Class: 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
Annotations (1)
- rdfs:label "Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput."
Usage (13)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'The color field defines an array of 3-tuple RGB colors.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'how much ambient omnidirectional light is reflected from all light sources.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DLightNode field intensity is implemented by multiple nodes.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DLightNode field on is implemented by multiple nodes.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DLightNode field shadowIntensity is implemented by multiple nodes.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DLightNode field shadows is implemented by multiple nodes.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'