Class MultiTextureTransform

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Texturing.MultiTextureTransform
All Implemented Interfaces:
X3DNode, X3DAppearanceChildNode, MultiTextureTransform, X3DTextureTransformNode

public class MultiTextureTransform
extends X3DConcreteNode
implements MultiTextureTransform
MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.

X3D node tooltip: [X3DTextureTransformNode] MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.
Note that SFColor provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: MultiTextureTransform, X3D Tooltips: MultiTextureTransform, X3D Scene Authoring Hints: Images