Uses of Interface
org.web3d.x3d.sai.Time.X3DTimeDependentNode

Packages that use X3DTimeDependentNode
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Time component defines how time is sensed, computed and associated with events in an X3D scene.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Time component defines how time is sensed, computed and associated with events in an X3D scene.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Sound

    Modifier and Type
    Class
    Description
    class 
    Analyser provides real-time frequency and time-domain analysis information, without any change to the input.
    class 
    AudioClip provides audio data used by parent Sound nodes.
    class 
    BiquadFilter node is an AudioNode processor implementing common low-order filters.
    class 
    BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.
    class 
    Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.
    class 
    Delay causes a time delay between the arrival of input data and subsequent propagation to the output.
    class 
    DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.
    class 
    The Gain node amplifies or deamplifies the input signal.
    class 
    ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.
    class 
    MicrophoneSource captures input from a physical microphone in the real world.
    class 
    OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.
    class 
    StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.
    class 
    WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Texturing

    Modifier and Type
    Class
    Description
    class 
    MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.jsail.Time

    Modifier and Type
    Class
    Description
    class 
    TimeSensor continuously generates events as time passes.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Sound

    Modifier and Type
    Interface
    Description
    interface 
    Analyser provides real-time frequency and time-domain analysis information, without any change to the input.
    interface 
    AudioClip provides audio data used by parent Sound nodes.
    interface 
    BiquadFilter node is an AudioNode processor implementing common low-order filters.
    interface 
    BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.
    interface 
    Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.
    interface 
    Delay causes a time delay between the arrival of input data and subsequent propagation to the output.
    interface 
    DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.
    interface 
    The Gain node amplifies or deamplifies the input signal.
    interface 
    ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.
    interface 
    MicrophoneSource captures input from a physical microphone in the real world.
    interface 
    OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.
    interface 
    StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.
    interface 
    WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal.
    interface 
    Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.
    interface 
    Nodes implementing X3DSoundSourceNode provide signal inputs to the audio graph.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Texturing

    Modifier and Type
    Interface
    Description
    interface 
    MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.
  • Uses of X3DTimeDependentNode in org.web3d.x3d.sai.Time

    Modifier and Type
    Interface
    Description
    interface 
    TimeSensor continuously generates events as time passes.
    Modifier and Type
    Method
    Description
    X3DTimeDependentNode.setDescription(String newValue)
    Accessor method to assign String value to inputOutput SFString field named description.
    X3DTimeDependentNode.setMetadata(X3DMetadataObject newValue)
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    X3DTimeDependentNode.setPauseTime(double newValue)
    Accessor method to assign double value in seconds to inputOutput SFTime field named pauseTime.
    X3DTimeDependentNode.setResumeTime(double newValue)
    Accessor method to assign double value in seconds to inputOutput SFTime field named resumeTime.
    X3DTimeDependentNode.setStartTime(double newValue)
    Accessor method to assign double value in seconds to inputOutput SFTime field named startTime.
    X3DTimeDependentNode.setStopTime(double newValue)
    Accessor method to assign double value in seconds to inputOutput SFTime field named stopTime.