simpleType SFFloat
type xs:float
properties
base xs:float
used by
simpleType intensityType
attributes AcousticProperties/@absorption MultiTexture/@alpha ConeEmitter/@angle RigidBody/@angularDampingFactor TextureProperties/@anisotropicDegree DynamicsCompressor/@attack MotorJoint/@axis1Angle MotorJoint/@axis1Torque MotorJoint/@axis2Angle MotorJoint/@axis2Torque MotorJoint/@axis3Angle MotorJoint/@axis3Torque SpotLight/@beamWidth Cone/@bottomRadius CollisionCollection/@bounce Contact/@bounce BoundaryEnhancementVolumeStyle/@boundaryOpacity SpatialSound/@coneInnerAngle SpatialSound/@coneOuterAngle SpatialSound/@coneOuterGain RigidBodyCollection/@constantForceMix RigidBodyCollection/@contactSurfaceThickness IsoSurfaceVolumeData/@contourStepSize ElevationGrid/@creaseAngle Extrusion/@creaseAngle IndexedFaceSet/@creaseAngle SpotLight/@cutOffAngle Contact/@depth DoubleAxisHingeJoint/@desiredAngularVelocity1 DoubleAxisHingeJoint/@desiredAngularVelocity2 BiquadFilter/@detune BufferAudioSource/@detune OscillatorSource/@detune AcousticProperties/@diffuse RigidBodyCollection/@disableAngularSpeed RigidBody/@disableAngularSpeed RigidBodyCollection/@disableLinearSpeed RigidBody/@disableLinearSpeed CylinderSensor/@diskAngle ArcClose2D/@endAngle Arc2D/@endAngle RigidBodyCollection/@errorCorrection X3DViewpointNode/@farDistance X3DTextureProjectorNode/@farDistance TextureProjector/@fieldOfView GeoViewpoint/@fieldOfView Viewpoint/@fieldOfView EspduTransform/@firingRange BiquadFilter/@frequency OscillatorSource/@frequency X3DSoundSourceNode/@gain X3DSoundProcessingNode/@gain X3DSoundDestinationNode/@gain X3DSoundChannelNode/@gain SpatialSound/@gain EdgeEnhancementVolumeStyle/@gradientThreshold WindPhysicsModel/@gustiness Cylinder/@height Cone/@height ScalarChaser/@initialDestination ScalarDamper/@initialDestination ScalarDamper/@initialValue ScalarChaser/@initialValue Disk2D/@innerRadius ProjectionVolumeStyle/@intensityThreshold ListenerPointSource/@interauralDistance DynamicsCompressor/@knee ParticleSystem/@lifetimeVariation RigidBody/@linearDampingFactor LineProperties/@linewidthScaleFactor BufferAudioSource/@loopEnd BufferAudioSource/@loopStart HAnimSegment/@mass RigidBody/@mass X3DParticleEmitterNode/@mass CylinderSensor/@maxAngle SingleAxisHingeJoint/@maxAngle DoubleAxisHingeJoint/@maxAngle1 Sound/@maxBack RigidBodyCollection/@maxCorrectionSpeed Analyser/@maxDecibels SpatialSound/@maxDistance Text/@maxExtent Sound/@maxFront SliderJoint/@maxSeparation DoubleAxisHingeJoint/@maxTorque1 DoubleAxisHingeJoint/@maxTorque2 CylinderSensor/@minAngle SingleAxisHingeJoint/@minAngle DoubleAxisHingeJoint/@minAngle1 Sound/@minBack CollisionCollection/@minBounceSpeed Contact/@minBounceSpeed Analyser/@minDecibels Sound/@minFront SliderJoint/@minSeparation X3DViewpointNode/@nearDistance X3DTextureProjectorNode/@nearDistance X3DOneSidedMaterialNode/@normalScale CylinderSensor/@offset BoundaryEnhancementVolumeStyle/@opacityFactor Disk2D/@outerRadius ParticleSystem/@particleLifetime AudioClip/@pitch MovieTexture/@pitch BufferAudioSource/@playbackRate ScreenFontStyle/@pointSize PointProperties/@pointSizeMaxValue PointProperties/@pointSizeMinValue PointProperties/@pointSizeScaleFactor TransmitterPdu/@power BiquadFilter/@qualityFactor PointLight/@radius ArcClose2D/@radius Arc2D/@radius Circle2D/@radius Cylinder/@radius SpotLight/@radius Sphere/@radius GeoLOD/@range DynamicsCompressor/@ratio ReceiverPdu/@receivedPower SpatialSound/@referenceDistance AcousticProperties/@refraction BoundaryEnhancementVolumeStyle/@retainedOpacity SpatialSound/@rolloffFactor TextureTransform/@rotation BufferAudioSource/@sampleRate SilhouetteEnhancementVolumeStyle/@silhouetteBoundaryOpacity SilhouetteEnhancementVolumeStyle/@silhouetteRetainedOpacity SilhouetteEnhancementVolumeStyle/@silhouetteSharpness FontStyle/@size SliderJoint/@sliderForce Analyser/@smoothingTimeConstant CollisionCollection/@softnessConstantForceMix Contact/@softnessConstantForceMix CollisionCollection/@softnessErrorCorrection Contact/@softnessErrorCorrection ScreenFontStyle/@spacing FontStyle/@spacing AcousticProperties/@specular MovieTexture/@speed NavigationInfo/@speed WindPhysicsModel/@speed X3DParticleEmitterNode/@speed GeoViewpoint/@speedFactor Arc2D/@startAngle ArcClose2D/@startAngle DoubleAxisHingeJoint/@stop1Bounce UniversalJoint/@stop1Bounce MotorJoint/@stop1Bounce DoubleAxisHingeJoint/@stop1ConstantForceMix DoubleAxisHingeJoint/@stop1ErrorCorrection UniversalJoint/@stop1ErrorCorrection MotorJoint/@stop1ErrorCorrection UniversalJoint/@stop2Bounce MotorJoint/@stop2Bounce UniversalJoint/@stop2ErrorCorrection MotorJoint/@stop2ErrorCorrection MotorJoint/@stop3Bounce MotorJoint/@stop3ErrorCorrection SingleAxisHingeJoint/@stopBounce SliderJoint/@stopBounce SliderJoint/@stopErrorCorrection SingleAxisHingeJoint/@stopErrorCorrection X3DParticleEmitterNode/@surfaceArea IsoSurfaceVolumeData/@surfaceTolerance DoubleAxisHingeJoint/@suspensionErrorCorrection DoubleAxisHingeJoint/@suspensionForce NurbsSet/@tessellationScale TextureProperties/@texturePriority DynamicsCompressor/@threshold X3DDamperNode/@tolerance TransmitterPdu/@transmitFrequencyBandwidth WindPhysicsModel/@turbulence X3DParticleEmitterNode/@variation NavigationInfo/@visibilityLimit X3DFogObject/@visibilityRange LocalFog/@visibilityRange Fog/@visibilityRange HAnimDisplacer/@weight BlendedVolumeStyle/@weightConstant1 BlendedVolumeStyle/@weightConstant2 ElevationGrid/@xSpacing GeoElevationGrid/@yScale ElevationGrid/@zSpacing
annotation
appinfo
<xs:attribute name="defaultValue" type="SFFloat" default="0.0"/>
<!-- https://stackoverflow.com/questions/10516967/regexp-for-a-double -->
<xs:pattern value="(\s)*([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)(\s)*"/>
                SFFloat is a single-precision floating-point type.
           
source <xs:simpleType name="SFFloat">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="defaultValue" type="SFFloat" default="0.0"/>
     
<!-- https://stackoverflow.com/questions/10516967/regexp-for-a-double -->
     
<xs:pattern value="(\s)*([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)(\s)*"/>
                SFFloat is a single-precision floating-point type.
           
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD/Part01/fieldsDef.html#SFFloatAndMFFloat"/>
 
</xs:annotation>
 
<xs:restriction base="xs:float"/>
</xs:simpleType>


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