public class TextureTransformMatrix3DObject extends X3DConcreteNode implements TextureTransformMatrix3D
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT
String constant COMPONENT provides X3D component for this element: Texturing3D.
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static java.lang.String |
fromField_MATRIX
fromField ROUTE name for SFMatrix4f field named matrix.
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static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
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static int |
LEVEL
Integer constant LEVEL provides default X3D component level for this element: 1.
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static float[] |
MATRIX_DEFAULT_VALUE
SFMatrix4f field named matrix has default value {1f,0f,0f,0f,0f,1f,0f,0f,0f,0f,1f,0f,0f,0f,0f,1f} (Java syntax) or 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (XML syntax).
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static java.lang.String |
NAME
String constant NAME provides name of this element: TextureTransformMatrix3D.
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static java.lang.String |
toField_MATRIX
toField ROUTE name for SFMatrix4f field named matrix.
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static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
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CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUEvalidationResult| Constructor and Description |
|---|
TextureTransformMatrix3DObject()
Constructor for TextureTransformMatrix3DObject to initialize member variables with default values.
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TextureTransformMatrix3DObject(java.lang.String DEFname)
Utility constructor that assigns DEF name after initializing member variables with default values
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| Modifier and Type | Method and Description |
|---|---|
TextureTransformMatrix3DObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
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TextureTransformMatrix3DObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
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TextureTransformMatrix3DObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
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TextureTransformMatrix3DObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
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X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
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X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
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java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
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java.lang.String |
getComponent()
Provides X3D component for this element: Texturing3D.
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int |
getComponentLevel()
Provides default X3D component level for this element: 1.
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java.lang.String |
getElementName()
Provides name of this element: TextureTransformMatrix3D.
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java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
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ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
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float[] |
getMatrix()
Provide array of float results from inputOutput SFMatrix4f field named matrix.
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X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
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ProtoInstanceObject |
getMetadataProtoInstance()
Provide properly typed ProtoInstance for inputOutput SFNode field metadata, if available.
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X3DConcreteNode |
getNodeByDEF(java.lang.String DEFname)
Recursive method to provide object reference to node by DEF name, if found as this node or in a contained node.
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boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
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boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
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boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
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void |
initialize()
Initialize all member variables to default values.
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TextureTransformMatrix3DObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
TextureTransformMatrix3DObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
TextureTransformMatrix3DObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
TextureTransformMatrix3DObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
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TextureTransformMatrix3DObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
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TextureTransformMatrix3DObject |
setMatrix(float[] newValue)
Assign float array to inputOutput SFMatrix4f field named matrix.
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TextureTransformMatrix3DObject |
setMatrix(SFMatrix4fObject newValue)
Assign typed object value to SFMatrix4f matrix field, similar to
setMatrix(float[]). |
TextureTransformMatrix3DObject |
setMetadata(ProtoInstanceObject newProtoInstanceNode)
Assign ProtoInstance to metadata field;
WARNING: ProtoInstance must match acceptable node type X3DMetadataObject.
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TextureTransformMatrix3DObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
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TextureTransformMatrix3DObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
TextureTransformMatrix3DObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
TextureTransformMatrix3DObject |
setUSE(TextureTransformMatrix3DObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
java.lang.String |
toStringClassicVRML(int level)
Recursive method to provide ClassicVRML string serialization.
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java.lang.String |
toStringVRML97(int level)
Recursive method to provide VRML97 string serialization.
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java.lang.String |
toStringX3D(int level)
Recursive method to provide X3D string serialization of this model subgraph.
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java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements.
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getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final float[] MATRIX_DEFAULT_VALUE
public static final java.lang.String fromField_MATRIX
public static final java.lang.String toField_MATRIX
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public TextureTransformMatrix3DObject()
public TextureTransformMatrix3DObject(java.lang.String DEFname)
DEFname - unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final void initialize()
initialize in class X3DConcreteNodepublic float[] getMatrix()
getMatrix in interface TextureTransformMatrix3Dpublic TextureTransformMatrix3DObject setMatrix(float[] newValue)
setMatrix in interface TextureTransformMatrix3DnewValue - is new value for the matrix field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject setMatrix(SFMatrix4fObject newValue)
setMatrix(float[]).newValue - is new value for the matrix field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface X3DAppearanceChildNodegetMetadata in interface X3DTextureTransformNodegetMetadata in interface TextureTransformMatrix3DgetMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic TextureTransformMatrix3DObject setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface X3DAppearanceChildNodesetMetadata in interface X3DTextureTransformNodesetMetadata in interface TextureTransformMatrix3DsetMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).setMetadata(ProtoInstanceObject),
X3D Scene Authoring Hints: Metadata Nodespublic TextureTransformMatrix3DObject clearMetadata()
TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformMatrix3DObject setMetadata(ProtoInstanceObject newProtoInstanceNode)
newProtoInstanceNode - is the new ProtoInstance node for the metadata fieldTextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).setMetadata(X3DMetadataObject),
X3D Scene Authoring Hints: Metadata Nodespublic ProtoInstanceObject getMetadataProtoInstance()
getMetadata(),
X3D Scene Authoring Hints: Metadata Nodespublic boolean hasMetadata()
getMetadata(),
getMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic final TextureTransformMatrix3DObject setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface X3DAppearanceChildNodesetDEF in interface X3DTextureTransformNodesetDEF in interface TextureTransformMatrix3DsetDEF in class X3DConcreteNodenewValue - is new value for the DEF field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject setDEF(SFStringObject newValue)
setDEF(String).newValue - is new value for the DEF field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public final TextureTransformMatrix3DObject setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method resets all other fields to their default values and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface X3DAppearanceChildNodesetUSE in interface X3DTextureTransformNodesetUSE in interface TextureTransformMatrix3DsetUSE in class X3DConcreteNodenewValue - is new value for the USE field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject setUSE(SFStringObject newValue)
setUSE(String).newValue - is new value for the USE field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public final TextureTransformMatrix3DObject setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface X3DAppearanceChildNodesetCssClass in interface X3DTextureTransformNodesetCssClass in interface TextureTransformMatrix3DsetCssClass in class X3DConcreteNodenewValue - is new value for the class field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject setCssClass(SFStringObject newValue)
setCssClass(String).newValue - is new value for the class field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject setIS(ISObject newValue)
setIS in class X3DConcreteNodenewValue - is new value for the description field.TextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public ISObject getIS()
getIS in class X3DConcreteNodepublic TextureTransformMatrix3DObject setUSE(TextureTransformMatrix3DObject DEFnode)
setUSE(String).
setUSE() method resets all other fields to their default values and also releases
all child nodes.
DEFnode - must have a DEF value definedTextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same node object).public TextureTransformMatrix3DObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueTextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformMatrix3DObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsTextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformMatrix3DObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addTextureTransformMatrix3DObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int level)
toStringX3D in class X3DConcreteElementlevel - number of levels of indentation for this elementpublic java.lang.String toStringClassicVRML(int level)
toStringClassicVRML in class X3DConcreteElementlevel - number of levels of indentation for this elementpublic java.lang.String toStringVRML97(int level)
toStringVRML97 in class X3DConcreteElementlevel - number of levels of indentation for this elementpublic X3DConcreteNode getNodeByDEF(java.lang.String DEFname)
getNodeByDEF in class X3DConcreteNodeDEFname - DEF name of node to findpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String)public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String)public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.