Class: 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
Annotations (1)
- rdfs:label "TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume."
Usage (22)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'The color field defines an array of 3-tuple RGB colors.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DTextureProjectorNode field texture is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'how much ambient omnidirectional light is reflected from all light sources.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DSensorNode field description is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'Initial direction from which particles emanate.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DTextureProjectorNode field farDistance is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'Minimum and maximum extents of view in units of local coordinate system.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'The global field controls potential external scoping effects of lights found within an Inline scene.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DLightNode field intensity is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DTextureProjectorNode field location is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DViewpointNode field nearDistance is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DLightNode field on is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DLightNode field shadowIntensity is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DLightNode field shadows is implemented by multiple nodes.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'upVector describes the roll of the camera by saying which direction is up for the camera\'s orientation.' Domain 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'