Interface ImageCubeMapTexture

All Superinterfaces:
X3DAppearanceChildNode, X3DEnvironmentTextureNode, X3DNode, X3DTextureNode, X3DUrlObject
All Known Implementing Classes:
ImageCubeMapTexture

public interface ImageCubeMapTexture extends X3DEnvironmentTextureNode, X3DUrlObject
ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode,X3DUrlObject] ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side. Hint: can contain a single TextureProperties node. Hint: when parent node is LoadSensor, apply containerField='children' (X3Dv4) or containerField='watchList' (X3Dv3). <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges</a> *


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: