Package org.web3d.x3d.sai.CubeMapTexturing
package org.web3d.x3d.sai.CubeMapTexturing
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Scene Access Interface Library (sai) package provides abstract interface classes for each X3D node and statement, in accordance witht the X3D SAI Specification.
Warning: these interfaces are primarily for internal use to ensure consistency.
Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail
classes.
Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc.
- See Also:
-
InterfacesClassDescriptionComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.Base type for all nodes that specify cubic environment map sources for texture images.