Uses of Interface
org.web3d.x3d.sai.Texturing.X3DSingleTextureNode

Packages that use X3DSingleTextureNode
Package
Description
The Lighting component specifies how light sources are defined and positioned, as well as how lights effect the rendered image.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Lighting component specifies how light sources are defined and positioned, as well as how lights effect the rendered image.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.