Class PointLight

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, PointLight, X3DLightNode

public class PointLight extends X3DConcreteNode implements PointLight
Linear attenuation may occur at level 2, full support at level 3.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: [X3DLightNode] PointLight is a single light source that illuminates outwards in all directions. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry. Hint: the bound NavigationInfo controls whether headlight is enabled on/off. *


Note that SFColor provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: