Class ImageTextureObject

All Implemented Interfaces:
X3DNode, X3DUrlObject, X3DAppearanceChildNode, ImageTexture, X3DTexture2DNode, X3DTextureNode

public class ImageTextureObject
extends X3DConcreteNode
implements ImageTexture
ImageTexture maps a 2D-image file onto a geometric shape.

X3D node tooltip: [X3DTexture2DNode,X3DUrlObject] ImageTexture maps a 2D-image file onto a geometric shape. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: ImageTexture, X3D Tooltips: ImageTexture, X3D Scene Authoring Hints: Images