Class TextureProperties
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Texturing.TextureProperties
- All Implemented Interfaces:
- X3DNode,- TextureProperties
TextureProperties allows precise fine-grained control over application of image textures to geometry.
 
 
TextureProperties node tooltip: [X3DNode] TextureProperties allows precise fine-grained control over application of image textures to geometry.
Note that SFColor provides a variety of color constants.
 
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
TextureProperties node tooltip: [X3DNode] TextureProperties allows precise fine-grained control over application of image textures to geometry.
- Warning: requires X3D profile='Full' or else include <component name='Shape' level='2'/>
- Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Note that SFColor provides a variety of color constants.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
- See Also:
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final floatSFFloat field named anisotropicDegree has default value 1f (Java syntax) or 1 (XML syntax).static final float[]SFColorRGBA field named borderColor has default value {0f,0f,0f,0f} (Java syntax) or 0 0 0 0 (XML syntax).static final intSFInt32 field named borderWidth has default value 0 (Java syntax) or 0 (XML syntax).static final StringTooltip: Clamp texture coordinates to range [0,1].static final StringTooltip: Clamp texture coordinates such that texture samples are border texels for fragments.static final StringTooltip: Clamp texture coordinates such that a border texel is never sampled.static final StringSFString field named boundaryModeR has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).static final StringTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE.static final StringTooltip: Repeat a texture across the fragment.static final StringTooltip: Clamp texture coordinates to range [0,1].static final StringTooltip: Clamp texture coordinates such that texture samples are border texels for fragments.static final StringTooltip: Clamp texture coordinates such that a border texel is never sampled.static final StringSFString field named boundaryModeS has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).static final StringTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE.static final StringTooltip: Repeat a texture across the fragment.static final StringTooltip: Clamp texture coordinates to range [0,1].static final StringTooltip: Clamp texture coordinates such that texture samples are border texels for fragments.static final StringTooltip: Clamp texture coordinates such that a border texel is never sampled.static final StringSFString field named boundaryModeT has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).static final StringTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE.static final StringTooltip: Repeat a texture across the fragment.static final StringString constant COMPONENT defines X3D component for the TextureProperties element: Texturingstatic final StringcontainerField describes typical field relationship of a node to its parent.static final StringfromField ROUTE name for SFFloat field named anisotropicDegree.static final StringfromField ROUTE name for SFColorRGBA field named borderColor.static final StringfromField ROUTE name for SFInt32 field named borderWidth.static final StringfromField ROUTE name for SFString field named boundaryModeR.static final StringfromField ROUTE name for SFString field named boundaryModeS.static final StringfromField ROUTE name for SFString field named boundaryModeT.static final StringfromField ROUTE name for SFNode field named IS.static final StringfromField ROUTE name for SFString field named magnificationFilter.static final StringfromField ROUTE name for SFNode field named metadata.static final StringfromField ROUTE name for SFString field named minificationFilter.static final StringfromField ROUTE name for SFString field named textureCompression.static final StringfromField ROUTE name for SFFloat field named texturePriority.static final booleanSFBool field named generateMipMaps has default value false (Java syntax) or false (XML syntax).static final ISSFNode field named IS has default value null (Java syntax) or NULL (XML syntax).static final intInteger constant LEVEL provides default X3D Texturing component level for this element: 2static final StringTooltip: weighted average of four texture elements closest to center of pixel being textured.static final StringTooltip: browser-specified default magnification mode.static final StringSFString field named magnificationFilter has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).static final StringTooltip: fastest method available.static final StringTooltip: texture element nearest to the center of pixel being textured.static final StringTooltip: highest quality method available.static final X3DMetadataObjectSFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).static final StringTooltip: weighted average of four texture elements closest to center of pixel being textured.static final StringTooltip: tri-linear mipmap filtering.static final StringTooltip: choose mipmap that most closely matches size of pixel being textured, use weighted average of four texture elements closest to center of pixel.static final StringTooltip: browser-specified default minification mode.static final StringSFString field named minificationFilter has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).static final StringTooltip: fastest method available, use mipmaps if possible.static final StringTooltip: texture element nearest to center of pixel being textured.static final StringTooltip: texture element nearest to center of pixel being textured, use average of two nearest mipmaps.static final StringTooltip: texture element nearest to center of pixel being textured, use nearest mipmap.static final StringTooltip: highest quality method available.static final StringString constant NAME provides name of this element: TextureProperties.static final StringTooltip: browser-specified default compression mode.static final StringSFString field named textureCompression has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).static final StringTooltip: fastest method available.static final StringTooltip: greatest amount of compression.static final StringTooltip: least amount of compression.static final StringTooltip: moderate amount of compressions.static final StringTooltip: highest quality method available.static final floatSFFloat field named texturePriority has default value 0f (Java syntax) or 0 (XML syntax).static final StringtoField ROUTE name for SFFloat field named anisotropicDegree.static final StringtoField ROUTE name for SFColorRGBA field named borderColor.static final StringtoField ROUTE name for SFInt32 field named borderWidth.static final StringtoField ROUTE name for SFString field named boundaryModeR.static final StringtoField ROUTE name for SFString field named boundaryModeS.static final StringtoField ROUTE name for SFString field named boundaryModeT.static final StringtoField ROUTE name for SFString field named magnificationFilter.static final StringtoField ROUTE name for SFNode field named metadata.static final StringtoField ROUTE name for SFString field named minificationFilter.static final StringtoField ROUTE name for SFString field named textureCompression.static final StringtoField ROUTE name for SFFloat field named texturePriority.Fields inherited from class org.web3d.x3d.jsail.X3DConcreteNodecontainerField_ALLOWED_VALUES, containerFieldOverrideFields inherited from class org.web3d.x3d.jsail.X3DConcreteElementvalidationResult
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Constructor SummaryConstructorsConstructorDescriptionConstructor for TextureProperties to initialize member variables with default values.TextureProperties(String DEFlabel) Utility constructor that assigns DEF label after initializing member variables with default values.
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Method SummaryModifier and TypeMethodDescriptionaddComments(String newComment) Add comment as String to contained commentsList.addComments(String[] newComments) Add comments as String[] array to contained commentsList.addComments(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.clearIS()Utility method to clear SFNode value of IS field.Utility method to clear SFNode value of metadata field.findElementByNameValue(String nameValue) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findElementByNameValue(String nameValue, String elementName) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findNodeByDEF(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.getAccessType(String fieldName) Indicate accessType corresponding to given fieldName.floatProvide float value within allowed range of [1,infinity) from inputOutput SFFloat field named anisotropicDegree.static final floatPublic accessor for encapsulated SFFloat default value 1f, returned as float.float[]Provide array of 4-tuple float results using RGBA values [0..1] using RGBA values [0..1] from inputOutput SFColorRGBA field named borderColor.static final float[]Public accessor for encapsulated SFColorRGBA default value {0f,0f,0f,0f}, returned as float array.intProvide int value within allowed range of [0,infinity) from inputOutput SFInt32 field named borderWidth.static final intPublic accessor for encapsulated SFInt32 default value 0, returned as int.Provide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeR.static final StringPublic accessor for encapsulated SFString default value "REPEAT", returned as String.Provide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeS.static final StringPublic accessor for encapsulated SFString default value "REPEAT", returned as String.Provide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeT.static final StringPublic accessor for encapsulated SFString default value "REPEAT", returned as String.final StringDefines X3D component for the TextureProperties element: Texturingfinal intProvides default X3D component level for this element: 2final StringcontainerField describes typical field relationship of a node to its parent.Provide String value from inputOutput SFString field named class.Provide String value from inputOutput SFString field named style.getDEF()Provide String value from inputOutput SFString field named DEF.final StringProvides name of this element: TexturePropertiesgetFieldType(String fieldName) Indicate type corresponding to given fieldName.booleanProvide boolean value from initializeOnly SFBool field named generateMipMaps.static final booleanPublic accessor for encapsulated SFBool default value false, returned as boolean.Provide String value from inputOutput SFString field named id.getIS()Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.static final ISPublic accessor for encapsulated SFNode default value null, returned as IS.Provide String enumeration value (baseType xs:NMTOKEN) ["AVG_PIXEL" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NICEST"] from inputOutput SFString field named magnificationFilter.static final StringPublic accessor for encapsulated SFString default value "FASTEST", returned as String.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.static final X3DMetadataObjectPublic accessor for encapsulated SFNode default value null, returned as org.web3d.x3d.sai.Core.X3DMetadataObject.Provide String enumeration value (baseType xs:NMTOKEN) ["AVG_PIXEL" | "AVG_PIXEL_AVG_MIPMAP" | "AVG_PIXEL_NEAREST_MIPMAP" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NEAREST_PIXEL_AVG_MIPMAP" | "NEAREST_PIXEL_NEAREST_MIPMAP" | "NICEST"] from inputOutput SFString field named minificationFilter.static final StringPublic accessor for encapsulated SFString default value "FASTEST", returned as String.Provide String enumeration value (baseType xs:NMTOKEN) ["DEFAULT" | "FASTEST" | "HIGH" | "LOW" | "MEDIUM" | "NICEST"] from inputOutput SFString field named textureCompression.static final StringPublic accessor for encapsulated SFString default value "FASTEST", returned as String.floatProvide float value within allowed range of [0,1] from inputOutput SFFloat field named texturePriority.static final floatPublic accessor for encapsulated SFFloat default value 0f, returned as float.getUSE()Provide String value from inputOutput SFString field named USE.booleanhasElementByNameValue(String nameValue, String elementName) Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.booleanhasIS()Indicate whether an object is available for inputOutput SFNode field IS.booleanIndicate whether an object is available for inputOutput SFNode field metadata.booleanhasNodeByDEF(String DEFvalue) Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.final voidInitialize all member variables to default values.setAnisotropicDegree(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAnisotropicDegree(float).setAnisotropicDegree(float newValue) Accessor method to assign float value to inputOutput SFFloat field named anisotropicDegree.setAnisotropicDegree(SFFloat newValue) Assign typed object value to SFFloat anisotropicDegree field, similar tosetAnisotropicDegree(float).setBorderColor(double[] newArray) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBorderColor(float[]).setBorderColor(double red, double green, double blue, double alpha) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBorderColor(float[]).setBorderColor(float[] newValue) Accessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named borderColor.setBorderColor(float red, float green, float blue, float alpha) Assign values to SFColorRGBA borderColor field, similar tosetBorderColor(float[]).setBorderColor(SFColorRGBA newValue) Assign typed object value to SFColorRGBA borderColor field, similar tosetBorderColor(float[]).setBorderWidth(int newValue) Accessor method to assign int value to inputOutput SFInt32 field named borderWidth.setBorderWidth(SFInt32 newValue) Assign typed object value to SFInt32 borderWidth field, similar tosetBorderWidth(int).setBoundaryModeR(String newValue) Accessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeR.setBoundaryModeR(SFString newValue) Assign typed object value to SFString boundaryModeR field, similar tosetBoundaryModeR(String).setBoundaryModeS(String newValue) Accessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeS.setBoundaryModeS(SFString newValue) Assign typed object value to SFString boundaryModeS field, similar tosetBoundaryModeS(String).setBoundaryModeT(String newValue) Accessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeT.setBoundaryModeT(SFString newValue) Assign typed object value to SFString boundaryModeT field, similar tosetBoundaryModeT(String).final TexturePropertiessetCssClass(String newValue) Accessor method to assign String value to inputOutput SFString field named class.setCssClass(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String).final TexturePropertiessetCssStyle(String newValue) Accessor method to assign String value to inputOutput SFString field named style.setCssStyle(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String).final TexturePropertiesAccessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String).setGenerateMipMaps(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named generateMipMaps.setGenerateMipMaps(SFBool newValue) Assign typed object value to SFBool generateMipMaps field, similar tosetGenerateMipMaps(boolean).final TexturePropertiesAccessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlId field, similar tosetHtmlId(String).Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.setMagnificationFilter(String newValue) Accessor method to assign String enumeration value ("AVG_PIXEL" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NICEST") to inputOutput SFString field named magnificationFilter.setMagnificationFilter(SFString newValue) Assign typed object value to SFString magnificationFilter field, similar tosetMagnificationFilter(String).setMetadata(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setMinificationFilter(String newValue) Accessor method to assign String enumeration value ("AVG_PIXEL" | "AVG_PIXEL_AVG_MIPMAP" | "AVG_PIXEL_NEAREST_MIPMAP" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NEAREST_PIXEL_AVG_MIPMAP" | "NEAREST_PIXEL_NEAREST_MIPMAP" | "NICEST") to inputOutput SFString field named minificationFilter.setMinificationFilter(SFString newValue) Assign typed object value to SFString minificationFilter field, similar tosetMinificationFilter(String).setTextureCompression(String newValue) Accessor method to assign String enumeration value ("DEFAULT" | "FASTEST" | "HIGH" | "LOW" | "MEDIUM" | "NICEST") to inputOutput SFString field named textureCompression.setTextureCompression(SFString newValue) Assign typed object value to SFString textureCompression field, similar tosetTextureCompression(String).setTexturePriority(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetTexturePriority(float).setTexturePriority(float newValue) Accessor method to assign float value to inputOutput SFFloat field named texturePriority.setTexturePriority(SFFloat newValue) Assign typed object value to SFFloat texturePriority field, similar tosetTexturePriority(float).final TexturePropertiesAccessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String).setUSE(TextureProperties DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String).toStringClassicVRML(int indentLevel) Recursive method to provide ClassicVRML string serialization.toStringVRML97(int indentLevel) Recursive method to provide VRML97 string serialization.toStringX3D(int indentLevel) Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.validate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteNodegetContainerFieldAllowedValues, getContainerFieldOverride, getDEFDefault, getName, getUSEDefault, hasDEF, hasNameField, hasUSE, includesNameField, isNode, isStatement, resetContainerFieldOverride, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideMethods inherited from class org.web3d.x3d.jsail.X3DConcreteElementaddComments, clearParent, findAncestorElementByName, findAncestorProtoBody, findAncestorScene, findAncestorX3D, getCssClassDefault, getCssStyleDefault, getHtmlIdDefault, getPackageName, getParent, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorScene, hasAncestorX3D, hasParent, isValid, setConcreteCssClass, setConcreteCssStyle, setConcreteHtmlId, setParent, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details- 
BOUNDARYMODER_CLAMPTooltip: Clamp texture coordinates to range [0,1]. SFString field named boundaryModeR with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP" (Java syntax) or CLAMP (XML syntax).- See Also:
 
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BOUNDARYMODER_CLAMP_TO_EDGETooltip: Clamp texture coordinates such that a border texel is never sampled. SFString field named boundaryModeR with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_EDGE" (Java syntax) or CLAMP_TO_EDGE (XML syntax).- See Also:
 
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BOUNDARYMODER_CLAMP_TO_BOUNDARYTooltip: Clamp texture coordinates such that texture samples are border texels for fragments. SFString field named boundaryModeR with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_BOUNDARY" (Java syntax) or CLAMP_TO_BOUNDARY (XML syntax).- See Also:
 
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BOUNDARYMODER_MIRRORED_REPEATTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE. SFString field named boundaryModeR with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "MIRRORED_REPEAT" (Java syntax) or MIRRORED_REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODER_REPEATTooltip: Repeat a texture across the fragment. SFString field named boundaryModeR with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODES_CLAMPTooltip: Clamp texture coordinates to range [0,1]. SFString field named boundaryModeS with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP" (Java syntax) or CLAMP (XML syntax).- See Also:
 
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BOUNDARYMODES_CLAMP_TO_EDGETooltip: Clamp texture coordinates such that a border texel is never sampled. SFString field named boundaryModeS with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_EDGE" (Java syntax) or CLAMP_TO_EDGE (XML syntax).- See Also:
 
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BOUNDARYMODES_CLAMP_TO_BOUNDARYTooltip: Clamp texture coordinates such that texture samples are border texels for fragments. SFString field named boundaryModeS with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_BOUNDARY" (Java syntax) or CLAMP_TO_BOUNDARY (XML syntax).- See Also:
 
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BOUNDARYMODES_MIRRORED_REPEATTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE. SFString field named boundaryModeS with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "MIRRORED_REPEAT" (Java syntax) or MIRRORED_REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODES_REPEATTooltip: Repeat a texture across the fragment. SFString field named boundaryModeS with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODET_CLAMPTooltip: Clamp texture coordinates to range [0,1]. SFString field named boundaryModeT with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP" (Java syntax) or CLAMP (XML syntax).- See Also:
 
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BOUNDARYMODET_CLAMP_TO_EDGETooltip: Clamp texture coordinates such that a border texel is never sampled. SFString field named boundaryModeT with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_EDGE" (Java syntax) or CLAMP_TO_EDGE (XML syntax).- See Also:
 
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BOUNDARYMODET_CLAMP_TO_BOUNDARYTooltip: Clamp texture coordinates such that texture samples are border texels for fragments. SFString field named boundaryModeT with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "CLAMP_TO_BOUNDARY" (Java syntax) or CLAMP_TO_BOUNDARY (XML syntax).- See Also:
 
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BOUNDARYMODET_MIRRORED_REPEATTooltip: Texture coordinates are mirrored and then clamped as in CLAMP_TO_EDGE. SFString field named boundaryModeT with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "MIRRORED_REPEAT" (Java syntax) or MIRRORED_REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODET_REPEATTooltip: Repeat a texture across the fragment. SFString field named boundaryModeT with X3DUOM simpleType textureBoundaryModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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MAGNIFICATIONFILTER_AVG_PIXELTooltip: weighted average of four texture elements closest to center of pixel being textured. SFString field named magnificationFilter with X3DUOM simpleType textureMagnificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "AVG_PIXEL" (Java syntax) or AVG_PIXEL (XML syntax).- See Also:
 
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MAGNIFICATIONFILTER_DEFAULTTooltip: browser-specified default magnification mode. SFString field named magnificationFilter with X3DUOM simpleType textureMagnificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "DEFAULT" (Java syntax) or DEFAULT (XML syntax).- See Also:
 
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MAGNIFICATIONFILTER_FASTESTTooltip: fastest method available. SFString field named magnificationFilter with X3DUOM simpleType textureMagnificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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MAGNIFICATIONFILTER_NEAREST_PIXELTooltip: texture element nearest to the center of pixel being textured. SFString field named magnificationFilter with X3DUOM simpleType textureMagnificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NEAREST_PIXEL" (Java syntax) or NEAREST_PIXEL (XML syntax).- See Also:
 
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MAGNIFICATIONFILTER_NICESTTooltip: highest quality method available. SFString field named magnificationFilter with X3DUOM simpleType textureMagnificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NICEST" (Java syntax) or NICEST (XML syntax).- See Also:
 
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MINIFICATIONFILTER_AVG_PIXELTooltip: weighted average of four texture elements closest to center of pixel being textured. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "AVG_PIXEL" (Java syntax) or AVG_PIXEL (XML syntax).- See Also:
 
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MINIFICATIONFILTER_AVG_PIXEL_AVG_MIPMAPTooltip: tri-linear mipmap filtering. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "AVG_PIXEL_AVG_MIPMAP" (Java syntax) or AVG_PIXEL_AVG_MIPMAP (XML syntax).- See Also:
 
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MINIFICATIONFILTER_AVG_PIXEL_NEAREST_MIPMAPTooltip: choose mipmap that most closely matches size of pixel being textured, use weighted average of four texture elements closest to center of pixel. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "AVG_PIXEL_NEAREST_MIPMAP" (Java syntax) or AVG_PIXEL_NEAREST_MIPMAP (XML syntax).- See Also:
 
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MINIFICATIONFILTER_DEFAULTTooltip: browser-specified default minification mode. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "DEFAULT" (Java syntax) or DEFAULT (XML syntax).- See Also:
 
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MINIFICATIONFILTER_FASTESTTooltip: fastest method available, use mipmaps if possible. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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MINIFICATIONFILTER_NEAREST_PIXELTooltip: texture element nearest to center of pixel being textured. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NEAREST_PIXEL" (Java syntax) or NEAREST_PIXEL (XML syntax).- See Also:
 
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MINIFICATIONFILTER_NEAREST_PIXEL_AVG_MIPMAPTooltip: texture element nearest to center of pixel being textured, use average of two nearest mipmaps. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NEAREST_PIXEL_AVG_MIPMAP" (Java syntax) or NEAREST_PIXEL_AVG_MIPMAP (XML syntax).- See Also:
 
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MINIFICATIONFILTER_NEAREST_PIXEL_NEAREST_MIPMAPTooltip: texture element nearest to center of pixel being textured, use nearest mipmap. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NEAREST_PIXEL_NEAREST_MIPMAP" (Java syntax) or NEAREST_PIXEL_NEAREST_MIPMAP (XML syntax).- See Also:
 
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MINIFICATIONFILTER_NICESTTooltip: highest quality method available. SFString field named minificationFilter with X3DUOM simpleType textureMinificationModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NICEST" (Java syntax) or NICEST (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_DEFAULTTooltip: browser-specified default compression mode. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "DEFAULT" (Java syntax) or DEFAULT (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_FASTESTTooltip: fastest method available. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_HIGHTooltip: greatest amount of compression. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "HIGH" (Java syntax) or HIGH (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_LOWTooltip: least amount of compression. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "LOW" (Java syntax) or LOW (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_MEDIUMTooltip: moderate amount of compressions. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "MEDIUM" (Java syntax) or MEDIUM (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_NICESTTooltip: highest quality method available. SFString field named textureCompression with X3DUOM simpleType textureCompressionModeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "NICEST" (Java syntax) or NICEST (XML syntax).- See Also:
 
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NAMEString constant NAME provides name of this element: TextureProperties.- See Also:
 
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COMPONENTString constant COMPONENT defines X3D component for the TextureProperties element: Texturing- See Also:
 
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LEVELpublic static final int LEVELInteger constant LEVEL provides default X3D Texturing component level for this element: 2- See Also:
 
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ANISOTROPICDEGREE_DEFAULT_VALUEpublic static final float ANISOTROPICDEGREE_DEFAULT_VALUESFFloat field named anisotropicDegree has default value 1f (Java syntax) or 1 (XML syntax).- See Also:
 
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BORDERCOLOR_DEFAULT_VALUEpublic static final float[] BORDERCOLOR_DEFAULT_VALUESFColorRGBA field named borderColor has default value {0f,0f,0f,0f} (Java syntax) or 0 0 0 0 (XML syntax).
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BORDERWIDTH_DEFAULT_VALUEpublic static final int BORDERWIDTH_DEFAULT_VALUESFInt32 field named borderWidth has default value 0 (Java syntax) or 0 (XML syntax).- See Also:
 
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BOUNDARYMODER_DEFAULT_VALUESFString field named boundaryModeR has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODES_DEFAULT_VALUESFString field named boundaryModeS has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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BOUNDARYMODET_DEFAULT_VALUESFString field named boundaryModeT has default value "REPEAT" (Java syntax) or REPEAT (XML syntax).- See Also:
 
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GENERATEMIPMAPS_DEFAULT_VALUEpublic static final boolean GENERATEMIPMAPS_DEFAULT_VALUESFBool field named generateMipMaps has default value false (Java syntax) or false (XML syntax).- See Also:
 
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IS_DEFAULT_VALUESFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
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MAGNIFICATIONFILTER_DEFAULT_VALUESFString field named magnificationFilter has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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METADATA_DEFAULT_VALUESFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
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MINIFICATIONFILTER_DEFAULT_VALUESFString field named minificationFilter has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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TEXTURECOMPRESSION_DEFAULT_VALUESFString field named textureCompression has default value "FASTEST" (Java syntax) or FASTEST (XML syntax).- See Also:
 
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TEXTUREPRIORITY_DEFAULT_VALUEpublic static final float TEXTUREPRIORITY_DEFAULT_VALUESFFloat field named texturePriority has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
 
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containerField_DEFAULT_VALUEcontainerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, this default value is provided for informational purposes only.
 containerField_DEFAULT_VALUE = "textureProperties";
 containerField_ALLOWED_VALUES = {"textureProperties" }; type xs:NMTOKEN- See Also:
 
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fromField_ANISOTROPICDEGREEfromField ROUTE name for SFFloat field named anisotropicDegree.- See Also:
 
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toField_ANISOTROPICDEGREEtoField ROUTE name for SFFloat field named anisotropicDegree.- See Also:
 
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fromField_BORDERCOLORfromField ROUTE name for SFColorRGBA field named borderColor.- See Also:
 
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toField_BORDERCOLORtoField ROUTE name for SFColorRGBA field named borderColor.- See Also:
 
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fromField_BORDERWIDTHfromField ROUTE name for SFInt32 field named borderWidth.- See Also:
 
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toField_BORDERWIDTHtoField ROUTE name for SFInt32 field named borderWidth.- See Also:
 
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fromField_BOUNDARYMODERfromField ROUTE name for SFString field named boundaryModeR.- See Also:
 
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toField_BOUNDARYMODERtoField ROUTE name for SFString field named boundaryModeR.- See Also:
 
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fromField_BOUNDARYMODESfromField ROUTE name for SFString field named boundaryModeS.- See Also:
 
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toField_BOUNDARYMODEStoField ROUTE name for SFString field named boundaryModeS.- See Also:
 
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fromField_BOUNDARYMODETfromField ROUTE name for SFString field named boundaryModeT.- See Also:
 
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toField_BOUNDARYMODETtoField ROUTE name for SFString field named boundaryModeT.- See Also:
 
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fromField_IS
- 
fromField_MAGNIFICATIONFILTERfromField ROUTE name for SFString field named magnificationFilter.- See Also:
 
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toField_MAGNIFICATIONFILTERtoField ROUTE name for SFString field named magnificationFilter.- See Also:
 
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fromField_METADATAfromField ROUTE name for SFNode field named metadata.- See Also:
 
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toField_METADATAtoField ROUTE name for SFNode field named metadata.- See Also:
 
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fromField_MINIFICATIONFILTERfromField ROUTE name for SFString field named minificationFilter.- See Also:
 
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toField_MINIFICATIONFILTERtoField ROUTE name for SFString field named minificationFilter.- See Also:
 
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fromField_TEXTURECOMPRESSIONfromField ROUTE name for SFString field named textureCompression.- See Also:
 
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toField_TEXTURECOMPRESSIONtoField ROUTE name for SFString field named textureCompression.- See Also:
 
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fromField_TEXTUREPRIORITYfromField ROUTE name for SFFloat field named texturePriority.- See Also:
 
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toField_TEXTUREPRIORITYtoField ROUTE name for SFFloat field named texturePriority.- See Also:
 
 
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- 
Constructor Details- 
TexturePropertiespublic TextureProperties()Constructor for TextureProperties to initialize member variables with default values.
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TexturePropertiesUtility constructor that assigns DEF label after initializing member variables with default values.- Parameters:
- DEFlabel- unique DEF name for this X3D node
 
 
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Method Details- 
getElementNameProvides name of this element: TextureProperties- Specified by:
- getElementNamein class- X3DConcreteElement
- Returns:
- name of this element
 
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getComponentDefines X3D component for the TextureProperties element: Texturing- Specified by:
- getComponentin class- X3DConcreteElement
- Returns:
- X3D component for this element
 
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getComponentLevelpublic final int getComponentLevel()Provides default X3D component level for this element: 2- Specified by:
- getComponentLevelin class- X3DConcreteElement
- Returns:
- default X3D component level for this element
 
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getAnisotropicDegreeDefaultpublic static final float getAnisotropicDegreeDefault()Public accessor for encapsulated SFFloat default value 1f, returned as float.- Returns:
- default value
 
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getBorderColorDefaultpublic static final float[] getBorderColorDefault()Public accessor for encapsulated SFColorRGBA default value {0f,0f,0f,0f}, returned as float array.- Returns:
- default value
 
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getBorderWidthDefaultpublic static final int getBorderWidthDefault()Public accessor for encapsulated SFInt32 default value 0, returned as int.- Returns:
- default value
 
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getBoundaryModeRDefaultPublic accessor for encapsulated SFString default value "REPEAT", returned as String.- Returns:
- default value
 
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getBoundaryModeSDefaultPublic accessor for encapsulated SFString default value "REPEAT", returned as String.- Returns:
- default value
 
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getBoundaryModeTDefaultPublic accessor for encapsulated SFString default value "REPEAT", returned as String.- Returns:
- default value
 
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getGenerateMipMapsDefaultpublic static final boolean getGenerateMipMapsDefault()Public accessor for encapsulated SFBool default value false, returned as boolean.- Returns:
- default value
 
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getISDefaultPublic accessor for encapsulated SFNode default value null, returned as IS.- Returns:
- default value
 
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getMagnificationFilterDefaultPublic accessor for encapsulated SFString default value "FASTEST", returned as String.- Returns:
- default value
 
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getMetadataDefaultPublic accessor for encapsulated SFNode default value null, returned as org.web3d.x3d.sai.Core.X3DMetadataObject.- Returns:
- default value
 
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getMinificationFilterDefaultPublic accessor for encapsulated SFString default value "FASTEST", returned as String.- Returns:
- default value
 
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getTextureCompressionDefaultPublic accessor for encapsulated SFString default value "FASTEST", returned as String.- Returns:
- default value
 
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getTexturePriorityDefaultpublic static final float getTexturePriorityDefault()Public accessor for encapsulated SFFloat default value 0f, returned as float.- Returns:
- default value
 
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getFieldTypeIndicate type corresponding to given fieldName.- Specified by:
- getFieldTypein class- X3DConcreteElement
- Parameters:
- fieldName- name of field in this X3D node
- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
 
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getAccessTypeIndicate accessType corresponding to given fieldName.- Specified by:
- getAccessTypein class- X3DConcreteElement
- Parameters:
- fieldName- name of field in this X3D node
- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
 
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getContainerFieldDefaultcontainerField describes typical field relationship of a node to its parent. Programmer usage is not ordinarily needed when using this API, since this default value is provided for informational purposes only.- Specified by:
- getContainerFieldDefaultin class- X3DConcreteNode
- Returns:
- default containerField value
- See Also:
 
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initializepublic final void initialize()Initialize all member variables to default values.- Overrides:
- initializein class- X3DConcreteNode
 
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getAnisotropicDegreepublic float getAnisotropicDegree()Provide float value within allowed range of [1,infinity) from inputOutput SFFloat field named anisotropicDegree.
 Tooltip: [1,+infinity) anisotropicDegree defines minimum degree of anisotropy to account for in texture filtering (1=no effect for symmetric filtering, otherwise provide higher value). At least 2-to-1 anisotropy is often supported in low-level graphics rendering software and hardware, relative to horizontal and vertical directions.- Hint: Anisotropy indicates directional dependence of properties. https://en.wikipedia.org/wiki/Anisotropy
- Hint: OpenGL EXT_texture_filter_anisotropic https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
 - Specified by:
- getAnisotropicDegreein interface- TextureProperties
- Returns:
- value of anisotropicDegree field
 
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setAnisotropicDegreeAccessor method to assign float value to inputOutput SFFloat field named anisotropicDegree.
 Tooltip: [1,+infinity) anisotropicDegree defines minimum degree of anisotropy to account for in texture filtering (1=no effect for symmetric filtering, otherwise provide higher value). At least 2-to-1 anisotropy is often supported in low-level graphics rendering software and hardware, relative to horizontal and vertical directions.- Hint: Anisotropy indicates directional dependence of properties. https://en.wikipedia.org/wiki/Anisotropy
- Hint: OpenGL EXT_texture_filter_anisotropic https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
 - Specified by:
- setAnisotropicDegreein interface- TextureProperties
- Parameters:
- newValue- is new value for the anisotropicDegree field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setAnisotropicDegreeAssign typed object value to SFFloat anisotropicDegree field, similar tosetAnisotropicDegree(float).- Parameters:
- newValue- is new value for the anisotropicDegree field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setAnisotropicDegreeUtility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAnisotropicDegree(float).- Parameters:
- newValue- is new value for field
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getBorderColorpublic float[] getBorderColor()Provide array of 4-tuple float results using RGBA values [0..1] using RGBA values [0..1] from inputOutput SFColorRGBA field named borderColor.
 Tooltip: [0,1] borderColor defines border pixel color.- Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
 - Specified by:
- getBorderColorin interface- TextureProperties
- Returns:
- value of borderColor field
 
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setBorderColorAccessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named borderColor.
 Tooltip: [0,1] borderColor defines border pixel color.- Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
 - Specified by:
- setBorderColorin interface- TextureProperties
- Parameters:
- newValue- is new value for the borderColor field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBorderColorAssign typed object value to SFColorRGBA borderColor field, similar tosetBorderColor(float[]).- Parameters:
- newValue- is new value for the borderColor field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBorderColorAssign values to SFColorRGBA borderColor field, similar tosetBorderColor(float[]).- Parameters:
- red- first component
- green- second component
- blue- third component
- alpha- fourth component for opaqueness (1 - transparency)
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBorderColorUtility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBorderColor(float[]).- Parameters:
- red- first component [0..1]
- green- second component [0..1]
- blue- third component [0..1]
- alpha- fourth component [0..1]
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBorderColorUtility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBorderColor(float[]).- Parameters:
- newArray- is new value for field
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getBorderWidthpublic int getBorderWidth()Provide int value within allowed range of [0,infinity) from inputOutput SFInt32 field named borderWidth.
 Tooltip: [0,+infinity) borderWidth number of pixels for texture border. *- Specified by:
- getBorderWidthin interface- TextureProperties
- Returns:
- value of borderWidth field
 
- 
setBorderWidthAccessor method to assign int value to inputOutput SFInt32 field named borderWidth.
 Tooltip: [0,+infinity) borderWidth number of pixels for texture border. *- Specified by:
- setBorderWidthin interface- TextureProperties
- Parameters:
- newValue- is new value for the borderWidth field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setBorderWidthAssign typed object value to SFInt32 borderWidth field, similar tosetBorderWidth(int).- Parameters:
- newValue- is new value for the borderWidth field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getBoundaryModeRProvide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeR.
 Tooltip: boundaryModeR describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 
 Available enumeration values for string comparison:CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT.- Specified by:
- getBoundaryModeRin interface- TextureProperties
- Returns:
- value of boundaryModeR field
 
- 
setBoundaryModeRAccessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeR.
 Warning: authors can only choose from a strict list of enumeration values (CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT).
 Tooltip: boundaryModeR describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 - Specified by:
- setBoundaryModeRin interface- TextureProperties
- Parameters:
- newValue- is new value for the boundaryModeR field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setBoundaryModeRAssign typed object value to SFString boundaryModeR field, similar tosetBoundaryModeR(String).- Parameters:
- newValue- is new value for the boundaryModeR field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getBoundaryModeSProvide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeS.
 Tooltip: boundaryModeS describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 
 Available enumeration values for string comparison:CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT.- Specified by:
- getBoundaryModeSin interface- TextureProperties
- Returns:
- value of boundaryModeS field
 
- 
setBoundaryModeSAccessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeS.
 Warning: authors can only choose from a strict list of enumeration values (CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT).
 Tooltip: boundaryModeS describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 - Specified by:
- setBoundaryModeSin interface- TextureProperties
- Parameters:
- newValue- is new value for the boundaryModeS field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setBoundaryModeSAssign typed object value to SFString boundaryModeS field, similar tosetBoundaryModeS(String).- Parameters:
- newValue- is new value for the boundaryModeS field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getBoundaryModeTProvide String enumeration value (baseType xs:NMTOKEN) ["CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT"] from inputOutput SFString field named boundaryModeT.
 Tooltip: boundaryModeT describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 
 Available enumeration values for string comparison:CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT.- Specified by:
- getBoundaryModeTin interface- TextureProperties
- Returns:
- value of boundaryModeT field
 
- 
setBoundaryModeTAccessor method to assign String enumeration value ("CLAMP" | "CLAMP_TO_EDGE" | "CLAMP_TO_BOUNDARY" | "MIRRORED_REPEAT" | "REPEAT") to inputOutput SFString field named boundaryModeT.
 Warning: authors can only choose from a strict list of enumeration values (CLAMP,CLAMP_TO_EDGE,CLAMP_TO_BOUNDARY,MIRRORED_REPEAT,REPEAT).
 Tooltip: boundaryModeT describes handling of texture-coordinate boundaries.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.7 Texture boundary modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureBoundaryModes for details.
 - Specified by:
- setBoundaryModeTin interface- TextureProperties
- Parameters:
- newValue- is new value for the boundaryModeT field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setBoundaryModeTAssign typed object value to SFString boundaryModeT field, similar tosetBoundaryModeT(String).- Parameters:
- newValue- is new value for the boundaryModeT field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getGenerateMipMapspublic boolean getGenerateMipMaps()Provide boolean value from initializeOnly SFBool field named generateMipMaps.
 Tooltip: Determines whether MIPMAPs are generated for texture images.- Warning: must declare generateMipMaps='true' for minificationFilter modes with MIPMAP in their value.
- Hint: mipmap preprocessing is a low-level rendering technique that can increase rendering speed and reduce aliasing artifacts.
- Hint: Mipmap pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image level in the mipmap is a power of two smaller than the previous level.
- Hint: Aliasing https://en.wikipedia.org/wiki/Aliasing and Clipping https://en.wikipedia.org/wiki/Clipping_(computer_graphics)
- Hint: Mipmap https://en.wikipedia.org/wiki/Mipmap
 - Specified by:
- getGenerateMipMapsin interface- TextureProperties
- Returns:
- value of generateMipMaps field
 
- 
setGenerateMipMapsAccessor method to assign boolean value to initializeOnly SFBool field named generateMipMaps.
 Tooltip: Determines whether MIPMAPs are generated for texture images.- Warning: must declare generateMipMaps='true' for minificationFilter modes with MIPMAP in their value.
- Hint: mipmap preprocessing is a low-level rendering technique that can increase rendering speed and reduce aliasing artifacts.
- Hint: Mipmap pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image level in the mipmap is a power of two smaller than the previous level.
- Hint: Aliasing https://en.wikipedia.org/wiki/Aliasing and Clipping https://en.wikipedia.org/wiki/Clipping_(computer_graphics)
- Hint: Mipmap https://en.wikipedia.org/wiki/Mipmap
 - Specified by:
- setGenerateMipMapsin interface- TextureProperties
- Parameters:
- newValue- is new value for the generateMipMaps field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setGenerateMipMapsAssign typed object value to SFBool generateMipMaps field, similar tosetGenerateMipMaps(boolean).- Parameters:
- newValue- is new value for the generateMipMaps field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getISProvide IS instance (using a properly typed node) from inputOutput SFNode field IS.- Specified by:
- getISin class- X3DConcreteNode
- Returns:
- value of IS field
- See Also:
 
- 
setISAccessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.- Specified by:
- setISin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the IS field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
clearISUtility method to clear SFNode value of IS field.- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
- 
hasISpublic boolean hasIS()Indicate whether an object is available for inputOutput SFNode field IS.- Returns:
- whether a concrete statement or CommentsBlock is available.
- See Also:
 
- 
getMagnificationFilterProvide String enumeration value (baseType xs:NMTOKEN) ["AVG_PIXEL" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NICEST"] from inputOutput SFString field named magnificationFilter.
 Tooltip: magnificationFilter indicates texture filter when image is smaller than screen space representation.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.8 Texture magnification modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureMagnificationModes for details.
 
 Available enumeration values for string comparison:AVG_PIXEL,DEFAULT,FASTEST,NEAREST_PIXEL,NICEST.- Specified by:
- getMagnificationFilterin interface- TextureProperties
- Returns:
- value of magnificationFilter field
 
- 
setMagnificationFilterAccessor method to assign String enumeration value ("AVG_PIXEL" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NICEST") to inputOutput SFString field named magnificationFilter.
 Warning: authors can only choose from a strict list of enumeration values (AVG_PIXEL,DEFAULT,FASTEST,NEAREST_PIXEL,NICEST).
 Tooltip: magnificationFilter indicates texture filter when image is smaller than screen space representation.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.8 Texture magnification modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureMagnificationModes for details.
 - Specified by:
- setMagnificationFilterin interface- TextureProperties
- Parameters:
- newValue- is new value for the magnificationFilter field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setMagnificationFilterAssign typed object value to SFString magnificationFilter field, similar tosetMagnificationFilter(String).- Parameters:
- newValue- is new value for the magnificationFilter field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getMetadataProvide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.- Specified by:
- getMetadatain interface- TextureProperties
- Specified by:
- getMetadatain interface- X3DNode
- Returns:
- value of metadata field
- See Also:
 
- 
setMetadataAccessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
- setMetadatain interface- TextureProperties
- Specified by:
- setMetadatain interface- X3DNode
- Specified by:
- setMetadatain class- X3DConcreteNode
- Parameters:
- newValue- is new value for the metadata field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
clearMetadataUtility method to clear SFNode value of metadata field.- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
- 
setMetadataAssign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
- setMetadatain class- X3DConcreteNode
- Parameters:
- newValue- is new value for the metadata field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
hasMetadatapublic boolean hasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
 
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getMinificationFilterProvide String enumeration value (baseType xs:NMTOKEN) ["AVG_PIXEL" | "AVG_PIXEL_AVG_MIPMAP" | "AVG_PIXEL_NEAREST_MIPMAP" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NEAREST_PIXEL_AVG_MIPMAP" | "NEAREST_PIXEL_NEAREST_MIPMAP" | "NICEST"] from inputOutput SFString field named minificationFilter.
 Tooltip: minificationFilter indicates texture filter when image is larger than screen space representation.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.9 Texture minification modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureMinificationModes for details.
 
 Available enumeration values for string comparison:AVG_PIXEL,AVG_PIXEL_AVG_MIPMAP,AVG_PIXEL_NEAREST_MIPMAP,DEFAULT,FASTEST,NEAREST_PIXEL,NEAREST_PIXEL_AVG_MIPMAP,NEAREST_PIXEL_NEAREST_MIPMAP,NICEST.- Specified by:
- getMinificationFilterin interface- TextureProperties
- Returns:
- value of minificationFilter field
 
- 
setMinificationFilterAccessor method to assign String enumeration value ("AVG_PIXEL" | "AVG_PIXEL_AVG_MIPMAP" | "AVG_PIXEL_NEAREST_MIPMAP" | "DEFAULT" | "FASTEST" | "NEAREST_PIXEL" | "NEAREST_PIXEL_AVG_MIPMAP" | "NEAREST_PIXEL_NEAREST_MIPMAP" | "NICEST") to inputOutput SFString field named minificationFilter.
 Warning: authors can only choose from a strict list of enumeration values (AVG_PIXEL,AVG_PIXEL_AVG_MIPMAP,AVG_PIXEL_NEAREST_MIPMAP,DEFAULT,FASTEST,NEAREST_PIXEL,NEAREST_PIXEL_AVG_MIPMAP,NEAREST_PIXEL_NEAREST_MIPMAP,NICEST).
 Tooltip: minificationFilter indicates texture filter when image is larger than screen space representation.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.9 Texture minification modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureMinificationModes for details.
 - Specified by:
- setMinificationFilterin interface- TextureProperties
- Parameters:
- newValue- is new value for the minificationFilter field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setMinificationFilterAssign typed object value to SFString minificationFilter field, similar tosetMinificationFilter(String).- Parameters:
- newValue- is new value for the minificationFilter field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getTextureCompressionProvide String enumeration value (baseType xs:NMTOKEN) ["DEFAULT" | "FASTEST" | "HIGH" | "LOW" | "MEDIUM" | "NICEST"] from inputOutput SFString field named textureCompression.
 Tooltip: textureCompression indicates compression algorithm selection mode.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.10 Texture compression modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureCompressionModes for details.
- Hint: Texture compression https://en.wikipedia.org/wiki/Texture_compression
 
 Available enumeration values for string comparison:DEFAULT,FASTEST,HIGH,LOW,MEDIUM,NICEST.- Specified by:
- getTextureCompressionin interface- TextureProperties
- Returns:
- value of textureCompression field
 
- 
setTextureCompressionAccessor method to assign String enumeration value ("DEFAULT" | "FASTEST" | "HIGH" | "LOW" | "MEDIUM" | "NICEST") to inputOutput SFString field named textureCompression.
 Warning: authors can only choose from a strict list of enumeration values (DEFAULT,FASTEST,HIGH,LOW,MEDIUM,NICEST).
 Tooltip: textureCompression indicates compression algorithm selection mode.- Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
- Hint: X3D Architecture Table 18.10 Texture compression modes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureCompressionModes for details.
- Hint: Texture compression https://en.wikipedia.org/wiki/Texture_compression
 - Specified by:
- setTextureCompressionin interface- TextureProperties
- Parameters:
- newValue- is new value for the textureCompression field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setTextureCompressionAssign typed object value to SFString textureCompression field, similar tosetTextureCompression(String).- Parameters:
- newValue- is new value for the textureCompression field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getTexturePrioritypublic float getTexturePriority()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named texturePriority.
 Tooltip: [0,1] texturePriority defines relative priority for this texture when allocating texture memory, an important rendering resource in graphics-card hardware. Default value 0 is lowest, 1 is highest. *- Specified by:
- getTexturePriorityin interface- TextureProperties
- Returns:
- value of texturePriority field
 
- 
setTexturePriorityAccessor method to assign float value to inputOutput SFFloat field named texturePriority.
 Tooltip: [0,1] texturePriority defines relative priority for this texture when allocating texture memory, an important rendering resource in graphics-card hardware. Default value 0 is lowest, 1 is highest. *- Specified by:
- setTexturePriorityin interface- TextureProperties
- Parameters:
- newValue- is new value for the texturePriority field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setTexturePriorityAssign typed object value to SFFloat texturePriority field, similar tosetTexturePriority(float).- Parameters:
- newValue- is new value for the texturePriority field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setTexturePriorityUtility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetTexturePriority(float).- Parameters:
- newValue- is new value for field
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getDEFProvide String value from inputOutput SFString field named DEF.
 Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
 - Overrides:
- getDEFin class- X3DConcreteNode
- Returns:
- value of DEF field
- See Also:
 
- 
setDEFAccessor method to assign String value to inputOutput SFString field named DEF.
 Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
 
 Note that setting the DEF value clears the USE value.- Specified by:
- setDEFin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the DEF field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setDEFAssign typed object value to SFString DEF field, similar tosetDEF(String).- Parameters:
- newValue- is new value for the DEF field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getUSEProvide String value from inputOutput SFString field named USE.
 Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
 - Overrides:
- getUSEin class- X3DConcreteNode
- Returns:
- value of USE field
- See Also:
 
- 
setUSEAccessor method to assign String value to inputOutput SFString field named USE.
 Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
 
 Note: eachUSEnode is still an independent object, with theUSEvalue matching theDEFvalue in the preceding object.
 Warning: invoking thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
 Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Specified by:
- setUSEin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the USE field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setUSEAssign typed object value to SFString USE field, similar tosetUSE(String).- Parameters:
- newValue- is new value for the USE field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getCssClassProvide String value from inputOutput SFString field named class.- Overrides:
- getCssClassin class- X3DConcreteElement
- Returns:
- value of class field
- See Also:
 
- 
setCssClassAccessor method to assign String value to inputOutput SFString field named class.- Specified by:
- setCssClassin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the class field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
setCssClassAssign typed object value to SFString cssClass field, similar tosetCssClass(String).- Parameters:
- newValue- is new value for the class field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getHtmlIdProvide String value from inputOutput SFString field named id.- Overrides:
- getHtmlIdin class- X3DConcreteElement
- Returns:
- value of id field
- See Also:
 
- 
setHtmlIdAccessor method to assign String value to inputOutput SFString field named id.- Specified by:
- setHtmlIdin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the id field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
setHtmlIdAssign typed object value to SFString HtmlId field, similar tosetHtmlId(String).- Parameters:
- newValue- is new value for the id field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
getCssStyleProvide String value from inputOutput SFString field named style.- Overrides:
- getCssStylein class- X3DConcreteElement
- Returns:
- value of style field
- See Also:
 
- 
setCssStyleAccessor method to assign String value to inputOutput SFString field named style.- Specified by:
- setCssStylein class- X3DConcreteNode
- Parameters:
- newValue- is new value for the style field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
setCssStyleAssign typed object value to SFString cssClass field, similar tosetCssStyle(String).- Parameters:
- newValue- is new value for the style field.
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
setUSEAssign a USE reference to another DEF node of same node type, similar tosetUSE(String).
 Warning: note that thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
 Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Parameters:
- DEFnode- must have a DEF value defined
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
- 
addCommentsAdd comment as String to contained commentsList.- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newComment- initial value
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
- 
addCommentsAdd comments as String[] array to contained commentsList.- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newComments- array of comments
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
- 
addCommentsAdd CommentsBlock to contained commentsList.- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newCommentsBlock- block of comments to add
- Returns:
- TextureProperties- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
- 
toStringX3DRecursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
- toStringX3Din class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- X3D string
- See Also:
 
- 
toStringClassicVRMLRecursive method to provide ClassicVRML string serialization.- Specified by:
- toStringClassicVRMLin class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- ClassicVRML string
- See Also:
 
- 
toStringVRML97Recursive method to provide VRML97 string serialization.- Specified by:
- toStringVRML97in class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- VRML97 string
- See Also:
 
- 
findElementByNameValueRecursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
- findElementByNameValuein class- X3DConcreteElement
- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- object reference to found element, null otherwise
- See Also:
 
- 
findElementByNameValueRecursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
- findElementByNameValuein class- X3DConcreteElement
- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
- Returns:
- object reference to found element, null otherwise
- See Also:
 
- 
hasElementByNameValueRecursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
- Returns:
- whether node is found
- See Also:
 
- 
findNodeByDEFRecursive method to provide object reference to node by DEF, if found as this node or in a contained node.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
- findNodeByDEFin class- X3DConcreteElement
- Parameters:
- DEFvalue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- object reference to found node, null otherwise
- See Also:
 
- 
hasNodeByDEFRecursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
- DEFvalue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- whether node is found
- See Also:
 
- 
validateRecursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.- Specified by:
- validatein class- X3DConcreteElement
- Returns:
- validation results (if any)
 
 
-