTexture
(X3DTextureNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTextureNode instance (using a properly typed node) to inputOutput SFNode field texture. -
Uses of X3DTextureNode in org.web3d.x3d.jsail.Texturing
Modifier and TypeClassDescriptionclass
ImageTexture maps a 2D-image file onto a geometric shape.class
MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.class
MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.class
PixelTexture creates a 2D-image texture map using a numeric array of pixel values. -
Uses of X3DTextureNode in org.web3d.x3d.jsail.Texturing3D
Modifier and TypeClassDescriptionclass
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.class
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.class
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field). -
Uses of X3DTextureNode in org.web3d.x3d.sai.CubeMapTexturing
Modifier and TypeInterfaceDescriptioninterface
ComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.interface
GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.interface
ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.interface
Base type for all nodes that specify cubic environment map sources for texture images. -
Uses of X3DTextureNode in org.web3d.x3d.sai.Shape
Modifier and TypeMethodDescriptionAppearance.getTexture()
Provide org.web3d.x3d.sai.Texturing.X3DTextureNode instance (using a properly typed node) from inputOutput SFNode field texture.Modifier and TypeMethodDescriptionAppearance.setTexture
(X3DTextureNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTextureNode instance (using a properly typed node) to inputOutput SFNode field texture. -
Uses of X3DTextureNode in org.web3d.x3d.sai.Texturing
Modifier and TypeInterfaceDescriptioninterface
ImageTexture maps a 2D-image file onto a geometric shape.interface
MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.interface
MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.interface
PixelTexture creates a 2D-image texture map using a numeric array of pixel values.interface
Base type for all texture node types that define a single texture.interface
Base type for all nodes which specify 2D sources for texture images.Modifier and TypeMethodDescriptionX3DTextureNode.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.X3DTextureNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata. -
Uses of X3DTextureNode in org.web3d.x3d.sai.Texturing3D
Modifier and TypeInterfaceDescriptioninterface
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.interface
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.interface
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).interface
Base type for all nodes that specify 3D sources for texture images.