Uses of Interface
org.web3d.x3d.sai.Texturing.X3DTextureCoordinateNode
Packages that use X3DTextureCoordinateNode
Package
Description
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
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Uses of X3DTextureCoordinateNode in org.web3d.x3d.jsail.Texturing
Classes in org.web3d.x3d.jsail.Texturing that implement X3DTextureCoordinateNodeModifier and TypeClassDescriptionclassMultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.classTextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).classTextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces). -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.jsail.Texturing3D
Classes in org.web3d.x3d.jsail.Texturing3D that implement X3DTextureCoordinateNodeModifier and TypeClassDescriptionclassTextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.classTextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices. -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.sai.Texturing
Subinterfaces of X3DTextureCoordinateNode in org.web3d.x3d.sai.TexturingModifier and TypeInterfaceDescriptioninterfaceMultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.interfaceTextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).interfaceTextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).interfaceBase type for all texture coordinate nodes which specify texture coordinates for a single texture.Methods in org.web3d.x3d.sai.Texturing that return X3DTextureCoordinateNodeModifier and TypeMethodDescriptionX3DTextureCoordinateNode.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata. -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.sai.Texturing3D
Subinterfaces of X3DTextureCoordinateNode in org.web3d.x3d.sai.Texturing3DModifier and TypeInterfaceDescriptioninterfaceTextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.interfaceTextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.