Workflow for Implementing X3D (open source and royalty free) in E-commerce
1. Requirement Analysis and Planning
Workflow for Implementing X3D (open source and royalty free) in E-commerce
1. Requirement Analysis and Planning
X3D: Revolutionizing Web-Based 3D Graphics
What happens when enterprise 3D graphics meets the World-Wide Web? When peanut butter and chocolate meet? The answer, of course, is ‘Delicious Things’!
Abstract
There is great excitement around the development of new features and formats, from glTF 2.0 to X3D 4.0. This blog provides a high-level view of the leading open formats and how and why they should be used together.
The term ‘Metaverse’ has taken on a new sparkle recently, appearing prominently in the marketing materials of a number of large technology companies. Indeed, many have attempted, or are attempting, to co-opt it for their own purposes, which has resulted in a great deal of confusion among producers and consumers in the marketplace. With this short position paper, the Web3D Consortium seeks to address this confusion by exploring the history of the ‘Metaverse’ that has led us to our current state, providing a workable definition of the term ‘Metaverse’, and providing a vision for its sustainable, cooperative construction into the future. We believe that all the technologies are in place to fulfill the vision of an open, equitable, and ubiquitous information space. What remains are the key issues that have kept the Metaverse from manifesting the last two decades: user experience and corporate cooperation. See attached paper below.
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