X3D News Archive Permalink

Aug 23, 2010

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Experience how the oil and gas industry is using Web3D Consortium member Octaga‘s X3D/VRML technology at ONS 2010 from August 24-27, 2010.
Visit Octaga in booth #1216. Octaga Enterprise provides world class 3D visualization software and services for the Oil & Gas and the AEC markets. Their mission is to create value from your enterprise data through the application of interactive X3D/VRML technology and animation.
Don’t miss the interactive performance of Mike Robinson and Bruce Stewart from Subsea Systems of FMC Technologies (booth #601). This interactive subsea presentation made using Octaga’s Visual Solutions will be presented and displayed on the immersive Panorama screen supplied by Octaga Technology.
Octaga is proud to be the production company for the main presentation video at Statoil’s booth at ONS 2010. Look around and feel the atmosphere in the booth! Octaga has produced additional videos for all live surfaces. Visit Statoil in booth # 612.
For OTC 2010 Octaga delivered videos and an interactive presentation to Siemens. The x-pert presentation at OTC was a great success and Siemens has announced their interest in using interactive presentations more often in the future. Visit Siemens in booth # 960 for a look at their Subsea Power Grid.
Octaga has delivered many videos and presentations to GE (booth #1190) for a variety of uses. See some of the presentations Octaga has created for them.
Nexans in # 990 has a Presentation Theater delivered by Octaga. The solution is a great tool to integrate diverse multimedia sources into one presentation. Have a closer look at the ROV umbilical video. The cable animation was a quite a challenge.
TCM (Technology Center Mongstad Booth #1124) is an innovative and interesting project to work with. For ONS 2010 Octaga has delivered an interactive presentation of the Mongstad production plant and a Flash animation for use at the show. Experience the presentations and learn more about the Mongstad project.
The Octaga Enterprise viewing component is integrated in the Enovia Project Lifecycle Management (PLM) system. Visit Enovia in booth # 1143 for demonstrations. Octaga Enterprise is in daily use by the operators and maintenance personnel at Shell Ormen Lange at Aukra and Kristiansund. Visit Octaga in booth #1216 and see how Octaga Enterprise helps save time and money in the operation of this plant. Octaga Enterprise is a visualization solution designed for handling lifecycle data for process plants and buildings. Recent developments include web support for incorporating X3D models in web browsers. This allows the 3D plant model to be integrated into web-based services and used as an intuitive, interactive 3D portal to asset data.

Aug 05, 2010

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With the Web3D Conference and SIGGRAPH 2010 behind us, one question on everyone’s mind is – “when will the 3D Web be ready for everyone?” And “where does X3D fit in this evolution?”

The 2010 SIGGRAPH conference in Los Angeles gathered 3D graphics and web developers from around the world. Whether the company was a start up or an industry giant there was mention of 3D Web in their present strategy. But it seems that 3D adoption is slower than predicted. Why? The issue here is extending 2D processes to 3D and making them easy to develop and use. This may change with HTML V5, which brings us to the ISO certified royalty-free open standard, X3D, spearheaded by the Web3D Consortium. X3D’s file format and run-time architecture for 3D on the Web is being proposed to the World Wide Web Consortium’s (W3C) HTML Working Group for the purpose of best integrating developer and user-friendly 3D graphics with HTML V5. Many major forces are coming together now to enable the 3D Web to go main stream. The goal is to make the native authoring and use of declarative XML-based X3D scenes as natural and well-supported for HTML V5 authors, making the incorporation of X3D as easy as including an image.

Web3D Consortium member Fraunhofer has developed a JavaScript-based player for X3D. It runs in any browser that supports HTML V5 and JavaScript-based WebGL rendering layer, which include beta releases for Mozilla Firefox, Apple Safari and Google Chrome web browsers. It supports native X3D within an HTML page. More information on the X3dom project and example implementations are available at: www.x3dom.org. Due to the large interest there were several recent discussions, meeting and BoFs related to this project. Johannes Behr’s slide sets on X3dom are available along with other slide sets from SIGGRAPH 2010 and Web3D 2010 Conference.

This effort has strategic importance for Web3D and indeed for all 3D graphics, since X3D is an interchange format for a wide variety of models. We intend to establish a solid foundation for X3D to properly support 3D graphics in HTML V5. Additional information on the X3D/HTML5 Web3D Working group and their current initiatives and efforts is available in our Wiki.

The Consortium would like to thank all who attended our SIGGRAPH 2010 BoFs, Tutorials and Tech Talk. The slide sets are available on our home page. Those of you who visited our booth and had the opportunity to see the X3D demos and perceive how you can use X3D for your 3D graphics needs thank you for being a part of our success.

There is a claim today that use of X3D is marginal…  Absolutely wrong! and we proved it at SIGGRAPH 2010!  X3D remains the most widely used standard for the implementation of high integrity and high capability 3D systems.  For a list of recent projects using X3D see X3D Use Cases and X3D Adoption. Because X3D is a direct evolution of VRML we have models over 10 years old that still run today. X3D is the only royalty-free and ISO-certified standard for 3D interchange file formats and runtime architecture for the Web today. Our interchange file formats and runtime applications include both open-source and commercial implementations.

There are several software tools (BS Editor , Octaga modeler, X3D-Edit, and others) to support X3D content creation. 3D content creation is a highly skilled and labor intensive process – these tools help automate it. The X3D Resources page has links to Examples, Applications, Authoring software, and Players and Plugins for X3D/VRML Viewing. They are all free downloads, but their developers may have other tools for sale.

X3D’s sweet spot is bringing 3D graphics expression to a wider audience, one not necessary trained in the art of 3D graphics programming, but fairly technical nonetheless. They typically write the behavior part and leave the graphics to the X3D player. X3D is a high-level language above OpenGL/DirectX in abstraction. With X3D they can create meaningful representations of their data without needing to understand low-level graphics.

Come join us and become a part of this evolving standard. We look forward to working with you and become a part of our X3D community. All members are empowered to participate in Consortium working groups, network with leading Web3D technologist, and contribute to the consortium specifications. These benefits can greatly accelerate the delivery and profitability of member’s cutting-edge 3D platforms and applications.

To join us visit us at www.web3d.org/membership/join. If you need additional information about our technology or information about member companies and their X3D implementations please contact Web3D Consortium, Executive Director Anita Havele.

General News  Web3D Consortium at SIGGRAPH 2010

Jul 16, 2010

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SIGGRAPH 2010 in Los Angeles, the biggest graphics industry gathering is just days away and The Web3D Consortium is geared up to showcase innovative X3D solutions for the 3D web and wow the 3D graphics community.

Come visit us in booth 1024 and attend our BoFs and Tech Talk.

Web3D Tech Talk and Reception
Wednesday,  July 28 from 3:30 to 5:30 PM

Web3D BoFs
X3D-Earth (Carto)…Tue, 27, Jul, 12:30 - 2:00   - 287                    
X3D-CAD ………….Tue, 27, Jul, 2:00 - 3:30     -  301B                
X3D-HTML5……….Tue, 27, Jul, 3:30 - 5:00       -  301B                      
X3D-Medical……….Wed, 28,Jul, 10:30 - 12:00   - 301 B                    
Web3D New Initiatives…Thu, 29 Jul, 1:30 - 2:30 - 301B                
Web3D Korea Chapter…Thu, 29 Jul, 3:00 - 6:00 - 301B  
More information on all the Web3D Consortium events at SIGGRAPH 2010 is available at Web3D at SIGGRAPH 2010.


Experience the power of the only ISO certified, royalty free open-standard 3D implementation for the Web. See X3D Earth integrated with Planet 9 and Bitmanagement cityscapes, X3D content playing on the iphone and discover how X3D technology can be used for real-time 3D graphics on the web today. A week full of events showcasing X3D technology. See the latest real-world interactive 3D applications and find out how you can build and protect your content investment in this ever-changing competitive market. Our innovative community of content and application developers that ensure interoperability, longevity and ownership of your content will amaze you.

The Web3D Consortium will have its ever popular Web3D Tech Talk on Wednesday, July 28 from 3:30 - 5:30 PM to excite, educate, and engage you in the latest 3D graphics developments. A must attend event. Come see Consortium members showcase incredible X3D and VRML content. Join us for a reception after our Tech Talk and network with leading Web3D technologists.

The Web3D Consortium is a member-driven organization involved in many technical initiatives across the 4D value chain. We are presenting several Birds of the Feather sessions at SIGGRAPH: X3D and HTML5, Medical Visualization, Emerging X3D Initiatives and CAD. More information on all the Web3D Consortium events at SIGGRAPH 2010 is available at Web3D at SIGGRAPH 2010.

Also not to be missed is the 15th annual Web3D 2010 Conference, July 24 and 25, co-located and co-sponsored by ACM SIGGRAPH.

 

Jun 10, 2010

The COLLAVIZ project team has organized a workshop on 16 June, 2010 from 9:00 AM to 1:00 PM at the TER@TEC 2010 conference to discuss New Paradigms of Scientific Visualization. Web3D consortium’s Dr. Johannes Behr, Fraunhofer, Germany will present the X3D interchange format as one of the Scientific Visualization Norms and Standards.
As a real decision-making support tool, scientific visualization faces new paradigms. With scientific tools multiplication and their respective evolutions, questions regarding 3D exchange formats norms have risen and must be addressed. X3D, Collada or VRML are examples (among many others) of formats offering different perspectives to different users.The COLLAVIZ project is developing a remote collaborative visualization framework, aiming at giving access to visualization through a simple Internet connection. It already integrates applications such as Ensight or Paraview, allowing the exploitation of the results in a collaborative mode in fields relative to fluids dynamics, biochemistry or geophysics, etc.

May 31, 2010

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The Web3D Consortium will be presenting at the ARE2010 Augmented Reality Event, taking place June 2-3, 2010 - Santa Clara Convention Center, CA.
The Web3D consortium will have a special interest group meeting in Room 204 on June 2 from 1:30 PM to 3:30 PM with AR application developers and industry leaders interested in using open standards. Come see our AR heroes developing X3D AR applications, meet these trend setters and see how you can get involved in outlining a roadmap for open standards in AR.
AR in a box – An X3D solution
Wednesday June 2, 1:30pm – 3:20pm
1. Outlining a case for open standards
2. AR Heroes
    Fraunhofer
    And Others
3. A Hands on Tutorial – How to quickly and easily begin building your own AR applications.
4. How to Get Involved in Creating the AR Technology Road Map.
Presenters:
Michael Zoellner, Fraunhofer, Germany
Mike Liebhold, Institute for the Future, Palo Alto, CA
Anita Havele, Web3D Consortium, Menlo Park, CA
David Colleen, Planet 9 Studios, San Francisco, CA
Damon Hernandez, Web3D Consortium, Menlo Park, CA
This event will be a unique opportunity to see the “state of play” of the emerging augmented reality industry. A must-attend AR event of the year: 2 days, 3 tracks, 40 AR companies and several keynotes.
Other Special events include:
- A press conference for new product announcements by leading AR companies
- Launch pad for new Augmented Reality start ups - a judging panel with VCs and entrepreneurs
- Over 80+ AR speakers over two intense days
- “The Auggies” - competition for the best augmented reality demo
- Art and magic live performances by AR artists
Keynote Speakers:
- Bruce Sterling - (The AR Prophet!)
- Will Wright - (Spore and the Sims)
- Jesse Schell - (The Gamepocalypse)
- Blaise Aguera y Arcas - (Microsoft, BIng Maps & AR)
....and 80 other speakers! AR fans from around the world are registering and will be there, will you?
To get a sense of the richness and depth of content, take a look at the ARE2010 Schedule
Receive the reduced $245 registration price - $150 off the $395 normal price - by using Discount Code: ARE245 during registration.

We hope to see you there.

May 05, 2010

Federal Consortium for Virtual Worlds (FCVW)
12-14 May 2010, National Defense University (NDU), Washington DC

Web3D Consortium will be presenting a workshop at FCVW on X3D Graphics for 3D Model Interchange in Virtual Worlds on Wednesday, May 12 from 8:00 AM to 11:00 AM.

Presenters:
Don Brutzman Ph.D., Naval Postgraduate School, Monterey CA
Nicholas Polys Ph.D., Virginia Tech, Blacksburg VA
David Colleen, Planet 9 Studios, San Francisco CA

Extensible 3D (X3D) Graphics is the open standard for real-time 3D communication. Developed by the Web3D Consortium and certified by the International Organization for Standardization (ISO), X3D is a royalty-free file format and run-time player specification that is compatible with many 3D technologies. X3D is also designed for reuse of content and archivable publication, making it particularly well suited for government use. Attendees in this hands-on workshop will use several tools and applications for networked X3D virtual environments. Finally a 10-point “report card” will assess X3D suitability readiness for federally sponsored online virtual worlds.

The Federal Consortium for Virtual Worlds (FCVW) consists of members from government (federal, state & local, & international), academia, and corporate sectors. The Consortium supports individuals and organizations to improve government collaboration through the use of virtual worlds to enrich collaborative online experiences. It provides a venue to share best practices and lessons learned for the collaborative use of virtual worlds, address common challenges, and create structures to share resources. Communication channels include a email announcements list, wiki knowledge base, and events.

Apr 15, 2010

CALL FOR PAPERS DEADLINE Extended to May 03, 2010
Conference on 3D Web Technology - LA Convention Center Los Angeles, CA USA
Sponsored & Co-Located w/ ACM SIGGRAPH - In Cooperation with Web3D Consortium & EuroGraphics
Full & Short Paper submission deadline: May 03, 2010
Author Notification: June 1, 2010
Camera-ready due: June 07, 2010 Web3D2010
Fifteenth in the series, the 2010 ACM International Web3D Conference will address a wide range of topics about 3D on the World Wide Web and on Multimedia Devices. The annual ACM Web3D Conference is a major event which unites researchers, developers, entrepreneurs, experimenters, artists and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such as X3D, VRML, Collada, MPEG family, U3D, Java3D. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and devices from mobile hand-helds to high-end immersive environments.
Authors are invited to submit their work (short or full papers) for review by the international Program Committee. Both research and applications papers are of interest to Web3D 2010. The papers must be innovative, original, and contribute to the advancement of 3D technologies in the Internet space. Details available at: 2010 Web3D Papers
This year the Web3D Conference is bringing back its Web3D Art Show. The event will feature veteran designers and artists showcasing Web3D art with text, video, and virtual worlds. More information on the Art Show and Art submission is available at:  2010 Web3D Art Show
Watch for updates on registration, submission and other details about the conference at: 2010 Web3D Conference. We look forward to seeing you there!

Apr 12, 2010

Web3d Consortium’s Executive Director, Anita Havele interviewed with Stephen Waite from Research 2.0, an independent industry research firm focusing on emerging technologies that have a big impact on business, markets and investors.
The focus of the interviwe was to discuss current work within the Consortium to increase adoption of the X3D standard. Several areas of the X3D standard were discussed including WebGL and X3D, HTML5, Mobile Devices and the future of 3D graphics on the Web.

This interview and other Web3D Consortium Interviews are available at Interviews and Outreach

Mar 25, 2010

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Octaga Player 3 is a high performance, feature-rich, real-time 3D player that uses X3D and modern graphics hardware to display advanced interactive 3D scenes. The new version offers several enhancements making it even faster, able to handle larger models, easier to use and includes several new features.
New features include: Improved capabilities for displaying multimedia content such as video, sound and images. The new statistics tools displays statistics on what is currently being rendered to help content creators optimize their models.
Octaga Exporter 3 is the perfect way for content creators to convert their 3D models and animations from 3D Studio Max into X3D/VRML and play these scenes in Octaga’s 3D Player. The built in VRML exporter in 3D Studio Max cannot compare to the new Octaga Exporter.
Octaga playback framework: The exported model will be embedded in a playback framework which is useful for testing animations.
Octaga sun simulator: The exported model will be embedded in a sun simulator framework which simulates the sunlight at a given location at a given date and time. This is very useful together with a shadow node to observe sun/shadow behavior.
System Requirement: Octaga Exporter is currently available for 3D Studio Max 2009 (32 and 64 bit) and 3D Studio Max 2010 (32 and 64 bit).
A free personal use version is available at: Player. A Full version is available for only 49 €.
Octaga provides world class 3D visualization software and services for the Oil & Gas and the AEC markets. Their mission is to create value from your enterprise data through the application of interactive 3D technology and animation to deliver high quality and reliable visualization solutions. Find out more about Octaga at: www.octaga.com.

Mar 23, 2010

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CAD/CAM models delivered as X3D content
A web based application offers browsing access to the content of STEP (ISO 10303) CAD files. 3D solid models included in the STEP exchange files are translated into X3D content and delivered in XML encoding for viewing by X3D viewers. Combined with the common capability of commercial CAD applications to export to the neutral STEP format, this gives a pathway to generate X3D content with the modeling methods of CAD applications. The web based browsing of STEP exchange file content is a demonstration of integrating 3D content with other information content delivered over the web.

Mar 19, 2010

The Web3D Consortium’s Medical Working Group will have a half day workshop on March 21, 2010 at IEEVR 2010. Come see the current state-of-the-art in medical virtual environments and identify future technology directions. Many research topics will be dicussed, including realistic modeling and simulation of physiological processes, human perception issues, time-efficient segmentation and effective use of haptics. Related papers will be presented and a discussion panel will address what needs to be done ahead and capture future needs/perceptions from the community. The invited guest speaker is Henry Fuchs, Professor of Computer Science and Adjunct Professor of Biomedical Engineering at UNC Chapel Hill.

More information is available at: Medical VR Workshop

Mar 11, 2010

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Fraunhofer IGD, recently announced its X3DOM project. A test-environment to evaluate and evolve a DOM-based HTML/X3D integration model.

X3DOM is an experimental open source runtime, implemented in JavaScript and WebGL, which allows to inline X3D content in (X)HTML pages.  It performs the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree. An official release will be announced soon.

This model is based on ideas and code developed by Philip Taylor from University of Cambridge and provides a minimal X3D-runtime in JavaScript. The system uses the recently released WebGL for rendering and therefore renders hardware accelerated without any plug-in.  However, WebGL is only available in alpha-builds from FireFox and WebKit at: http://www.x3dom.org/?page_id=9
The objective here is to include a live X3D scene in your HTML DOM, which allows you to manipulate the 3D content by only adding/ removing or changing DOM elements. No specific plug-in or plug-in interface like SAI is needed. It also supports some of the HTML events like “onclick” on 3D objects. 3dsmax exporter which can save to html/xhtml, a converter tutorial and now has BMW configuration showcase.


The Web3d Consortium’s X3D HTML5 Working Group presented a working demonstration with event passing to/from the HTML DOM using the X3DOM examples at the W3C TPAC meeting in Santa Clara, California in Nov 2009. At this meeting the Web3D HTML5 working group presented their thoughts and ideas on how to integrate X3D and HTML. In addition to the hour-long presentation, many other conversations and working demonstrations were given to W3C members during the course of the TPAC. The Web3D Consortium’s work was well received by W3C and the W3C HTML5 WG. The W3C HTML5 working group can be found at: http://www.w3.org/html/wg/.

This integration model is still evolving and open for discussions.There is more work to be done to further this effort. Anyone interested in getting involved please contact John Stewart. More information about the Working Group can be found at X3D-HTML5 .

Mar 10, 2010

Call for Participation in the IEEE Virtual Reality 2010 conference in Waltham, MA, USA on March 20 and 21, 2010.

Today, more than any time in the history of medicine, there is a need for faster, more efficient and cost effective training. Patient safety and evidenced based practice have been highlighted as key issues to be addressed by medical process and technology.  There are many research problems to solve, including realistic modeling and simulation of physiological processes, human perception issues, time-efficient segmentation and effective use of haptics.

A half day workshop will be organized by the Web3D Consortium Medical Working Group to demonstrate the current state-of-the-art in medical virtual environments and identify future technology directions, and is requesting submission of technology related position papers (up to 3 pages) containing preliminary results of research or design work within the scope of medical virtual environments. Papers should address one or more of the following topics, although authors should not feel limited by them. Unlisted but related topics are also welcome.

  * Novel applications/case studies of medical virtual environments, including training, rehabilitation, rehearsal, etc.
  * Software algorithms and APIs
  * Use of haptics for medical simulation
  * Human perception and interaction with a virtual patient
  * Physiology modeling techniques
  * Standards for 3D medical imaging
  * Inexpensive solutions
  * Open Source Software and production pipelines

More information is available at: http://www.hpv.cs.bangor.ac.uk/vr10-med/

 

Dec 28, 2009

X3D a write once, render anywhere, anytime 3D graphics format for HTML 5.
As W3C is working on adding support for 3D in HTML 5, the Web3D Consortium’s X3D-HTML5 Working Group is working closely with W3C presenting their thoughts and ideas on how to integrate X3D and HTML. The goal here is to have a DOM-integrated cross-platform open-standards 3D graphics in every browser.
X3D is an abstracted graphics format; as long as the underlying OS and hardware supports some form of pixel display, X3D can be rendered on it. Whether your device uses one of the Direct-X graphical libraries, one of the continually evolving series of OpenGL versions, or some as-yet unwritten low-level graphics layer, X3D will be able to render on it, and if that device contains user i/o capabilities, X3D will be able to use that capability, too.
For more details on now X3D and HTML5 will fit with other 3D technologies please read the recent 3d-test interview with Web3D’s X3D-HTML5 Working Group chair John Stewart at: http://www.3d-test.com/interviews/x3d_2.htm.
Demonstration with event passing to/from the HTML DOM using the X3DOM are available at: http://www.x3dom.org/?page_id=9. X3DOM is an experimental open source runtime, implemented in JavaScript and WebGL, which allows to inline X3D content in (X)HTML pages.  It performs the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree.
This integration model is still evolving and open for discussions.There is more work to be done to further this effort. Anyone interested in getting involved please contact John Stewart. More information about the Working Group can be found at X3D-HTML5 .

Dec 03, 2009

“The first Augmented Reality Development Camp (AR DevCamp) will be held on Saturday December 5, 2009 at the Hacker Dojo in Mountain View CA and simultaneously in New York City and around the world!
After nearly 20 years in the research labs, Augmented Reality is taking shape as one of the next major waves of Internet innovation, overlaying and infusing the physical world with digital media, information and experiences. AR must be fundamentally open, interoperable, extensible, and accessible to all, so that it can create the kinds of opportunities for expressiveness, communication, business and social good on the web and Internet today. As one step towards this goal of an Open AR web, the AR DevCamp 1.0, will have a full day of technical sessions and hacking opportunities in an open format, BarCamp style. For more information about this camp please visit www.ardevcamp.org.
Web3D Consortium will be showcasing their open standards X3D implementations for Augmented Reality at this camp.  Join us and see how you can use X3D today for your Augmentent Reality needs.

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