Class Convolver

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, Convolver, X3DSoundNode, X3DSoundProcessingNode, X3DTimeDependentNode

public class Convolver extends X3DConcreteNode implements Convolver
Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 4.0 draft) [X3DSoundProcessingNode] Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect. Hint: potential modifications include chorus effects, reverberation, and telephone-like speech. Hint: W3C Web Audio API <a href="https://www.w3.org/TR/webaudio/#ConvolverNode" target="_blank">https://www.w3.org/TR/webaudio/#ConvolverNode</a> *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: