Interface MultiTextureCoordinate

All Superinterfaces:
X3DGeometricPropertyNode, X3DNode, X3DTextureCoordinateNode
All Known Implementing Classes:
MultiTextureCoordinateObject

public interface MultiTextureCoordinate
extends X3DTextureCoordinateNode
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.

X3D node tooltip: [X3DTextureCoordinateNode] MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification: TODO, X3D Abstract Specification: MultiTextureCoordinate, X3D Tooltips: MultiTextureCoordinate, X3D Scene Authoring Hints: Images
  • Method Summary

    Modifier and Type Method Description
    void addTexCoord​(X3DNode[] newValue)
    Add array of child texCoord nodes to array of existing nodes (if any).
    X3DMetadataObject getMetadata()
    Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    X3DNode[] getTexCoord()
    Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field texCoord.
    MultiTextureCoordinate setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    void setTexCoord​(X3DNode newValue)
    Set single child texCoord node, replacing prior array of existing nodes (if any).
    MultiTextureCoordinate setTexCoord​(X3DNode[] newValue)
    Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field texCoord.
  • Method Details

    • getMetadata

      X3DMetadataObject getMetadata()
      Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DGeometricPropertyNode
      Specified by:
      getMetadata in interface X3DNode
      Specified by:
      getMetadata in interface X3DTextureCoordinateNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      MultiTextureCoordinate setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DGeometricPropertyNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in interface X3DTextureCoordinateNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      MultiTextureCoordinate - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • getTexCoord

      X3DNode[] getTexCoord()
      Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field texCoord.

      Tooltip: [X3DTextureCoordinateNode] Zero or more contained TextureCoordinate or TextureCoordinateGenerator nodes that specify texture coordinates for the different texture channels, used for texture mapping onto corresponding geometry.
      • Warning: MultiTextureCoordinate may not contain another MultiTextureCoordinate node.


      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTextureCoordinateNode.
      Returns:
      value of texCoord field
      See Also:
      X3DTextureCoordinateNode
    • setTexCoord

      MultiTextureCoordinate setTexCoord​(X3DNode[] newValue)
      Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field texCoord.

      Tooltip: [X3DTextureCoordinateNode] Zero or more contained TextureCoordinate or TextureCoordinateGenerator nodes that specify texture coordinates for the different texture channels, used for texture mapping onto corresponding geometry.
      • Warning: MultiTextureCoordinate may not contain another MultiTextureCoordinate node.


      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTextureCoordinateNode.
      Parameters:
      newValue - is new value for the texCoord field.
      Returns:
      MultiTextureCoordinate - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addTexCoord

      void addTexCoord​(X3DNode[] newValue)
      Add array of child texCoord nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DTextureCoordinateNode.
      Parameters:
      newValue - is new value array to be appended the texCoord field.
    • setTexCoord

      void setTexCoord​(X3DNode newValue)
      Set single child texCoord node, replacing prior array of existing nodes (if any).
      Parameters:
      newValue - is new node for the texCoord field