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Data Property: 'X3DLightNode field shadowIntensity is implemented by multiple nodes.'
Annotations (2)
rdfs:label
"X3DLightNode field shadowIntensity is implemented by multiple nodes."
shadowIntensityDefault
1
Domains (7)
'Base type for all node types that specify texture projector nodes, which provide a form of lighting.'
'DirectionalLight might not be scoped by parent Group or Transform at levels 1 or 2.'
'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
'Linear attenuation may occur at level 2, full support at level 3.'
'Linear attenuation may occur at level 2, full support at level 3.'
'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
'TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.'
Ranges (1)
SFFloat
Superproperties (1)
accessTypeInputOutput
Usage (1)
'X3DLightNode field shadowIntensity is implemented by multiple nodes.'
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accessTypeInputOutput
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