Package org.web3d.x3d.jsail.CubeMapTexturing


package org.web3d.x3d.jsail.CubeMapTexturing
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.

The X3D Java Scene Access Interface (x3djsail) package provides concrete classes for each X3D node and statement.

Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc

See Also:
X3D Resources, X3D Scene Authoring Hints, X3D Tooltips, Package, https://stackoverflow.com/questions/22095487/why-is-package-info-java-useful, https://stackoverflow.com/questions/624422/how-do-i-document-packages-in-java
  • Class Summary
    Class
    Description
    ComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.
    GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.
    ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.