Class KoreanCharacter02Chul

java.lang.Object
HumanoidAnimation.Characters.KoreanCharacter02Chul

public class KoreanCharacter02Chul extends Object

Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.

Related links: source KoreanCharacter02Chul.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.Characters.KoreanCharacter02Chul  Document Metadata
title KoreanCharacter02Chul.x3d
creator Jin Hoon Lee and Min Joo Lee
translator Chul Hee Jung and Myeong Won Lee
created 31 March 2011
translated 1 November 2014
modified 23 December 2021
description Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
reference KoreanCharacter00ReadMe.txt
reference KoreanCharacterHumanMotion_Infotech2014_140706.pdf
reference KoreanCharactersIllustrated.pdf
identifier https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/KoreanCharacter02Chul.x3d
generator 3DS MAX, http://www.autodesk.com/products/autodesk-3ds-max/overview
generator Suwon University HAnim Editor
generator Gnu Image Manipulation Program, http://www.gimp.org
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.