Uses of Interface
org.web3d.x3d.sai.Time.X3DTimeDependentNode
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Time component defines how time is sensed, computed and associated with events in an X3D scene.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Time component defines how time is sensed, computed and associated with events in an X3D scene.
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Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
Analyser provides real-time frequency and time-domain analysis information, without any change to the input.class
AudioClip provides audio data used by parent Sound nodes.class
BiquadFilter node is an AudioNode processor implementing common low-order filters.class
BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.class
Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.class
Delay causes a time delay between the arrival of input data and subsequent propagation to the output.class
DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.class
The Gain node amplifies or deamplifies the input signal.class
ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.class
MicrophoneSource captures input from a physical microphone in the real world.class
OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.class
StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.class
WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal. -
Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Texturing
Modifier and TypeClassDescriptionclass
MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. -
Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Time
Modifier and TypeClassDescriptionclass
TimeSensor continuously generates events as time passes. -
Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Sound
Modifier and TypeInterfaceDescriptioninterface
Analyser provides real-time frequency and time-domain analysis information, without any change to the input.interface
AudioClip provides audio data used by parent Sound nodes.interface
BiquadFilter node is an AudioNode processor implementing common low-order filters.interface
BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.interface
Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.interface
Delay causes a time delay between the arrival of input data and subsequent propagation to the output.interface
DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.interface
The Gain node amplifies or deamplifies the input signal.interface
ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.interface
MicrophoneSource captures input from a physical microphone in the real world.interface
OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.interface
StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.interface
WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal.interface
Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.interface
Nodes implementing X3DSoundSourceNode provide signal inputs to the audio graph. -
Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Texturing
Modifier and TypeInterfaceDescriptioninterface
MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. -
Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Time
Modifier and TypeInterfaceDescriptioninterface
TimeSensor continuously generates events as time passes.Modifier and TypeMethodDescriptionX3DTimeDependentNode.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.X3DTimeDependentNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DTimeDependentNode.setPauseTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named pauseTime.X3DTimeDependentNode.setResumeTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named resumeTime.X3DTimeDependentNode.setStartTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named startTime.X3DTimeDependentNode.setStopTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named stopTime.