element PointLight
diagram x3d-4.0_diagrams/x3d-4.0_p181.png
type extension of X3DLightNode
properties
content complex
children IS MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString
used by
group ChildContentModelInteractive
attributes
Name  Type  Use  Default  Fixed  Annotation
DEF  xs:ID        
appinfo

                    DEF defines a unique ID name for each node, referenceable by other nodes.
               
USE  xs:IDREF        
appinfo

                    USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
               
class  xs:NMTOKENS        
appinfo

                    The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
id  xs:NMTOKEN        
appinfo

                    The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
style  SFString        
appinfo

                    The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
ambientIntensity  intensityType    0    
color  SFColor    1 1 1    
intensity  intensityType    1    
on  SFBool    true    
shadows  SFBool    false    
shadowIntensity  intensityType    1    
attenuation  SFVec3f    1 0 0    
appinfo
<xs:minInclusive value="0"/>
location  SFVec3f    0 0 0    
radius  derived by: SFFloat    100    
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="3"/>
global  SFBool    true    
containerField  xs:NMTOKEN    children    
annotation
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
                Linear attenuation may occur at level 2, full support at level 3.
           
source <xs:element name="PointLight">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
                Linear attenuation may occur at level 2, full support at level 3.
           
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#PointLight"/>
 
</xs:annotation>
 
<xs:complexType>
   
<xs:complexContent>
     
<xs:extension base="X3DLightNode">
       
<xs:attribute name="attenuation" type="SFVec3f" default="1 0 0">
         
<xs:annotation>
           
<xs:appinfo>
             
<xs:minInclusive value="0"/>
           
</xs:appinfo>
         
</xs:annotation>
       
</xs:attribute>
       
<xs:attribute name="location" type="SFVec3f" default="0 0 0"/>
       
<xs:attribute name="radius" default="100">
         
<xs:annotation>
           
<xs:appinfo>
             
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
             
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="3"/>
           
</xs:appinfo>
         
</xs:annotation>
         
<xs:simpleType>
           
<xs:restriction base="SFFloat">
             
<xs:minInclusive value="0"/>
           
</xs:restriction>
         
</xs:simpleType>
       
</xs:attribute>
       
<xs:attribute name="global" type="SFBool" default="true"/>
       
<xs:attribute name="containerField" type="xs:NMTOKEN" default="children"/>
     
</xs:extension>
   
</xs:complexContent>
 
</xs:complexType>
</xs:element>

attribute PointLight/@attenuation
type SFVec3f
properties
default 1 0 0
facets
Kind Value Annotation
whiteSpace collapse
pattern \s*(([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)\s+){2}([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)\s*
annotation
appinfo
<xs:minInclusive value="0"/>
source <xs:attribute name="attenuation" type="SFVec3f" default="1 0 0">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:minInclusive value="0"/>
   
</xs:appinfo>
 
</xs:annotation>
</xs:attribute>

attribute PointLight/@location
type SFVec3f
properties
default 0 0 0
facets
Kind Value Annotation
whiteSpace collapse
pattern \s*(([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)\s+){2}([+-]?((0|[1-9][0-9]*)(\.[0-9]*)?|\.[0-9]+)([Ee][+-]?[0-9]+)?)\s*
source <xs:attribute name="location" type="SFVec3f" default="0 0 0"/>

attribute PointLight/@radius
type restriction of SFFloat
properties
default 100
facets
Kind Value Annotation
minInclusive 0
annotation
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="3"/>
source <xs:attribute name="radius" default="100">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="Lighting"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="3"/>
   
</xs:appinfo>
 
</xs:annotation>
 
<xs:simpleType>
   
<xs:restriction base="SFFloat">
     
<xs:minInclusive value="0"/>
   
</xs:restriction>
 
</xs:simpleType>
</xs:attribute>

attribute PointLight/@global
type SFBool
properties
default true
source <xs:attribute name="global" type="SFBool" default="true"/>

attribute PointLight/@containerField
type xs:NMTOKEN
properties
default children
source <xs:attribute name="containerField" type="xs:NMTOKEN" default="children"/>


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