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Data Property: 'X3DLightNode field intensity is implemented by multiple nodes.'
Annotations (3)
rdfs:label
"Factor [0,1] adjusting loudness (decibels) of emitted sound."
rdfs:label
"X3DLightNode field intensity is implemented by multiple nodes."
intensityDefault
1
Domains (9)
'Base type for all node types that specify texture projector nodes, which provide a form of lighting.'
'DirectionalLight might not be scoped by parent Group or Transform at levels 1 or 2.'
'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
'Linear attenuation may occur at level 2, full support at level 3.'
'Linear attenuation may occur at level 2, full support at level 3.'
'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
'TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.'
'The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.'
'The SpatialSound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.'
Ranges (1)
SFFloat
Superproperties (1)
accessTypeInputOutput
Usage (1)
'X3DLightNode field intensity is implemented by multiple nodes.'
⊆
accessTypeInputOutput
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