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These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes. |
| X3D Scenes | Descriptions |
|---|---|
| Figure 08.3 Position Interpolator | Simple PositionInterpolator example. An animation that moves a coordinate system and the cube built within it along a bouncing path. |
| Figure 08.3 Position Interpolator With Axes | Simple PositionInterpolator example. An animation that moves a coordinate system and the cube built within it along a bouncing path, with coordinate axes superimposed to show X3D/VRML directions |
| Figure 08.4 Orientation Interpolator | Animation that rotates a coordinate system and the column built within it. |
| Figure 08.4 Orientation Interpolator With Axes | Animation that rotates a coordinate system and the column built within it, with coordinate axes superimposed to show X3D/VRML directions |
| Figure 08.5 Animating Scale | Animation that scales a coordinate system and the ball built within it. |
| Figure 08.5 Animating Scale With Axes | Animation that scales a coordinate system and the ball built within it, with coordinate axes superimposed to show X3D/VRML directions |
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Current and archived nightly builds and distributions of these examples are also available.
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.