Interface X3DTextureProjectorNode

All Superinterfaces:
X3DChildNode, X3DLightNode, X3DNode
All Known Subinterfaces:
TextureProjector, TextureProjectorParallel
All Known Implementing Classes:
TextureProjector, TextureProjectorParallel

public interface X3DTextureProjectorNode extends X3DLightNode
Base type for all node types that specify texture projector nodes, which provide a form of lighting.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    float
    Provide float value within allowed range of [0,1] from inputOutput SFFloat field named ambientIntensity.
    float
    Provide float value within allowed range of (0,infinity) from outputOnly SFFloat field named aspectRatio.
    float[]
    Provide array of 3-tuple float results using RGB values [0..1] using RGB values [0..1] from inputOutput SFColor field named color.
    Provide String value from inputOutput SFString field named description.
    float[]
    Provide array of 3-tuple float results from inputOutput SFVec3f field named direction.
    float
    Provide float value within allowed range of [-1,infinity) from inputOutput SFFloat field named farDistance.
    boolean
    Provide boolean value from inputOutput SFBool field named global.
    float
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named intensity.
    float[]
    Provide array of 3-tuple float results from inputOutput SFVec3f field named location.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    float
    Provide float value within allowed range of [-1,infinity) from inputOutput SFFloat field named nearDistance.
    boolean
    Provide boolean value from inputOutput SFBool field named on.
    float
    Provide float value within allowed range of [0,1] from inputOutput SFFloat field named shadowIntensity.
    boolean
    Provide boolean value from inputOutput SFBool field named shadows.
    Provide org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field texture.
    setAmbientIntensity(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.
    setColor(float[] newValue)
    Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.
    Accessor method to assign String value to inputOutput SFString field named description.
    setDirection(float[] newValue)
    Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.
    setFarDistance(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named farDistance.
    setGlobal(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named global.
    setIntensity(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named intensity.
    setLocation(float[] newValue)
    Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    setNearDistance(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named nearDistance.
    setOn(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named on.
    setShadowIntensity(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named shadowIntensity.
    setShadows(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named shadows.
    Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field texture.
  • Method Details

    • getAmbientIntensity

      float getAmbientIntensity()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named ambientIntensity.
      Specified by:
      getAmbientIntensity in interface X3DLightNode
      Returns:
      value of ambientIntensity field
    • setAmbientIntensity

      X3DTextureProjectorNode setAmbientIntensity(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.
      Specified by:
      setAmbientIntensity in interface X3DLightNode
      Parameters:
      newValue - is new value for the ambientIntensity field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getAspectRatio

      float getAspectRatio()
      Provide float value within allowed range of (0,infinity) from outputOnly SFFloat field named aspectRatio.
      Returns:
      value of aspectRatio field
    • getColor

      float[] getColor()
      Provide array of 3-tuple float results using RGB values [0..1] using RGB values [0..1] from inputOutput SFColor field named color.
      Specified by:
      getColor in interface X3DLightNode
      Returns:
      value of color field
    • setColor

      X3DTextureProjectorNode setColor(float[] newValue)
      Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.
      Specified by:
      setColor in interface X3DLightNode
      Parameters:
      newValue - is new value for the color field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDescription

      String getDescription()
      Provide String value from inputOutput SFString field named description.
      Returns:
      value of description field
    • setDescription

      X3DTextureProjectorNode setDescription(String newValue)
      Accessor method to assign String value to inputOutput SFString field named description.
      Parameters:
      newValue - is new value for the description field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDirection

      float[] getDirection()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named direction.
      Returns:
      value of direction field
    • setDirection

      X3DTextureProjectorNode setDirection(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.
      Parameters:
      newValue - is new value for the direction field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFarDistance

      float getFarDistance()
      Provide float value within allowed range of [-1,infinity) from inputOutput SFFloat field named farDistance.
      Returns:
      value of farDistance field
    • setFarDistance

      X3DTextureProjectorNode setFarDistance(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named farDistance.
      Parameters:
      newValue - is new value for the farDistance field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getGlobal

      boolean getGlobal()
      Provide boolean value from inputOutput SFBool field named global.
      Returns:
      value of global field
    • setGlobal

      X3DTextureProjectorNode setGlobal(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named global.
      Parameters:
      newValue - is new value for the global field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getIntensity

      float getIntensity()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named intensity.
      Specified by:
      getIntensity in interface X3DLightNode
      Returns:
      value of intensity field
    • setIntensity

      X3DTextureProjectorNode setIntensity(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named intensity.
      Specified by:
      setIntensity in interface X3DLightNode
      Parameters:
      newValue - is new value for the intensity field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getLocation

      float[] getLocation()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named location.
      Returns:
      value of location field
    • setLocation

      X3DTextureProjectorNode setLocation(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.
      Parameters:
      newValue - is new value for the location field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DLightNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DLightNode
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • getNearDistance

      float getNearDistance()
      Provide float value within allowed range of [-1,infinity) from inputOutput SFFloat field named nearDistance.
      Returns:
      value of nearDistance field
    • setNearDistance

      X3DTextureProjectorNode setNearDistance(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named nearDistance.
      Parameters:
      newValue - is new value for the nearDistance field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getOn

      boolean getOn()
      Provide boolean value from inputOutput SFBool field named on.
      Specified by:
      getOn in interface X3DLightNode
      Returns:
      value of on field
    • setOn

      X3DTextureProjectorNode setOn(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named on.
      Specified by:
      setOn in interface X3DLightNode
      Parameters:
      newValue - is new value for the on field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getShadowIntensity

      float getShadowIntensity()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named shadowIntensity.
      Specified by:
      getShadowIntensity in interface X3DLightNode
      Returns:
      value of shadowIntensity field
    • setShadowIntensity

      X3DTextureProjectorNode setShadowIntensity(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named shadowIntensity.
      Specified by:
      setShadowIntensity in interface X3DLightNode
      Parameters:
      newValue - is new value for the shadowIntensity field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getShadows

      boolean getShadows()
      Provide boolean value from inputOutput SFBool field named shadows.
      Specified by:
      getShadows in interface X3DLightNode
      Returns:
      value of shadows field
    • setShadows

      X3DTextureProjectorNode setShadows(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named shadows.
      Specified by:
      setShadows in interface X3DLightNode
      Parameters:
      newValue - is new value for the shadows field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getTexture

      X3DTexture2DNode getTexture()
      Provide org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field texture.
      Returns:
      value of texture field
    • setTexture

      Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field texture.
      Parameters:
      newValue - is new value for the texture field.
      Returns:
      X3DTextureProjectorNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).