Interface ComposedTexture3D

All Superinterfaces:
X3DAppearanceChildNode, X3DNode, X3DTexture3DNode, X3DTextureNode
All Known Implementing Classes:
ComposedTexture3DObject

public interface ComposedTexture3D
extends X3DTexture3DNode
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.

X3D node tooltip: (X3D version 3.1 or later) [X3DTexture3DNode] ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification: TODO, X3D Abstract Specification: ComposedTexture3D, X3D Tooltips: ComposedTexture3D, X3D Scene Authoring Hints: Images
  • Method Summary

    Modifier and Type Method Description
    void addTexture​(X3DNode[] newValue)
    Add array of child texture nodes to array of existing nodes (if any).
    X3DMetadataObject getMetadata()
    Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    boolean getRepeatR()
    Provide boolean value from initializeOnly SFBool field named repeatR.
    boolean getRepeatS()
    Provide boolean value from initializeOnly SFBool field named repeatS.
    boolean getRepeatT()
    Provide boolean value from initializeOnly SFBool field named repeatT.
    X3DNode[] getTexture()
    Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field texture.
    TextureProperties getTextureProperties()
    Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.
    ComposedTexture3D setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    ComposedTexture3D setRepeatR​(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named repeatR.
    ComposedTexture3D setRepeatS​(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.
    ComposedTexture3D setRepeatT​(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.
    void setTexture​(X3DNode newValue)
    Set single child texture node, replacing prior array of existing nodes (if any).
    ComposedTexture3D setTexture​(X3DNode[] newValue)
    Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field texture.
    ComposedTexture3D setTextureProperties​(TextureProperties newValue)
    Accessor method to assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
  • Method Details

    • getMetadata

      X3DMetadataObject getMetadata()
      Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DAppearanceChildNode
      Specified by:
      getMetadata in interface X3DNode
      Specified by:
      getMetadata in interface X3DTexture3DNode
      Specified by:
      getMetadata in interface X3DTextureNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      ComposedTexture3D setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DAppearanceChildNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in interface X3DTexture3DNode
      Specified by:
      setMetadata in interface X3DTextureNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • getRepeatR

      boolean getRepeatR()
      Provide boolean value from initializeOnly SFBool field named repeatR.

      Tooltip: Whether to vertically repeat texture along R axis. *
      Specified by:
      getRepeatR in interface X3DTexture3DNode
      Returns:
      value of repeatR field
    • setRepeatR

      ComposedTexture3D setRepeatR​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named repeatR.

      Tooltip: Whether to vertically repeat texture along R axis. *
      Specified by:
      setRepeatR in interface X3DTexture3DNode
      Parameters:
      newValue - is new value for the repeatR field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getRepeatS

      boolean getRepeatS()
      Provide boolean value from initializeOnly SFBool field named repeatS.

      Tooltip: Whether to horizontally repeat texture along S axis. *
      Specified by:
      getRepeatS in interface X3DTexture3DNode
      Returns:
      value of repeatS field
    • setRepeatS

      ComposedTexture3D setRepeatS​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.

      Tooltip: Whether to horizontally repeat texture along S axis. *
      Specified by:
      setRepeatS in interface X3DTexture3DNode
      Parameters:
      newValue - is new value for the repeatS field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getRepeatT

      boolean getRepeatT()
      Provide boolean value from initializeOnly SFBool field named repeatT.

      Tooltip: Whether to vertically repeat texture along T axis. *
      Specified by:
      getRepeatT in interface X3DTexture3DNode
      Returns:
      value of repeatT field
    • setRepeatT

      ComposedTexture3D setRepeatT​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.

      Tooltip: Whether to vertically repeat texture along T axis. *
      Specified by:
      setRepeatT in interface X3DTexture3DNode
      Parameters:
      newValue - is new value for the repeatT field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getTexture

      X3DNode[] getTexture()
      Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field texture.

      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTexture2DNode.
      Returns:
      value of texture field
      See Also:
      X3DTexture2DNode
    • setTexture

      ComposedTexture3D setTexture​(X3DNode[] newValue)
      Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field texture.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTexture2DNode.
      Parameters:
      newValue - is new value for the texture field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addTexture

      void addTexture​(X3DNode[] newValue)
      Add array of child texture nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTexture2DNode.
      Parameters:
      newValue - is new value array to be appended the texture field.
    • setTexture

      void setTexture​(X3DNode newValue)
      Set single child texture node, replacing prior array of existing nodes (if any).
      Parameters:
      newValue - is new node for the texture field
    • getTextureProperties

      TextureProperties getTextureProperties()
      Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.
      Specified by:
      getTextureProperties in interface X3DTexture3DNode
      Returns:
      value of textureProperties field
    • setTextureProperties

      ComposedTexture3D setTextureProperties​(TextureProperties newValue)
      Accessor method to assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
      Specified by:
      setTextureProperties in interface X3DTexture3DNode
      Parameters:
      newValue - is new value for the textureProperties field.
      Returns:
      ComposedTexture3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).