Package HumanoidAnimation.Characters
package HumanoidAnimation.Characters
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ClassDescriptionLeft foot, using high-fidelity definitions for HAnim version 2.0.Right foot, using high-fidelity definitions for HAnim version 2.0.Left hand, using high-fidelity definitions for HAnim version 2.0.Right hand using high-fidelity definitions for HAnim version 2.0.Left and right hands and feet, using high-fidelity definitions for HAnim version 2.0.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.