Class TextureProjector

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.TextureProjection.TextureProjector
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DLightNode, TextureProjector, X3DTextureProjectorNode

public class TextureProjector extends X3DConcreteNode implements TextureProjector
TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 4.0 draft) [X3DTextureProjectorNode] TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume. Hint: <a href="https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS//Images/ptmperspective.png" target="_blank">https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS//Images/ptmperspective.png</a> Warning: add textureTransform field? *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: