X3D Example Archives: VRML 2.0 Sourcebook, Chapter 07 - Scaling Shapes

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes.

X3D Scenes Descriptions
Figure 07.04b Scale 2x With Axes Scaling up by 2.0 along the X-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.05b Scale 0.5x With Axes Scaling down by 0.5 along the X-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.06b Scale 2y With Axes Scaling up by 2.0 along the Y-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.07b Scale 0.5z With Axes Scaling down by 0.5 along the Z-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.08b Scale 2x 0.5y 4z With Axes Scaling up by 2.0 in the X direction, scaling down by 0.5 in the Y direction, scaling up by 4.0 in the Z direction, and building a sphere, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.09 Simple Spaceship Body Wings With Axes A simple spaceship built with a cylinder and a sphere, each scaled within its own coordinate system, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.10 Simple Spaceship A simple spaceship built with shapes in scaled coordinate systems, with coordinate axes superimposed to show X3D/VRML directions
Figure 07.11 Scaled Arches An archway with smaller archways on each side created in translated, scaled coordinate systems. Compare Figures 6.10, 7.11 and 12.1.
Figure 07.12a Simple Tree A tree at its original size. Compare Figures 7.12a, 7.12b and 7.13.
Figure 07.12b Vertically Scaled Tree A tree scaled up about a center point set at the base of the tree trunk. Compare Figures 7.12a, 7.12b and 7.13.
Figure 07.1 3Diagonally Scaled Tree A tree scaled along a diagonal axis using scale orientation. Compare Figures 7.12a, 7.12b and 7.13.

http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter07-ScalingShapes

Current and archived nightly builds and distributions of these examples are also available.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.