public class ComposedCubeMapTextureObject extends X3DConcreteNode implements ComposedCubeMapTexture
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the ComposedCubeMapTexture element: CubeMapTexturing
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static java.lang.String |
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.
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static java.lang.String |
fromField_BACK
fromField ROUTE name for SFNode field named back.
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static java.lang.String |
fromField_BOTTOM
fromField ROUTE name for SFNode field named bottom.
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static java.lang.String |
fromField_FRONT
fromField ROUTE name for SFNode field named front.
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static java.lang.String |
fromField_LEFT
fromField ROUTE name for SFNode field named left.
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static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
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static java.lang.String |
fromField_RIGHT
fromField ROUTE name for SFNode field named right.
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static java.lang.String |
fromField_TOP
fromField ROUTE name for SFNode field named top.
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static int |
LEVEL
Integer constant LEVEL provides default X3D CubeMapTexturing component level for this element: 1
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static java.lang.String |
NAME
String constant NAME provides name of this element: ComposedCubeMapTexture.
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static java.lang.String |
toField_BACK
toField ROUTE name for SFNode field named back.
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static java.lang.String |
toField_BOTTOM
toField ROUTE name for SFNode field named bottom.
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static java.lang.String |
toField_FRONT
toField ROUTE name for SFNode field named front.
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static java.lang.String |
toField_LEFT
toField ROUTE name for SFNode field named left.
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static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
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static java.lang.String |
toField_RIGHT
toField ROUTE name for SFNode field named right.
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static java.lang.String |
toField_TOP
toField ROUTE name for SFNode field named top.
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CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUEvalidationResult| Constructor and Description |
|---|
ComposedCubeMapTextureObject()
Constructor for ComposedCubeMapTextureObject to initialize member variables with default values.
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ComposedCubeMapTextureObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values.
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| Modifier and Type | Method and Description |
|---|---|
ComposedCubeMapTextureObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
ComposedCubeMapTextureObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
ComposedCubeMapTextureObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
ComposedCubeMapTextureObject |
clearBack()
Utility method to clear SFNode value of back field.
|
ComposedCubeMapTextureObject |
clearBottom()
Utility method to clear SFNode value of bottom field.
|
ComposedCubeMapTextureObject |
clearFront()
Utility method to clear SFNode value of front field.
|
ComposedCubeMapTextureObject |
clearLeft()
Utility method to clear SFNode value of left field.
|
ComposedCubeMapTextureObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
ComposedCubeMapTextureObject |
clearRight()
Utility method to clear SFNode value of right field.
|
ComposedCubeMapTextureObject |
clearTop()
Utility method to clear SFNode value of top field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
X3DTexture2DNode |
getBack()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field back.
|
X3DTexture2DNode |
getBottom()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field bottom.
|
java.lang.String |
getComponent()
Defines X3D component for the ComposedCubeMapTexture element: CubeMapTexturing
|
int |
getComponentLevel()
Provides default X3D component level for this element: 1
|
java.lang.String |
getContainerFieldDefault()
containerField describes typical field relationship of a node to its parent.
|
java.lang.String |
getElementName()
Provides name of this element: ComposedCubeMapTexture
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
X3DTexture2DNode |
getFront()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field front.
|
ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
X3DTexture2DNode |
getLeft()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field left.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
X3DTexture2DNode |
getRight()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field right.
|
X3DTexture2DNode |
getTop()
Provide X3DTexture2DNode instance (using a properly typed node) from inputOutput SFNode field top.
|
boolean |
hasBack()
Indicate whether an object is available for inputOutput SFNode field back.
|
boolean |
hasBottom()
Indicate whether an object is available for inputOutput SFNode field bottom.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasFront()
Indicate whether an object is available for inputOutput SFNode field front.
|
boolean |
hasLeft()
Indicate whether an object is available for inputOutput SFNode field left.
|
boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
boolean |
hasRight()
Indicate whether an object is available for inputOutput SFNode field right.
|
boolean |
hasTop()
Indicate whether an object is available for inputOutput SFNode field top.
|
void |
initialize()
Initialize all member variables to default values.
|
ComposedCubeMapTextureObject |
setBack(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field back.
|
ComposedCubeMapTextureObject |
setBack(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field back.
|
ComposedCubeMapTextureObject |
setBottom(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field bottom.
|
ComposedCubeMapTextureObject |
setBottom(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field bottom.
|
ComposedCubeMapTextureObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
ComposedCubeMapTextureObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ComposedCubeMapTextureObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
ComposedCubeMapTextureObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ComposedCubeMapTextureObject |
setFront(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field front.
|
ComposedCubeMapTextureObject |
setFront(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field front.
|
ComposedCubeMapTextureObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
ComposedCubeMapTextureObject |
setLeft(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field left.
|
ComposedCubeMapTextureObject |
setLeft(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field left.
|
ComposedCubeMapTextureObject |
setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
ComposedCubeMapTextureObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ComposedCubeMapTextureObject |
setRight(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field right.
|
ComposedCubeMapTextureObject |
setRight(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field right.
|
ComposedCubeMapTextureObject |
setTop(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field top.
|
ComposedCubeMapTextureObject |
setTop(X3DTexture2DNode newValue)
Assign X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field top.
|
ComposedCubeMapTextureObject |
setUSE(ComposedCubeMapTextureObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
ComposedCubeMapTextureObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
ComposedCubeMapTextureObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final java.lang.String containerField_DEFAULT_VALUE
public static final java.lang.String fromField_BACK
public static final java.lang.String toField_BACK
public static final java.lang.String fromField_BOTTOM
public static final java.lang.String toField_BOTTOM
public static final java.lang.String fromField_FRONT
public static final java.lang.String toField_FRONT
public static final java.lang.String fromField_LEFT
public static final java.lang.String toField_LEFT
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public static final java.lang.String fromField_RIGHT
public static final java.lang.String toField_RIGHT
public static final java.lang.String fromField_TOP
public static final java.lang.String toField_TOP
public ComposedCubeMapTextureObject()
public ComposedCubeMapTextureObject(java.lang.String DEFlabel)
DEFlabel - unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final java.lang.String getContainerFieldDefault()
getContainerFieldDefault in class X3DConcreteNodepublic final void initialize()
initialize in class X3DConcreteNodepublic X3DTexture2DNode getBack()
getBack in interface ComposedCubeMapTexturegetBackProtoInstance()public ComposedCubeMapTextureObject setBack(X3DTexture2DNode newValue)
setBack in interface ComposedCubeMapTexturenewValue - is new value for the back field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setBack(ProtoInstanceObject)public ComposedCubeMapTextureObject clearBack()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setBack(ProtoInstanceObject newValue)
newValue - is new value for the back field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setBack(X3DTexture2DNode)public boolean hasBack()
getBack(),
getBackProtoInstance()public X3DTexture2DNode getBottom()
getBottom in interface ComposedCubeMapTexturegetBottomProtoInstance()public ComposedCubeMapTextureObject setBottom(X3DTexture2DNode newValue)
setBottom in interface ComposedCubeMapTexturenewValue - is new value for the bottom field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setBottom(ProtoInstanceObject)public ComposedCubeMapTextureObject clearBottom()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setBottom(ProtoInstanceObject newValue)
newValue - is new value for the bottom field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setBottom(X3DTexture2DNode)public boolean hasBottom()
getBottom(),
getBottomProtoInstance()public X3DTexture2DNode getFront()
getFront in interface ComposedCubeMapTexturegetFrontProtoInstance()public ComposedCubeMapTextureObject setFront(X3DTexture2DNode newValue)
setFront in interface ComposedCubeMapTexturenewValue - is new value for the front field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setFront(ProtoInstanceObject)public ComposedCubeMapTextureObject clearFront()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setFront(ProtoInstanceObject newValue)
newValue - is new value for the front field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setFront(X3DTexture2DNode)public boolean hasFront()
getFront(),
getFrontProtoInstance()public X3DTexture2DNode getLeft()
getLeft in interface ComposedCubeMapTexturegetLeftProtoInstance()public ComposedCubeMapTextureObject setLeft(X3DTexture2DNode newValue)
setLeft in interface ComposedCubeMapTexturenewValue - is new value for the left field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setLeft(ProtoInstanceObject)public ComposedCubeMapTextureObject clearLeft()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setLeft(ProtoInstanceObject newValue)
newValue - is new value for the left field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setLeft(X3DTexture2DNode)public boolean hasLeft()
getLeft(),
getLeftProtoInstance()public X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface ComposedCubeMapTexturegetMetadata in interface X3DEnvironmentTextureNodegetMetadata in interface X3DAppearanceChildNodegetMetadata in interface X3DTextureNodegetMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic ComposedCubeMapTextureObject setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface ComposedCubeMapTexturesetMetadata in interface X3DEnvironmentTextureNodesetMetadata in interface X3DAppearanceChildNodesetMetadata in interface X3DTextureNodesetMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(ProtoInstanceObject),
X3D Scene Authoring Hints: Metadata Nodespublic ComposedCubeMapTextureObject clearMetadata()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setMetadata(ProtoInstanceObject newValue)
setMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(X3DMetadataObject)public boolean hasMetadata()
getMetadata(),
getMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic X3DTexture2DNode getRight()
getRight in interface ComposedCubeMapTexturegetRightProtoInstance()public ComposedCubeMapTextureObject setRight(X3DTexture2DNode newValue)
setRight in interface ComposedCubeMapTexturenewValue - is new value for the right field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setRight(ProtoInstanceObject)public ComposedCubeMapTextureObject clearRight()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setRight(ProtoInstanceObject newValue)
newValue - is new value for the right field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setRight(X3DTexture2DNode)public boolean hasRight()
getRight(),
getRightProtoInstance()public X3DTexture2DNode getTop()
getTop in interface ComposedCubeMapTexturegetTopProtoInstance()public ComposedCubeMapTextureObject setTop(X3DTexture2DNode newValue)
setTop in interface ComposedCubeMapTexturenewValue - is new value for the top field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setTop(ProtoInstanceObject)public ComposedCubeMapTextureObject clearTop()
ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject setTop(ProtoInstanceObject newValue)
newValue - is new value for the top field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setTop(X3DTexture2DNode)public boolean hasTop()
getTop(),
getTopProtoInstance()public final ComposedCubeMapTextureObject setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface ComposedCubeMapTexturesetDEF in interface X3DEnvironmentTextureNodesetDEF in interface X3DAppearanceChildNodesetDEF in interface X3DTextureNodesetDEF in class X3DConcreteNodenewValue - is new value for the DEF field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ComposedCubeMapTextureObject setDEF(SFStringObject newValue)
setDEF(String).newValue - is new value for the DEF field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final ComposedCubeMapTextureObject setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface ComposedCubeMapTexturesetUSE in interface X3DEnvironmentTextureNodesetUSE in interface X3DAppearanceChildNodesetUSE in interface X3DTextureNodesetUSE in class X3DConcreteNodenewValue - is new value for the USE field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ComposedCubeMapTextureObject setUSE(SFStringObject newValue)
setUSE(String).newValue - is new value for the USE field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final ComposedCubeMapTextureObject setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface ComposedCubeMapTexturesetCssClass in interface X3DEnvironmentTextureNodesetCssClass in interface X3DAppearanceChildNodesetCssClass in interface X3DTextureNodesetCssClass in class X3DConcreteNodenewValue - is new value for the class field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ComposedCubeMapTextureObject setCssClass(SFStringObject newValue)
setCssClass(String).newValue - is new value for the class field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ComposedCubeMapTextureObject setIS(ISObject newValue)
setIS in class X3DConcreteNodenewValue - is new value for the description field.ComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ISObject getIS()
getIS in class X3DConcreteNodepublic ComposedCubeMapTextureObject setUSE(ComposedCubeMapTextureObject DEFnode)
setUSE(String).
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
DEFnode - must have a DEF value definedComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ComposedCubeMapTextureObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ComposedCubeMapTextureObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addComposedCubeMapTextureObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.