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X3D Example Archives: VRML 2 Sourcebook, Chapter 28 Anchor

[1] Figure28_1AnchorViewpointsDungeon.x3d Forward view
Directory Viewpoint Slideshow
Figure 28.2 Anchor Load Another World

Similar to HTML web pages, the Anchor node lets an author make shapes selectable for navigating to another viewpoint, loading a new VRML/X3D world, or launching new content in a web browser.

An Anchor node creates a group that acts as a clickable anchor where every child node in the group is displayed, and clicking one follows a url to another scene or another Web link. An Anchor can also bring the user to another Viewpoint location in the scene. A description field names each Anchor so that the user knows its purpose.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

2 X3D Models                 8 X3D Model Viewpoint Snapshots

Figure28_1AnchorViewpointsDungeon
Figure 28 1 Anchor Viewpoints Dungeon.x3d    
[1] Figure28_1AnchorViewpointsDungeon.x3d Forward view
[2] Figure28_1AnchorViewpointsDungeon.x3d Right corner view
[3] Figure28_1AnchorViewpointsDungeon.x3d Left corner view
[4] Figure28_1AnchorViewpointsDungeon.x3d (default X3D view from 0 0 10)

Figure28_2AnchorLoadAnotherWorld
Figure 28 2 Anchor Load Another World.x3d    
[5] Figure28_2AnchorLoadAnotherWorld.x3d Forward view
[6] Figure28_2AnchorLoadAnotherWorld.x3d Right corner view
[7] Figure28_2AnchorLoadAnotherWorld.x3d Left corner view
[8] Figure28_2AnchorLoadAnotherWorld.x3d (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/viewpointSlideshow.html

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Viewpoint image version history at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/_viewpoints

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