Class BoundedPhysicsModel

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.ParticleSystems.BoundedPhysicsModel
All Implemented Interfaces:
X3DNode, BoundedPhysicsModel, X3DParticlePhysicsModelNode

public class BoundedPhysicsModel extends X3DConcreteNode implements BoundedPhysicsModel
BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.2 or later) [X3DParticlePhysicsModelNode] BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion. A child geometry node specifies boundaries that constrain the location of the particles. Hint: when a particle touches the boundary surface, it is reflected by the geometry (either inside or outside). *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: