Object Property: 'The color field defines an array of 3-tuple RGB colors.'
Domains (21)
- 'Abstract type describing a node that influences the lighting equation through the use of fog semantics.'
- 'Base type for all node types that specify texture projector nodes, which provide a form of lighting.'
- 'Color node defines a set of RGB color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.'
- 'ColorRGBA node defines a set of RGBA color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.'
- 'Composed geometry nodes produce renderable geometry, can contain Color Coordinate Normal TextureCoordinate, and are contained by a Shape node.'
- 'DirectionalLight might not be scoped by parent Group or Transform at levels 1 or 2.'
- 'IndexedFaceSet defines polygons using index lists corresponding to vertex coordinates.'
- 'IndexedQuadSet is a geometry node that defines quadrilaterals.'
- 'IndexedTriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
- 'IndexedTriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
- 'IndexedTriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
- 'Light nodes provide illumination for rendering geometry in the scene. Implementing nodes must include a global field with type SFBool and accessType inputOutput.'
- 'Linear attenuation may occur at level 2, full support at level 3.'
- 'Linear attenuation may occur at level 2, full support at level 3.'
- 'MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.'
- 'QuadSet is a geometry node that defines quadrilaterals.'
- 'TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.'
- 'TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.'
- 'TriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
- 'TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
- 'TriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.'
Usage (1)
- 'The color field defines an array of 3-tuple RGB colors.' ⊆ hasChild